When flushing the on-tap action, we need to use `handleKeyEvent`, because our
address may not be valid, and `handleKeyswitchEvent` will not perform the action
if the address is invalid.
This addresses keyboardio/Chrysalis#1055.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
With the new patterns, `Focus.inputMatchesCommand(command, cmd)` felt wrong, so
this patch renames the `command` argument of `onFocusEvent()` to `input`, to
better match what it really is.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
In the past, we were using `Focus.handleHelp()` to see if we're handling a
`help` command, and print the commands supported by the handler. We also used
`strcmp_P` directly to compare (parts of) our input against command supported by
the handler. This approach works, but had multiple major disadvantages: it
duplicated strings between `handleHelp` and the `strcmp_P` calls, and it relied
on fragile substring pointers to save space.
To replace all that, this patch implements a different approach. Help handling
is split between a check (`Focus.inputMatchesHelp()`) and a
reply (`Focus.printHelp()`), the latter of which takes a list of `PSTR()`
strings, rather than one single string. This allows us to reuse the same
strings for comparing against the handler's input.
The new approach no longer uses the fragile substring pointers, nor does it use
`strcmp_P` directly, but goes through a wrapper (`Focus.inputMatchesCommand()`)
instead.
These changes lead to a more readable pattern. While we do use longer strings as
a result, there is less duplication, and the new patterns also require less
code, so we end up with saving space, at least on AVR devices.
The old methods are still available and usable, but they're deprecated.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
The new plugin enables configuring some aspects of SpaceCadet through Focus: the
current mode, and the global timeout. This is makes it possible to ship firmware
with SpaceCadet included, disabled by default, but still allow one to enable it
without having to map and tap the enable key.
The settings are also persisted into storage.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
This is the result of running the `include-what-you-use` wrapper, followed by
the `clang-format` wrapper on the Kaleidoscope codebase. It is now safe to use
both without needed any manual corrections after the fact, but it's still
necessary to run clang-format after IWYU, because the two differ in the way they
indent comments after header files.
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
This standardizes namespace closing brackets for namespace blocks. Each one is
on its own line, with a comment clearly marking which namespace it closes.
Consecutive lines closing namespace blocks have no whitespace between them, but
there is one blank line before and after a set of namespace block closing lines.
To generate the namespace comments, I used clang-format, with
`FixNamespaceComments: true`. But since clang-format can't exactly duplicate
our astyle formatting, it made lots of other changes, too. To isolate the
namespace comments from the other formatting changes, I first ran clang-format
with `FixNamespaceComments: false`, committed those changes, then ran it again
to generate the namespace comments. Then I stashed the namespace comments,
reset `HEAD` to remove the other changes, applied the stashed namespace
comments, and committed the results (after examining them and making a few minor
adjustments by hand).
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
In some cases, we still need preprocessor macros to preserve the same keymap
markup as before, because they convert `X` to `Key_X` (for example).
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
This removes the `key_events.*` files that once contained the main
`handleKeyswitchEvent()` function, and all references to it. Because
`key_events.h` was included in the main `Kaleidoscope.h` header file,
`key_defs.h` and `keyswitch_state.h` were added to that header so that other
code that relies on those things being included via `Kaleidoscope.h` will
continue to work.
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
SpaceCadet now has three "modes": on, off, and on with no delay. In "no-delay"
mode, when a SpaceCadet key is pressed, its primary (modifier) key value is sent
immediately to the host, and if it is released before timing out, that value is
then replaced by the configured "tap" value of the key.
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
Switch from `bool` to `enum` in preparation for a third mode of SpaceCadet
functionality, where the modifier becomes active immediately when the key is
pressed, rather than waiting for the key to resolve into the "hold" or "tap"
state.
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
This implements a new `FocusSerial` command: `plugins`. The `plugins` command
will reply back with a list of plugins enabled in the firmware. The list is not
exhaustive, only plugins that opt-in to this mechanism will be listed. It is
opt-in, because for a lot of plugins, having them listed isn't useful in a
practical sense.
The goal with this feature is to allow Chrysalis to detect plugins that would
affect what keys it offers, or which additional settings it displays, and do so
in a consistent way. This is why IdleLEDs has an `onNameQuery` handler too, even
though it can be detected otherwise: for consistency.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>