Merge pull request #57 from algernon/f/layer-rework

Layer rework
pull/73/head
Jesse Vincent 8 years ago committed by GitHub
commit edd0bce194

@ -24,7 +24,6 @@ uint8_t temporary_keymap = 0;
const Key keymaps[][ROWS][COLS] PROGMEM = { KEYMAP_LIST };
static LEDOff LEDSOff;
static LEDSolidColor solidRed (100, 0, 0);
static LEDSolidColor solidOrange (100, 30, 0);
static LEDSolidColor solidYellow (90, 70, 0);
@ -33,11 +32,6 @@ static LEDSolidColor solidBlue (0, 30, 200);
static LEDSolidColor solidIndigo (0, 0, 200);
static LEDSolidColor solidViolet (100, 0, 120);
static LEDBreatheEffect breatheEffect;
static LEDRainbowEffect rainbowEffect;
static LEDRainbowWaveEffect rainbowWaveEffect;
static LEDChaseEffect chaseEffect;
static LEDNumlock numLockEffect (NUMPAD_KEYMAP);
const macro_t *macroAction(uint8_t macroIndex, uint8_t keyState) {
@ -55,6 +49,16 @@ const macro_t *macroAction(uint8_t macroIndex, uint8_t keyState) {
void setup() {
Keyboardio.setup(KEYMAP_SIZE);
Keyboardio.use(&LEDOff,
&solidRed, &solidOrange, &solidYellow, &solidGreen, &solidBlue, &solidIndigo, &solidViolet,
&LEDBreatheEffect, &LEDRainbowEffect, &LEDChaseEffect, &numLockEffect,
&Macros,
&MouseKeys,
NULL);
LEDOff.activate();
}

