The callback can't prevent the action, but it can have side effects, such as
lighting up the LEDs, when the keyboard becomes locked (or unlocked).
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
This makes it possible to persist the settings in EEPROM too, and allow setting
them via Focus.
Fixes#2.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
There are some issues here and there, and this saw minimal testing only. But it
is okay-ish for an initial attempt.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
Implements the `layer.on`, `layer.off`, and `layer.getState` commands, which can
be used to control the active layers from the host.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
To be used in places where we have absolutely, positively no clue where a key
event came from, coordinate-wise.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
Full documentation takes way too much space, and command names are a reasonable
compromise for discoverability.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
Full documentation takes way too much space, and command names are a reasonable
compromise for discoverability.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
Full documentation takes way too much space, and command names are a reasonable
compromise for discoverability.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
Full documentation takes way too much space, and command names are a reasonable
compromise for discoverability.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
Lift out the keyCode reading, event handling, and report sending into a small
helper function. Pretty much the same code has been called in a number of
different cases, lifting them out into a common helper improves clarity, and
reduces the size of the code, too.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
The new step variants only use a one-byte argument, the `keyCode` part of a
`Key`, and they implicitly set flags to zero. This allows us to make macros even
more compact, by not having to use the flags when they are zero anyway.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
Instead of having to use a keydown & keyup step each time we tap a key, use a
combined event that does both. While this adds a tiny bit of code to
`Macros.play`, if our macros have many key taps (which by and large the most
common thing), we save a lot more. Three bytes per tap!
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>