diff --git a/tests/features/events/keyboard-state/release-cleared/common.h b/tests/features/events/keyboard-state/release-cleared/common.h
new file mode 100644
index 00000000..3ab385ca
--- /dev/null
+++ b/tests/features/events/keyboard-state/release-cleared/common.h
@@ -0,0 +1,27 @@
+// -*- mode: c++ -*-
+
+/* Kaleidoscope - Firmware for computer input devices
+ * Copyright (C) 2021 Keyboard.io, Inc.
+ *
+ * This program is free software: you can redistribute it and/or modify it under
+ * the terms of the GNU General Public License as published by the Free Software
+ * Foundation, version 3.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see .
+ */
+
+#pragma once
+
+#include
+
+namespace kaleidoscope {
+namespace testing {
+
+} // namespace testing
+} // namespace kaleidoscope
diff --git a/tests/features/events/keyboard-state/release-cleared/release-cleared.ino b/tests/features/events/keyboard-state/release-cleared/release-cleared.ino
new file mode 100644
index 00000000..b3d4c0c5
--- /dev/null
+++ b/tests/features/events/keyboard-state/release-cleared/release-cleared.ino
@@ -0,0 +1,104 @@
+/* -*- mode: c++ -*-
+ * Copyright (C) 2021 Keyboard.io, Inc.
+ *
+ * This program is free software: you can redistribute it and/or modify it under
+ * the terms of the GNU General Public License as published by the Free Software
+ * Foundation, version 3.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see .
+ */
+
+#include
+
+#include "./common.h"
+
+#undef min
+#undef max
+#include
+
+// *INDENT-OFF*
+KEYMAPS(
+ [0] = KEYMAP_STACKED
+ (
+ Key_A, ___, ___, ___, ___, ___, ___,
+ ShiftToLayer(1), ___, ___, ___, ___, ___, ___,
+ ___, ___, ___, ___, ___, ___,
+ ___, ___, ___, ___, ___, ___, ___,
+ ___, ___, ___, ___,
+ ___,
+
+ ___, ___, ___, ___, ___, ___, ___,
+ ___, ___, ___, ___, ___, ___, ___,
+ ___, ___, ___, ___, ___, ___,
+ ___, ___, ___, ___, ___, ___, ___,
+ ___, ___, ___, ___,
+ ___
+ ),
+ [1] = KEYMAP_STACKED
+ (
+ Key_X, ___, ___, ___, ___, ___, ___,
+ ___, ___, ___, ___, ___, ___, ___,
+ ___, ___, ___, ___, ___, ___,
+ ___, ___, ___, ___, ___, ___, ___,
+ ___, ___, ___, ___,
+ ___,
+
+ ___, ___, ___, ___, ___, ___, ___,
+ ___, ___, ___, ___, ___, ___, ___,
+ ___, ___, ___, ___, ___, ___,
+ ___, ___, ___, ___, ___, ___, ___,
+ ___, ___, ___, ___,
+ ___
+ ),
+)
+// *INDENT-ON*
+
+namespace kaleidoscope {
+namespace plugin {
+
+class ConvertXtoY : public kaleidoscope::Plugin {
+ public:
+ EventHandlerResult onKeyswitchEvent(Key &key, KeyAddr key_addr, uint8_t key_state) {
+ if (keyToggledOn(key_state)) {
+ if (key == Key_X)
+ key = Key_Y;
+ }
+ // It should be impossible to get a `Key_X` at this point, because the
+ // previous block changes any `Key_X` to `Key_Y`, which results in the
+ // active keys cache storing that value. On subsequent cycles (while the key
+ // is still pressed), the `key` value should be `Key_Y`.
+ if (keyIsPressed(key_state) && key == Key_X) {
+ std::cerr << "t=" << Runtime.millisAtCycleStart() << ": "
+ << "Error: we shouldn't see a key with value `X`" << std::endl;
+ }
+ // When `Key_Y` toggles off, return `EVENT_CONSUMED`. Despite this, the
+ // active keys cache entry should be cleared. If it's not, then a subsequent
+ // press of the same key without the layer shift in effect will still result
+ // in `Key_Y` instead of `Key_A`.
+ if (keyToggledOff(key_state) && (key == Key_Y)) {
+ return EventHandlerResult::EVENT_CONSUMED;
+ }
+ return EventHandlerResult::OK;
+ }
+};
+
+} // namespace plugin
+} // namespace kaleidoscope
+
+kaleidoscope::plugin::ConvertXtoY ConvertXtoY;
+
+KALEIDOSCOPE_INIT_PLUGINS(ConvertXtoY);
+
+void setup() {
+ Kaleidoscope.setup();
+}
+
+void loop() {
+ Kaleidoscope.loop();
+}
diff --git a/tests/features/events/keyboard-state/release-cleared/sketch.json b/tests/features/events/keyboard-state/release-cleared/sketch.json
new file mode 100644
index 00000000..43dc4c7e
--- /dev/null
+++ b/tests/features/events/keyboard-state/release-cleared/sketch.json
@@ -0,0 +1,6 @@
+{
+ "cpu": {
+ "fqbn": "keyboardio:virtual:model01",
+ "port": ""
+ }
+}
\ No newline at end of file
diff --git a/tests/features/events/keyboard-state/release-cleared/test.ktest b/tests/features/events/keyboard-state/release-cleared/test.ktest
new file mode 100644
index 00000000..d44f6d4c
--- /dev/null
+++ b/tests/features/events/keyboard-state/release-cleared/test.ktest
@@ -0,0 +1,59 @@
+VERSION 1
+
+KEYSWITCH A 0 0
+KEYSWITCH LAYER_SHIFT 1 0
+
+# ==============================================================================
+# Keyboard state array
+NAME Keyboard state cleared
+
+RUN 10 ms
+
+PRESS A
+RUN 1 cycle
+EXPECT keyboard-report Key_A # Report should contain only `A`
+
+RUN 5 ms
+
+RELEASE A
+RUN 1 cycle
+EXPECT keyboard-report empty # Report should be empty
+
+RUN 5 ms
+
+# Press and hold `ShiftToLayer(1)`, changing the `A` key to `X`
+PRESS LAYER_SHIFT
+RUN 5 ms
+
+# Press `X`, which gets converted to `Y` by the `ConvertXtoY` plugin defined in
+# the sketch. The plugin simply changes the value of the key, which causes it to
+# get set to `Key_Y` in the keyboard state array.
+PRESS A
+RUN 1 cycle
+EXPECT keyboard-report Key_Y # Report should contain only `Y`
+
+RUN 5 ms
+
+# Release the `X` key (on Layer 1), which has become a `Y` key in the keyboard
+# state array. This should clear its entry.
+RELEASE A
+RUN 1 cycle
+EXPECT keyboard-report empty # Report should be empty
+
+RUN 5 ms
+
+# Release `ShiftToLayer(1)`. This should restore the `A` key to its base layer
+# value on subsequent presses, unless the Macros key gets "stuck" in the
+# keyboard state array because it returns `EVENT_CONSUMED`.
+RELEASE LAYER_SHIFT
+RUN 5 ms
+
+PRESS A
+RUN 1 cycle
+EXPECT keyboard-report Key_A # Report should contain only `A`
+
+RUN 5 ms
+
+RELEASE A
+RUN 1 cycle
+EXPECT keyboard-report empty # Report should be empty