@ -1,13 +1,8 @@
#define KEYMAP_GENERIC_FN2_MOO { /* Generated keymap for GENERIC_FN2_MOO */ {Key_skip, Key_F1, Key_F2, Key_F3, Key_F4, Key_F5, Key_NoKey, Key_LCtrl, Key_RCtrl, Key_NoKey, Key_F6, Key_F7, Key_F8, Key_F9, Key_Keymap0, Key_skip},\
{Key_Tab, Key_mouseBtnM, Key_mouseUp, Key_skip, Key_mouseWarpNW, Key_mouseWarpNE, Key_NoKey, Key_mouseBtnL, Key_mouseBtnR, Key_NoKey, Key_playPause, Key_LCurlyBracket, Key_RCurlyBracket, Key_LEFT_PAREN, Key_RIGHT_PAREN, Key_sleep},\
{Key_Home, Key_mouseL, Key_mouseDn, Key_mouseR, Key_mouseWarpSW, Key_mouseWarpSE, Key_nextTrack, Key_LShift, Key_RShift, Key_Delete, Key_LArrow, Key_DnArrow, Key_UpArrow, Key_RArrow, Key_F11, Key_F12},\
{Key_End, Key_Z, Key_X, Key_C, Key_V, Key_mouseWarpEnd, Key_skip, Key_LGUI, Key_RAlt, Key_skip, Key_volumeDown, Key_volumeUp, Key_LSquareBracket, Key_RSquareBracket, Key_Backslash, Key_Pipe},\
},
#define KEYMAP_WORKMAN { /* Generated keymap for WORKMAN */ {Key_skip, Key_1, Key_2, Key_3, Key_4, Key_5, Key_skip, Key_skip, Key_6, Key_7, Key_8, Key_9, Key_0, Key_skip},\
{Key_Backtick, Key_Q, Key_D, Key_R, Key_W, Key_B, Key_skip, Key_skip, Key_J, Key_F, Key_U, Key_P, Key_Semicolon, Key_Equals},\
{Key_PageUp, Key_A, Key_S, Key_H, Key_T, Key_G, Key_Tab, Key_Return, Key_Y, Key_N, Key_E, Key_O, Key_I, Key_Quote},\
{Key_PageDn, Key_Z, Key_X, Key_M, Key_C, Key_V, Key_Esc, Key_Keymap0, Key_K, Key_L, Key_Comma, Key_Period, Key_Slash, Key_Minus},\
{Key_LGUI, Key_Backspace, Key_LShift, Key_LCtrl, Key_KeymapNext_Momentary, Key_skip, Key_skip, Key_skip, Key_skip, Key_KeymapNext_Momentary, Key_RCtrl, Key_RShift, Key_Space, Key_RAlt},\
#define KEYMAP_COLEMAK { /* Generated keymap for COLEMAK */ {Key_skip, Key_1, Key_2, Key_3, Key_4, Key_5, Key_skip, Key_skip, Key_6, Key_7, Key_8, Key_9, Key_0, Key_skip},\
{Key_Backtick, Key_Q, Key_W, Key_F, Key_P, Key_G, Key_skip, Key_skip, Key_J, Key_L, Key_U, Key_Y, Key_Semicolon, Key_Equals},\
{Key_PageUp, Key_A, Key_R, Key_S, Key_T, Key_D, Key_Tab, Key_Return, Key_H, Key_N, Key_E, Key_I, Key_O, Key_Quote},\
{Key_PageDn, Key_Z, Key_X, Key_C, Key_V, Key_B, Key_Esc, Key_Keymap2, Key_K, Key_M, Key_Comma, Key_Period, Key_Slash, Key_Minus},\
{Key_LCtrl, Key_Backspace, Key_LShift, Key_LGUI, Key_KeymapNext_Momentary, Key_skip, Key_skip, Key_skip, Key_skip, Key_KeymapNext_Momentary, Key_RAlt, Key_RShift, Key_Space, Key_RCtrl},\
},
#define KEYMAP_DVORAK { /* Generated keymap for DVORAK */ {Key_skip, Key_1, Key_2, Key_3, Key_4, Key_5, Key_skip, Key_skip, Key_6, Key_7, Key_8, Key_9, Key_0, Key_skip},\
{Key_Backtick, Key_Quote, Key_Comma, Key_Period, Key_P, Key_Y, Key_skip, Key_skip, Key_F, Key_G, Key_C, Key_R, Key_L, Key_Slash},\
@ -15,45 +10,50 @@
{Key_PageDn, Key_Semicolon, Key_Q, Key_J, Key_K, Key_X, Key_Esc, Key_Keymap2, Key_B, Key_M, Key_W, Key_V, Key_Z, Key_Equals},\
{Key_LCtrl, Key_Backspace, Key_LShift, Key_LGUI, Key_KeymapNext_Momentary, Key_skip, Key_skip, Key_skip, Key_skip, Key_KeymapNext_Momentary, Key_RAlt, Key_RShift, Key_Space, Key_RCtrl},\
},
#define KEYMAP_NUMPAD { /* Generated keymap for NUMPAD */ {Key_LEDEffectNext, Key_1, Key_2, Key_3, Key_4, Key_5, Key_skip, Key_LCtrl, Key_RCtrl, Key_skip, Key_6, Key_Keypad7, Key_Keypad8, Key_Keypad9, Key_KeypadMinus, Key_Keymap0},\
{Key_Backtick, Key_Q, Key_W, Key_E, Key_R, Key_T, Key_Keymap1_Momentary, Key_Backspace, Key_Space, Key_Keymap1_Momentary, Key_Y, Key_Keypad4, Key_Keypad5, Key_Keypad6, Key_KeypadPlus, Key_Equals},\
{Key_PageUp, Key_A, Key_S, Key_D, Key_F, Key_G, Key_Tab, Key_LGUI, Key_RAlt, Key_Return, Key_H, Key_Keypad1, Key_Keypad2, Key_Keypad3, Key_Equals, Key_Quote},\
{Key_PageDn, Key_Z, Key_X, Key_C, Key_V, Key_B, Key_Esc, Key_LShift, Key_RShift, Key_skip, Key_N, Key_Keypad0, Key_KeypadDot, Key_KeypadMultiply, Key_KeypadSlash, Key_Enter},\
#define KEYMAP_GENERIC_FN2 { /* Generated keymap for GENERIC_FN2 */ {Key_skip, Key_F1, Key_F2, Key_F3, Key_F4, Key_F5, XXX, Key_LCtrl, Key_RCtrl, XXX, Key_F6, Key_F7, Key_F8, Key_F9, ___, Key_skip},\
{Key_Tab, Key_mouseBtnM, Key_mouseUp, Key_skip, Key_mouseWarpNW, Key_mouseWarpNE, XXX, Key_mouseBtnL, Key_mouseBtnR, XXX, Key_playPause, Key_LCurlyBracket, Key_RCurlyBracket, Key_LSquareBracket, Key_RSquareBracket, Key_sleep},\
{Key_Home, Key_mouseL, Key_mouseDn, Key_mouseR, Key_mouseWarpSW, Key_mouseWarpSE, Key_nextTrack, Key_LGUI, Key_RAlt, Key_Delete, Key_LArrow, Key_DnArrow, Key_UpArrow, Key_RArrow, Key_F11, Key_F12},\
{Key_End, Key_Z, Key_X, Key_C, Key_V, Key_mouseWarpEnd, ___, Key_LShift, Key_RShift, ___, Key_volumeDown, Key_volumeUp, Key_BacklightDn, Key_BacklightUp, Key_Backslash, Key_Pipe},\
},
#define KEYMAP_GENERIC_FN2_MOO { /* Generated keymap for GENERIC_FN2_MOO */ {Key_skip, Key_F1, Key_F2, Key_F3, Key_F4, Key_F5, Key_NoKey, Key_LCtrl, Key_RCtrl, Key_NoKey, Key_F6, Key_F7, Key_F8, Key_F9, Key_Keymap0, Key_skip},\
{Key_Tab, Key_mouseBtnM, Key_mouseUp, Key_skip, Key_mouseWarpNW, Key_mouseWarpNE, Key_NoKey, Key_mouseBtnL, Key_mouseBtnR, Key_NoKey, Key_playPause, Key_LCurlyBracket, Key_RCurlyBracket, Key_LEFT_PAREN, Key_RIGHT_PAREN, Key_sleep},\
{Key_Home, Key_mouseL, Key_mouseDn, Key_mouseR, Key_mouseWarpSW, Key_mouseWarpSE, Key_nextTrack, Key_LShift, Key_RShift, Key_Delete, Key_LArrow, Key_DnArrow, Key_UpArrow, Key_RArrow, Key_F11, Key_F12},\
{Key_End, Key_Z, Key_X, Key_C, Key_V, Key_mouseWarpEnd, Key_skip, Key_LGUI, Key_RAlt, Key_skip, Key_volumeDown, Key_volumeUp, Key_LSquareBracket, Key_RSquareBracket, Key_Backslash, Key_Pipe},\
},
#define KEYMAP_MALTRON { /* Generated keymap for MALTRON */ {Key_skip, Key_1, Key_2, Key_3, Key_4, Key_5, Key_skip, Key_skip, Key_6, Key_7, Key_8, Key_9, Key_0, Key_skip},\
{Key_Backtick, Key_Q, Key_P, Key_Y, Key_C, Key_B, Key_skip, Key_skip, Key_V, Key_M, Key_U, Key_Z, Key_L, Key_Equals},\
{Key_PageUp, Key_A, Key_N, Key_I, Key_S, Key_F, Key_Tab, Key_Return, Key_D, Key_T, Key_H, Key_O, Key_R, Key_Quote},\
{Key_PageDn, Key_Comma, Key_Period, Key_J, Key_G, Key_Slash, Key_Esc, Key_Keymap2, Key_Semicolon, Key_W, Key_K, Key_Minus, Key_X, Key_LSquareBracket},\
{Key_LGUI, Key_E, Key_LShift, Key_Backspace, Key_KeymapNext_Momentary, Key_skip, Key_skip, Key_skip, Key_skip, Key_KeymapNext_Momentary, Key_RCtrl, Key_RShift, Key_Space, Key_RAlt},\
},
#define KEYMAP_NUMPAD { /* Generated keymap for NUMPAD */ {___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, Key_Keypad7, Key_Keypad8, Key_Keypad9, Key_KeypadMinus, ___},\
{___, ___, ___, ___, ___, ___, Key_Keymap1_Momentary, ___, ___, Key_Keymap1_Momentary, ___, Key_Keypad4, Key_Keypad5, Key_Keypad6, Key_KeypadPlus, ___},\
{___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, Key_Keypad1, Key_Keypad2, Key_Keypad3, Key_Equals, Key_Quote},\
