After talking with Jesse, this changes the license to GPLv3 (only), where
appropriate, and adds copyright headers to all files that were missing them.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
Scheduled for removal on 2018-08-20, this drops the V1 API and all deprecation
messages. We only keep one message, that errors out in case
`KALEIDOSCOPE_ENABLE_V1_PLUGIN_API` is set. Also drops `Consumer_SNapshot`,
which was a typo'd name.
`UPGRADING.md` updated accordingly.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
This is just to clarify to anyone who may be reading the sources as to why B00100000 is missing from the flags defs. Not a big deal but I thought it would be useful…
This, along with the change
keyboardio/Kaleidoscope-HIDAdaptor-KeyboardioHID@a4368f13e7a1b58e, makes
it so a rollover from a key with a mod flag applied to one without will
not result in the flag from the modified key affecting the next keypress.
This mirrors `moveMouse()`, and the intent is to use it when releasing a mouse
key outside of the main event loop (such as during a macro).
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
When using `Kaleidoscope.use()` and the V1 API is disabled, we want to display
an error. The current method of doing that is not reliable, it sometimes works,
sometimes will error out even when not using `Kaleidoscope.use()`. To fix this,
delay the initialisation of `.use()`, so it only evaluates when used, and thus,
only fails with a descriptive error in that case.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
In preparation for the sunset of the V1 API, when using the V2 API only, give a
nice error message on `Kaleidoscope.use()`, instead of simply not defining it.
This makes the upgrade path a little easier.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
For a while now, Kaleidoscope does nothing if keys are idle. This example relied
on events being fired in the idle case too. So instead of relying on that, move
the holding logic to `loop()`.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
`Consumer_SNapshot` really should have been `Consumer_Snapshot`, so lets fix it.
However, the typo'd name is left in place as an alias, in order to not break any
existing user code, however unlikely the use of this key is.
Sadly, we can't easily add a deprecation warning, because key_defs.h, which
defines `Key`, depends on `key_defs_consumerctl.h`, so we'd end up with a
circular dependency if we tried to add a deprecation.
Fixes#339.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
As per UPGRADE.md, remove `Kaleidoscope.setup(KEYMAP_SIZE)`,
`event_handler_hook_use`, `loop_hook_use`, `USE_PLUGINS`, `MOMENTARY_OFFSET`,
`key_was_pressed`, `key_is_pressed`, `key_toggled_on`, and `key_toggled_off`.
These were deprecated between July and October 2017, and have been marked for
deletion for over a month.
Also updated UPGRADE.md, moving the section about these to a new, "deprecated
and removed" section.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
This is sufficiently low-level that it is OK to use `KeyboardHardware` for it.
It's not a HID thing, either.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
To allow the hardware plugin to use a more efficient way of representing the
index (if need be), and to be able to turn it into a constexpr, move it to the
hardware plugin.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
To be used by the hardware implementations, `KEY_INDEX` tells us the index of a
key, from which we can figure out the row and column as needed. The index starts
at one, so that plugins that work with a list of key indexes can use zero as a
sentinel. This is important, because when we initialize arrays with fewer
elements than the declared array size, the remaining elements will be zero. We
can use this to avoid having to explicitly add a sentinel in user-facing code.
Additionally, we add `getKeyswitchStateAtPosition` to the HID facade. See its
documentation in `Kaleidoscope-Hardware`.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
Instead of only having an ifdef in the body of deprecated methods, and leaving
it up to the compiler to optimize out the empty & unused, explicitly wrap the
declaration of them within an ifdef too. This will make it easier to remove
everything V1 at a later point, and we're not at the mercy of the compiler,
either.
Fixes#327.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
We do not want user code having to deal with KeyboardHardware, so wrap
.detachFromHost and .attachToHost ourselves.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
Instead of using a lambda (which is not constexpr in C++11), use a temporary,
anonymous struct instance to wrap the `static_assert`, which is constexpr in
C++11.
Fixeskeyboardio/Model01-Firmware#53. Thanks to @noseglasses for finding the
cause, and explaining the fix!
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
Many plugins use timers, and most of them will call `millis()`, which isn't
wrong, but isn't the most efficient either. While `millis()` isn't terribly
expensive, it's not cheap either. For most cases, we do not need an exact timer,
and one updated once per cycle is enough - which is what `.millisAtCycleStart()`
is. Having a timer that is consistent throughout the whole cycle may also be
beneficial.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
Use ./_build/ for the build path by default, and do not delete it at the end of
compilation, only when doing a clean.
Fixes#315.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>