We do not want user code having to deal with KeyboardHardware, so wrap
.detachFromHost and .attachToHost ourselves.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
These functions can be used to detach from the host, then re-attach, possibly
with different properties, without having to reboot the device.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
Having it at the brightest uses too much power, and may result in power use
surges when switching between LED modes and NumPad, which in turn can force the
operating system to disable the whole device. To avoid this, lower the
brightness to 160, a carefull tuned value, also used by the `solidRed` mode in
the factory firmware.
Fixes#9.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
The multiplication by 99 can overflow an int8_t depending on whether the
expression is coerced to a regular-sized int (based on the 99 literal).
Just to be safe, perform a cast to int16_t in case the coercion does not
happen.
Previously, diagonal movements were not reduced in the two axes,
resulting in movement that was too quick. This commit divides diagonal
movements by sqrt(2) / 2 to correct the movement speed.
The net result is that diagonal movement should feel smoother and speed
more as expected.
This removes WakeupKeyboard, because a similar feature was integrated into
BootKeyboard itself, rendering it useless.
See keyboardio/KeyboardioHID#35 for an explanation of the whole situation.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
Instead of repeating the same cRGB reading code in three places, use the
recently introduced Focus.readColor() function. This both makes the code
cleaner, and more than 50 bytes smaller too.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
Instead of using a lambda (which is not constexpr in C++11), use a temporary,
anonymous struct instance to wrap the `static_assert`, which is constexpr in
C++11.
Fixeskeyboardio/Model01-Firmware#53. Thanks to @noseglasses for finding the
cause, and explaining the fix!
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
Many plugins use timers, and most of them will call `millis()`, which isn't
wrong, but isn't the most efficient either. While `millis()` isn't terribly
expensive, it's not cheap either. For most cases, we do not need an exact timer,
and one updated once per cycle is enough - which is what `.millisAtCycleStart()`
is. Having a timer that is consistent throughout the whole cycle may also be
beneficial.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
Use ./_build/ for the build path by default, and do not delete it at the end of
compilation, only when doing a clean.
Fixes#315.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
Instead of a twisted combination, use the palm keys - easy to press, and
otherwise unused in the example. Also, use `Macros.type` instead of
`Serial.println`, because the former is easier to play with as a user.
Fixes#5.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
Instead of running `scanMatrix` whenever we get there, use Timer1 to set a
consistent period. This does not mean we'll run every time the timer is up, but
we will run at consistent intervals.
Fixes#6.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
Instead of hardcoding the max program size, pick it out of boards.txt, like we
pick the device VID and PID.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>