{___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, Key_Keypad0, Key_KeypadDot, Key_KeypadMultiply, Key_KeypadSlash, Key_Enter},\
},
#define KEYMAP_QWERTY { /* Generated keymap for QWERTY */ {Key_LEDEffectNext, Key_1, Key_2, Key_3, Key_4, Key_5, Key_LEDEffectNext, Key_LCtrl, Key_RCtrl, Key_skip, Key_6, Key_7, Key_8, Key_9, Key_0, Key_Keymap2},\
{Key_Backtick, Key_Q, Key_W, Key_E, Key_R, Key_T, Key_Tab, Key_Backspace, Key_Space, Key_Enter, Key_Y, Key_U, Key_I, Key_O, Key_P, Key_Equals},\
{Key_PageUp, Key_A, Key_S, Key_D, Key_F, Key_G, Key_Esc, Key_LGUI, Key_RAlt, Key_skip, Key_H, Key_J, Key_K, Key_L, Key_Semicolon, Key_Quote},\
{Key_PageDn, Key_Z, Key_X, Key_C, Key_V, Key_B, Key_KeymapNext_Momentary, Key_LShift, Key_RShift, Key_KeymapNext_Momentary, Key_N, Key_M, Key_Comma, Key_Period, Key_Slash, Key_Minus},\
},
#define KEYMAP_COLEMAK { /* Generated keymap for COLEMAK */ {Key_skip, Key_1, Key_2, Key_3, Key_4, Key_5, Key_skip, Key_skip, Key_6, Key_7, Key_8, Key_9, Key_0, Key_skip},\
{Key_Backtick, Key_Q, Key_W, Key_F, Key_P, Key_G, Key_skip, Key_skip, Key_J, Key_L, Key_U, Key_Y, Key_Semicolon, Key_Equals},\
{Key_PageUp, Key_A, Key_R, Key_S, Key_T, Key_D, Key_Tab, Key_Return, Key_H, Key_N, Key_E, Key_I, Key_O, Key_Quote},\
{Key_PageDn, Key_Z, Key_X, Key_C, Key_V, Key_B, Key_Esc, Key_Keymap2, Key_K, Key_M, Key_Comma, Key_Period, Key_Slash, Key_Minus},\
{Key_LCtrl, Key_Backspace, Key_LShift, Key_LGUI, Key_KeymapNext_Momentary, Key_skip, Key_skip, Key_skip, Key_skip, Key_KeymapNext_Momentary, Key_RAlt, Key_RShift, Key_Space, Key_RCtrl},\
},
#define KEYMAP_QWERTY_PIERS { /* Generated keymap for QWERTY_PIERS */ {Key_skip, Key_1, Key_2, Key_3, Key_4, Key_5, Key_skip, Key_LCtrl, Key_RCtrl, Key_skip, Key_6, Key_7, Key_8, Key_9, Key_0, Key_skip},\
{Key_Backtick, Key_Q, Key_W, Key_E, Key_R, Key_T, Key_KeymapNext_Momentary, Key_Backspace, Key_Space, Key_KeymapNext_Momentary, Key_Y, Key_U, Key_I, Key_O, Key_P, Key_Equals},\
{Key_PageUp, Key_A, Key_S, Key_D, Key_F, Key_G, Key_Tab, Key_LGUI, Key_RAlt, Key_Return, Key_H, Key_J, Key_K, Key_L, Key_Semicolon, Key_Quote},\
{Key_PageDn, Key_Z, Key_X, Key_C, Key_V, Key_B, Key_Esc, Key_RShift, Key_RShift, Key_skip, Key_N, Key_M, Key_Comma, Key_Period, Key_Slash, Key_Minus},\
},
#define KEYMAP_QWERTY_ALT_CMD { /* Generated keymap for QWERTY_ALT_CMD */ {Key_LEDEffectNext, Key_1, Key_2, Key_3, Key_4, Key_5, Key_skip, Key_LCtrl, Key_RCtrl, Key_skip, Key_6, Key_7, Key_8, Key_9, Key_0, Key_Keymap2},\
{Key_Backtick, Key_Q, Key_W, Key_E, Key_R, Key_T, Key_KeymapNext_Momentary, Key_Backspace, Key_Space, Key_KeymapNext_Momentary, Key_Y, Key_U, Key_I, Key_O, Key_P, Key_Equals},\
{Key_PageUp, Key_A, Key_S, Key_D, Key_F, Key_G, Key_Tab, Key_LAlt, Key_RGUI, Key_Return, Key_H, Key_J, Key_K, Key_L, Key_Semicolon, Key_Quote},\
{Key_PageDn, Key_Z, Key_X, Key_C, Key_V, Key_B, Key_Esc, Key_LShift, Key_RShift, Key_skip, Key_N, Key_M, Key_Comma, Key_Period, Key_Slash, Key_Minus},\
},
#define KEYMAP_MALTRON { /* Generated keymap for MALTRON */ {Key_skip, Key_1, Key_2, Key_3, Key_4, Key_5, Key_skip, Key_skip, Key_6, Key_7, Key_8, Key_9, Key_0, Key_skip},\
{Key_Backtick, Key_Q, Key_P, Key_Y, Key_C, Key_B, Key_skip, Key_skip, Key_V, Key_M, Key_U, Key_Z, Key_L, Key_Equals},\
{Key_PageUp, Key_A, Key_N, Key_I, Key_S, Key_F, Key_Tab, Key_Return, Key_D, Key_T, Key_H, Key_O, Key_R, Key_Quote},\
{Key_PageDn, Key_Comma, Key_Period, Key_J, Key_G, Key_Slash, Key_Esc, Key_Keymap2, Key_Semicolon, Key_W, Key_K, Key_Minus, Key_X, Key_LSquareBracket},\
{Key_LGUI, Key_E, Key_LShift, Key_Backspace, Key_KeymapNext_Momentary, Key_skip, Key_skip, Key_skip, Key_skip, Key_KeymapNext_Momentary, Key_RCtrl, Key_RShift, Key_Space, Key_RAlt},\
},
#define KEYMAP_QWERTY_MOO { /* Generated keymap for QWERTY_MOO */ {Key_LEDEffectNext, Key_1, Key_2, Key_3, Key_4, Key_5, Key_skip, Key_LCtrl, Key_RCtrl, Key_skip, Key_6, Key_7, Key_8, Key_9, Key_0, Key_Keymap2},\
{Key_Backtick, Key_Q, Key_W, Key_E, Key_R, Key_T, Key_KeymapNext_Momentary, Key_Backspace, Key_Space, Key_KeymapNext_Momentary, Key_Y, Key_U, Key_I, Key_O, Key_P, Key_Equals},\
{Key_Backslash, Key_A, Key_S, Key_D, Key_F, Key_G, Key_Tab, Key_LShift, Key_RShift, Key_Return, Key_H, Key_J, Key_K, Key_L, Key_Semicolon, Key_Quote},\
{Key_PageDn, Key_Z, Key_X, Key_C, Key_V, Key_B, Key_Esc, Key_LGUI, Key_RAlt, Key_skip, Key_N, Key_M, Key_Comma, Key_Period, Key_Slash, Key_Minus},\
},
#define KEYMAP_GENERIC_FN2 { /* Generated keymap for GENERIC_FN2 */ {Key_skip, Key_F1, Key_F2, Key_F3, Key_F4, Key_F5, Key_NoKey, Key_LCtrl, Key_RCtrl, Key_NoKey, Key_F6, Key_F7, Key_F8, Key_F9, Key_Keymap0, Key_skip},\
{Key_Tab, Key_mouseBtnM, Key_mouseUp, Key_skip, Key_mouseWarpNW, Key_mouseWarpNE, Key_NoKey, Key_mouseBtnL, Key_mouseBtnR, Key_NoKey, Key_playPause, Key_LCurlyBracket, Key_RCurlyBracket, Key_LSquareBracket, Key_RSquareBracket, Key_sleep},\
{Key_Home, Key_mouseL, Key_mouseDn, Key_mouseR, Key_mouseWarpSW, Key_mouseWarpSE, Key_nextTrack, Key_LGUI, Key_RAlt, Key_Delete, Key_LArrow, Key_DnArrow, Key_UpArrow, Key_RArrow, Key_F11, Key_F12},\
{Key_End, Key_Z, Key_X, Key_C, Key_V, Key_mouseWarpEnd, Key_skip, Key_LShift, Key_RShift, Key_skip, Key_volumeDown, Key_volumeUp, Key_BacklightDn, Key_BacklightUp, Key_Backslash, Key_Pipe},\
#define KEYMAP_QWERTY_PIERS { /* Generated keymap for QWERTY_PIERS */ {Key_skip, Key_1, Key_2, Key_3, Key_4, Key_5, Key_skip, Key_LCtrl, Key_RCtrl, Key_skip, Key_6, Key_7, Key_8, Key_9, Key_0, Key_skip},\
{Key_Backtick, Key_Q, Key_W, Key_E, Key_R, Key_T, Key_KeymapNext_Momentary, Key_Backspace, Key_Space, Key_KeymapNext_Momentary, Key_Y, Key_U, Key_I, Key_O, Key_P, Key_Equals},\
{Key_PageUp, Key_A, Key_S, Key_D, Key_F, Key_G, Key_Tab, Key_LGUI, Key_RAlt, Key_Return, Key_H, Key_J, Key_K, Key_L, Key_Semicolon, Key_Quote},\
{Key_PageDn, Key_Z, Key_X, Key_C, Key_V, Key_B, Key_Esc, Key_RShift, Key_RShift, Key_skip, Key_N, Key_M, Key_Comma, Key_Period, Key_Slash, Key_Minus},\
},
#define KEYMAP_WORKMAN { /* Generated keymap for WORKMAN */ {Key_skip, Key_1, Key_2, Key_3, Key_4, Key_5, Key_skip, Key_skip, Key_6, Key_7, Key_8, Key_9, Key_0, Key_skip},\
{Key_Backtick, Key_Q, Key_D, Key_R, Key_W, Key_B, Key_skip, Key_skip, Key_J, Key_F, Key_U, Key_P, Key_Semicolon, Key_Equals},\
{Key_PageUp, Key_A, Key_S, Key_H, Key_T, Key_G, Key_Tab, Key_Return, Key_Y, Key_N, Key_E, Key_O, Key_I, Key_Quote},\
{Key_PageDn, Key_Z, Key_X, Key_M, Key_C, Key_V, Key_Esc, Key_Keymap0, Key_K, Key_L, Key_Comma, Key_Period, Key_Slash, Key_Minus},\
{Key_LGUI, Key_Backspace, Key_LShift, Key_LCtrl, Key_KeymapNext_Momentary, Key_skip, Key_skip, Key_skip, Key_skip, Key_KeymapNext_Momentary, Key_RCtrl, Key_RShift, Key_Space, Key_RAlt},\
},

