In an attempt to move away from magic, global defines, move the `ROWS`, `COLS`,
and `LED_COUNT` defines to the hardware class. Backwards-compatible defines are
provided by `<Kaleidoscope.h>`.
This is just a first step, no users are updated just yet.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
Lots of things were already under the `kaleidoscope` namespace, but were in the
"wrong" directory. This big patchset moves everything under `kaleidoscope/`, and
namespaces `Layers_`. There are a few un-namespaced things, but because their
use is so widespread, and they're used so commonly, we don't want to namespace
those (like `handleKeyswitchEvent`), at least not yet.
As a minor side-effect, this moves a few global statics that were once in
`Layers.cpp` into the `Layer_` class itself, for clarity and encapsulation.
Non-namespaced headers that were used outside of Kaleidoscope itself will still
work, but will emit a compile-time warning.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>