@ -1,5 +1,5 @@
#NAME: GENERIC_FN2
skip F1 F2 F3 F4 F5 NoKey LCtrl RCtrl NoKey F6 F7 F8 F9 Keymap0 skip
Tab mouseBtnM mouseUp skip mouseWarpNW mouseWarpNE NoKey mouseBtnL mouseBtnR NoKey playPause { } [ ] sleep
skip F1 F2 F3 F4 F5 XXXXXXXXX LCtrl RCtrl XXXXXX F6 F7 F8 F9 ___ skip
Tab mouseBtnM mouseUp skip mouseWarpNW mouseWarpNE XXXXXXXXX mouseBtnL mouseBtnR XXXXXX playPause { } [ ] sleep
Home mouseL mouseDn mouseR mouseWarpSW mouseWarpSE nextTrack LGUI RAlt Delete LArrow DnArrow UpArrow RArrow F11 F12
End Z X C V mouseWarpEnd skip LShift RShift skip volumeDown volumeUp BacklightDn BacklightUp \ |
End Z X C V mouseWarpEnd _________ LShift RShift ______ volumeDown volumeUp BacklightDn BacklightUp \ |

@ -1,5 +1,5 @@
#NAME: NUMPAD
LEDEffectNext 1 2 3 4 5 skip LCtrl RCtrl skip 6 Keypad7 Keypad8 Keypad9 KeypadMinus Keymap0
` Q W E R T Keymap1_Momentary Backspace Space Keymap1_Momentary Y Keypad4 Keypad5 Keypad6 KeypadPlus =
PageUp A S D F G Tab LGUI RAlt Return H Keypad1 Keypad2 Keypad3 Equals '
PageDn Z X C V B Esc LShift RShift skip N Keypad0 KeypadDot KeypadMultiply KeypadSlash Enter
___ ___ ___ ___ ___ ___ _________________ ___ ___ _________________ ___ Keypad7 Keypad8 Keypad9 KeypadMinus ___
___ ___ ___ ___ ___ ___ Keymap1_Momentary ___ ___ Keymap1_Momentary ___ Keypad4 Keypad5 Keypad6 KeypadPlus ___
___ ___ ___ ___ ___ ___ _________________ ___ ___ _________________ ___ Keypad1 Keypad2 Keypad3 Equals '
___ ___ ___ ___ ___ ___ _________________ ___ ___ _________________ ___ Keypad0 KeypadDot KeypadMultiply KeypadSlash Enter

@ -45,9 +45,12 @@ void Macros_::play(const macro_t *macro_p) {
}
static bool handleMacroEvent(Key mappedKey, byte row, byte col, uint8_t keyState) {
if (!(mappedKey.flags & (SYNTHETIC|IS_MACRO)) || (mappedKey.flags & IS_INTERNAL))
if (mappedKey.flags != (SYNTHETIC | IS_MACRO))
return false;
if (!key_toggled_on(keyState))
return true;
const macro_t *m = macroAction(mappedKey.rawKey, keyState);
Macros.play(m);
@ -55,5 +58,11 @@ static bool handleMacroEvent(Key mappedKey, byte row, byte col, uint8_t keyState
}
Macros_::Macros_ (void) {
}
void
Macros_::begin (void) {
event_handler_hook_add (handleMacroEvent);
}
Macros_ Macros;

@ -7,11 +7,13 @@
const macro_t *macroAction(uint8_t macroIndex, uint8_t keyState);
class Macros_ {
class Macros_ : public KeyboardioPlugin {
public:
Macros_(void);
virtual void begin(void) final;
void play(const macro_t *macro_p);
};
static Macros_ Macros;
extern Macros_ Macros;

@ -1,6 +1,6 @@
#pragma once
#define IS_MACRO B00000001
#define IS_MACRO B00100000
#define M(n) (Key){ KEY_FLAGS|SYNTHETIC|IS_MACRO, n}
#define Key_macroKey1 M(1)

@ -23,22 +23,18 @@ static void handle_mouse_key_event(Key mappedKey, uint8_t keyState) {
}
static bool handleMouseKeys(Key mappedKey, byte row, byte col, uint8_t keyState) {
if (! (mappedKey.flags & IS_INTERNAL)
&& (mappedKey.rawKey == KEY_MOUSE_BTN_L
|| mappedKey.rawKey == KEY_MOUSE_BTN_M
|| mappedKey.rawKey == KEY_MOUSE_BTN_R)) {
if (mappedKey.flags != (SYNTHETIC | IS_MOUSE_KEY))
return false;
if (mappedKey.rawKey & KEY_MOUSE_BUTTON) {
uint8_t button = mappedKey.rawKey & ~KEY_MOUSE_BUTTON;
if (key_toggled_on(keyState)) {
MouseWrapper.press_button(mappedKey.rawKey);
MouseWrapper.press_button(button);
} else if (key_toggled_off(keyState)) {
MouseWrapper.release_button(mappedKey.rawKey);
MouseWrapper.release_button(button);
}
return true;
}
if (!(mappedKey.flags & IS_MOUSE_KEY))
return false;
if (!(mappedKey.rawKey & KEY_MOUSE_WARP)) {
} else if (!(mappedKey.rawKey & KEY_MOUSE_WARP)) {
handle_mouse_key_event(mappedKey, keyState);
} else if (key_toggled_on(keyState)) {
if (mappedKey.rawKey & KEY_MOUSE_WARP && mappedKey.flags & IS_MOUSE_KEY) {
@ -54,5 +50,11 @@ static bool handleMouseKeys(Key mappedKey, byte row, byte col, uint8_t keyState)
}
MouseKeys_::MouseKeys_(void) {
}
void
MouseKeys_::begin (void) {
event_handler_hook_add (handleMouseKeys);
}
MouseKeys_ MouseKeys;

@ -3,9 +3,11 @@
#include "KeyboardioFirmware.h"
#include "MouseKeyDefs.h"
class MouseKeys_ {
class MouseKeys_ : public KeyboardioPlugin {
public:
MouseKeys_ (void);
virtual void begin(void) final;
};
static MouseKeys_ MouseKeys;
extern MouseKeys_ MouseKeys;

@ -5,14 +5,14 @@
// Synthetic, not internal
#define KEY_MOUSE_BTN_L 0x01 // Synthetic key
#define KEY_MOUSE_BTN_M 0x02 // Synthetic key
#define KEY_MOUSE_BTN_R 0x04 // Synthetic key
#define KEY_MOUSE_BTN_R 0x03 // Synthetic key
#define KEY_MOUSE_UP B0000001
#define KEY_MOUSE_DOWN B0000010
#define KEY_MOUSE_LEFT B0000100
#define KEY_MOUSE_RIGHT B0001000
#define KEY_MOUSE_CENTER B0010000
#define KEY_MOUSE_BUTTON B0010000
#define KEY_MOUSE_WARP B0100000
#define KEY_MOUSE_WARP_END B1000000
@ -36,6 +36,6 @@
#define Key_mouseScrollDn
#define Key_mouseScrollL
#define Key_mouseScrollR
#define Key_mouseBtnL (Key){ KEY_FLAGS | SYNTHETIC, KEY_MOUSE_BTN_L }
#define Key_mouseBtnM (Key){ KEY_FLAGS | SYNTHETIC, KEY_MOUSE_BTN_M }
#define Key_mouseBtnR (Key){ KEY_FLAGS | SYNTHETIC, KEY_MOUSE_BTN_R }
#define Key_mouseBtnL (Key){ KEY_FLAGS | SYNTHETIC | IS_MOUSE_KEY, KEY_MOUSE_BUTTON | KEY_MOUSE_BTN_L }
#define Key_mouseBtnM (Key){ KEY_FLAGS | SYNTHETIC | IS_MOUSE_KEY, KEY_MOUSE_BUTTON | KEY_MOUSE_BTN_M }
#define Key_mouseBtnR (Key){ KEY_FLAGS | SYNTHETIC | IS_MOUSE_KEY, KEY_MOUSE_BUTTON | KEY_MOUSE_BTN_R }

@ -1,4 +1,5 @@
#include "KeyboardioFirmware.h"
#include <stdarg.h>
Keyboardio_::Keyboardio_(void) {
memset(eventHandlers, 0, HOOK_MAX * sizeof(custom_handler_t));
@ -7,14 +8,14 @@ Keyboardio_::Keyboardio_(void) {
void
Keyboardio_::setup(const byte keymap_count) {
event_handler_hook_add (handle_key_event_default);
wdt_disable();
delay(100);
Keyboard.begin();
KeyboardHardware.setup();
LEDControl.setup();
Layer.begin();
temporary_keymap = primary_keymap = Storage.load_primary_keymap(keymap_count);
Layer.defaultLayer (Storage.load_primary_keymap (keymap_count));
}
custom_loop_t loopHooks[HOOK_MAX];
@ -32,3 +33,15 @@ Keyboardio_::loop(void) {
}
}
void
Keyboardio_::use(KeyboardioPlugin *plugin, ...) {
va_list ap;
KeyboardioPlugin *p;
plugin->begin();
va_start(ap, plugin);
while ((p = va_arg(ap, KeyboardioPlugin*)) != NULL) {
p->begin();
};
va_end(ap);
}

@ -23,12 +23,11 @@ void setup();
#include "KeyboardConfig.h"
#include "key_events.h"
#include "plugin.h"
#include "layers.h"
extern HARDWARE_IMPLEMENTATION KeyboardHardware;
extern uint8_t primary_keymap;
extern uint8_t temporary_keymap;
#ifndef VERSION
#define VERSION "locally-built"
#endif
@ -41,6 +40,7 @@ class Keyboardio_ {
void setup(const byte keymap_count);
void loop(void);
void use(KeyboardioPlugin *plugin, ...);
};
static Keyboardio_ Keyboardio;

@ -1,14 +1,14 @@
#include "LED-BreatheEffect.h"
LEDBreatheEffect::LEDBreatheEffect (void) {
LEDBreatheEffect_::LEDBreatheEffect_ (void) {
state.brightness = 0;
state.fadeAmount = 1;
LEDControl.mode_add (this);
}
void
LEDBreatheEffect::update (void) {
LEDBreatheEffect_::update (void) {
cRGB color = breath_compute (&state);
LEDControl.set_all_leds_to (color);
}
LEDBreatheEffect_ LEDBreatheEffect;

@ -3,12 +3,14 @@
#include "LEDControl.h"
#include "LEDUtils.h"
class LEDBreatheEffect : LEDMode {
class LEDBreatheEffect_ : LEDMode {
public:
LEDBreatheEffect (void);
LEDBreatheEffect_ (void);
virtual void update (void) final;
private:
BreathState state;
};
extern LEDBreatheEffect_ LEDBreatheEffect;

@ -1,11 +1,10 @@
#include "LED-ChaseEffect.h"
LEDChaseEffect::LEDChaseEffect (void) {
LEDControl.mode_add (this);
LEDChaseEffect_::LEDChaseEffect_ (void) {
}
void
LEDChaseEffect::update (void) {
LEDChaseEffect_::update (void) {
if (current_chase_counter++ < chase_threshold) {
return;
}
@ -20,3 +19,5 @@ LEDChaseEffect::update (void) {
led_set_crgb_at(pos, {0, 0, 255});
led_set_crgb_at(pos - (chase_sign * chase_pixels), {255, 0, 0});
}
LEDChaseEffect_ LEDChaseEffect;

@ -3,9 +3,9 @@
#include "LEDControl.h"
#include "LEDUtils.h"
class LEDChaseEffect : LEDMode {
class LEDChaseEffect_ : LEDMode {
public:
LEDChaseEffect (void);
LEDChaseEffect_ (void);
virtual void update (void) final;
@ -16,3 +16,5 @@ class LEDChaseEffect : LEDMode {
uint8_t current_chase_counter = 0;
static const uint8_t chase_threshold = 20;
};
extern LEDChaseEffect_ LEDChaseEffect;

@ -1,50 +1,55 @@
#include "LED-Numlock.h"
#include "LEDUtils.h"
#include "layers.h"
static uint8_t numpadIndex;
static uint8_t storedLEDMode;
static uint8_t us;
LEDNumlock::LEDNumlock (uint8_t numpadIdx) {
numpadIndex = numpadIdx;
numpadIndex = numpadIdx;
breathState.brightness = 0;
breathState.fadeAmount = 1;
}
void
LEDNumlock::begin (void) {
us = LEDControl.mode_add (this);
loop_hook_add (this->loopHook);
breathState.brightness = 0;
breathState.fadeAmount = 1;
}
void
LEDNumlock::setup (void) {
if (temporary_keymap != numpadIndex) {
LEDControl.next_mode ();
}
if (!Layer.isOn (numpadIndex)) {
LEDControl.next_mode ();
}
}
void
LEDNumlock::update (void) {
for (uint8_t i = 0; i < 44; i++) {
led_set_crgb_at(i, {0, 0, 0});
}
for (uint8_t i = 44; i < LED_COUNT; i++) {
led_set_crgb_at(i, {255, 0, 0});
}
cRGB color = breath_compute (&breathState);
led_set_crgb_at (60, color);
for (uint8_t i = 0; i < 44; i++) {
led_set_crgb_at(i, {0, 0, 0});
}
for (uint8_t i = 44; i < LED_COUNT; i++) {
led_set_crgb_at(i, {255, 0, 0});
}
cRGB color = breath_compute (&breathState);
led_set_crgb_at (60, color);
}
void
LEDNumlock::loopHook (void) {
if (temporary_keymap == numpadIndex) {
if (storedLEDMode != us) {
storedLEDMode = LEDControl.get_mode ();
if (Layer.isOn (numpadIndex)) {
if (storedLEDMode != us) {
storedLEDMode = LEDControl.get_mode ();
}
LEDControl.set_mode (us);
}
LEDControl.set_mode (us);
}
if (temporary_keymap != numpadIndex &&
LEDControl.get_mode () == us) {
LEDControl.set_mode (storedLEDMode);
}
if (!Layer.isOn (numpadIndex) &&
LEDControl.get_mode () == us) {
LEDControl.set_mode (storedLEDMode);
}
}

@ -7,6 +7,8 @@ class LEDNumlock : LEDMode {
public:
LEDNumlock (uint8_t numpadIndex);
virtual void begin (void) final;
virtual void update (void) final;
virtual void setup (void) final;

@ -0,0 +1,3 @@
#include "LED-Off.h"
LEDOff_ LEDOff;

@ -2,7 +2,9 @@
#include "LEDControl.h"
class LEDOff : LEDMode {
class LEDOff_ : public LEDMode {
public:
LEDOff (void) { LEDControl.mode_add (this); };
LEDOff_ (void) { };
};
extern LEDOff_ LEDOff;

@ -1,11 +1,10 @@
#include "LED-RainbowEffect.h"
LEDRainbowEffect::LEDRainbowEffect (void) {
LEDControl.mode_add (this);
LEDRainbowEffect_::LEDRainbowEffect_ (void) {
}
void
LEDRainbowEffect::update (void) {
LEDRainbowEffect_::update (void) {
if (rainbow_current_ticks++ < rainbow_ticks) {
return;
} else {
@ -21,14 +20,15 @@ LEDRainbowEffect::update (void) {
LEDControl.set_all_leds_to(rainbow);
}
LEDRainbowEffect_ LEDRainbowEffect;
// ---------
LEDRainbowWaveEffect::LEDRainbowWaveEffect (void) {
LEDControl.mode_add (this);
LEDRainbowWaveEffect_::LEDRainbowWaveEffect_ (void) {
}
void
LEDRainbowWaveEffect::update (void) {
LEDRainbowWaveEffect_::update (void) {
if (rainbow_current_ticks++ < rainbow_wave_ticks) {
return;
} else {
@ -48,3 +48,5 @@ LEDRainbowWaveEffect::update (void) {
rainbow_hue -= 255;
}
}
LEDRainbowWaveEffect_ LEDRainbowWaveEffect;

@ -3,9 +3,9 @@
#include "LEDControl.h"
#include "LEDUtils.h"
class LEDRainbowEffect : LEDMode {
class LEDRainbowEffect_ : LEDMode {
public:
LEDRainbowEffect (void);
LEDRainbowEffect_ (void);
virtual void update (void) final;
@ -21,9 +21,11 @@ class LEDRainbowEffect : LEDMode {
};
class LEDRainbowWaveEffect : LEDMode {
extern LEDRainbowEffect_ LEDRainbowEffect;
class LEDRainbowWaveEffect_ : LEDMode {
public:
LEDRainbowWaveEffect (void);
LEDRainbowWaveEffect_ (void);
virtual void update (void) final;
@ -37,3 +39,5 @@ class LEDRainbowWaveEffect : LEDMode {
static const byte rainbow_saturation = 255;
static const byte rainbow_value = 50;
};
extern LEDRainbowWaveEffect_ LEDRainbowWaveEffect;

@ -5,6 +5,11 @@ LEDMode::activate (void) {
LEDControl.activate (this);
}
void
LEDMode::begin(void) {
LEDControl.mode_add(this);
}
LEDControl_::LEDControl_(void) {
memset (modes, 0, LED_MAX_MODES * sizeof (modes[0]));
}

@ -2,11 +2,13 @@
#include <Arduino.h>
#include "KeyboardConfig.h"
#include "plugin.h"
#define LED_MAX_MODES 24
class LEDMode {
class LEDMode : public KeyboardioPlugin {
public:
virtual void begin (void);
virtual void setup (void) {};
virtual void init (void) {};
virtual void update (void) {};

@ -2,8 +2,6 @@
#include "TestMode.h"
#include "LED-RainbowEffect.h"
static LEDRainbowEffect testRainbowEffect;
cRGB red;
cRGB blue;
@ -47,7 +45,7 @@ void TestMode_::TestLEDs(void) {
delay(LED_TEST_DELAY);
// rainbow for 10 seconds
for(auto i=0; i<1000; i++ ) {
testRainbowEffect.update();
LEDRainbowEffect.update();
led_sync();
}
// set all the keys to red

@ -19,7 +19,8 @@ typedef union {
#define RALT_HELD B00000100
#define SHIFT_HELD B00001000
#define GUI_HELD B00010000
#define SYNTHETIC B10000000
#define SYNTHETIC B01000000
#define RESERVED B10000000
#define LCTRL(k) ((Key) { k.flags | CTRL_HELD, k.rawKey })
#define LALT(k) ((Key) { k.flags | LALT_HELD, k.rawKey })
@ -28,16 +29,16 @@ typedef union {
#define LGUI(k) ((Key) { k.flags | GUI_HELD, k.rawKey })
// we assert that synthetic keys can never have keys held, so we reuse the _HELD bits
#define IS_SYSCTL B00000010
#define IS_CONSUMER B00000100
#define IS_INTERNAL B00001000
#define SWITCH_TO_KEYMAP B00100000
#define SWITCH_TO_KEYMAP_MOMENTARY B01000000
#define IS_SYSCTL B00000001
#define IS_CONSUMER B00000010
#define SWITCH_TO_KEYMAP B00000100
#define IS_INTERNAL B00001000
#define MOMENTARY_OFFSET 42
// IS_INTERNAL key table:
#define LED_TOGGLE 0x01 // Synthetic, internal
#define LED_TOGGLE B00000001 // Synthetic, internal
#define KEYMAP_0 0
@ -50,12 +51,15 @@ typedef union {
#define KEYMAP_7 7
#define KEYMAP_PREVIOUS 253
#define KEYMAP_NEXT 254
#define KEYMAP_PREVIOUS 33
#define KEYMAP_NEXT 34
#define Key_NoKey (Key){ KEY_FLAGS,0 }
#define Key_skip (Key){ KEY_FLAGS,0 }
#define Key_Transparent (Key){ .raw = 0xffff }
#define ___ Key_Transparent
#define XXX Key_NoKey
#define Key_powerDown (Key) {KEY_FLAGS | SYNTHETIC|IS_SYSCTL,HID_SYSTEM_POWER_DOWN }
@ -240,17 +244,17 @@ typedef union {
#define Key_Keymap3 (Key){ KEY_FLAGS | SYNTHETIC | SWITCH_TO_KEYMAP , KEYMAP_3 }
#define Key_Keymap4 (Key){ KEY_FLAGS | SYNTHETIC | SWITCH_TO_KEYMAP , KEYMAP_4 }
#define Key_Keymap5 (Key){ KEY_FLAGS | SYNTHETIC | SWITCH_TO_KEYMAP , KEYMAP_5 }
#define Key_Keymap0_Momentary (Key){ KEY_FLAGS | SYNTHETIC | SWITCH_TO_KEYMAP_MOMENTARY, KEYMAP_0 }
#define Key_Keymap1_Momentary (Key){ KEY_FLAGS | SYNTHETIC | SWITCH_TO_KEYMAP_MOMENTARY, KEYMAP_1 }
#define Key_Keymap2_Momentary (Key){ KEY_FLAGS | SYNTHETIC | SWITCH_TO_KEYMAP_MOMENTARY, KEYMAP_2 }
#define Key_Keymap3_Momentary (Key){ KEY_FLAGS | SYNTHETIC | SWITCH_TO_KEYMAP_MOMENTARY, KEYMAP_3 }
#define Key_Keymap4_Momentary (Key){ KEY_FLAGS | SYNTHETIC | SWITCH_TO_KEYMAP_MOMENTARY, KEYMAP_4 }
#define Key_Keymap5_Momentary (Key){ KEY_FLAGS | SYNTHETIC | SWITCH_TO_KEYMAP_MOMENTARY, KEYMAP_5 }
#define Key_Keymap0_Momentary (Key){ KEY_FLAGS | SYNTHETIC | SWITCH_TO_KEYMAP, KEYMAP_0 + MOMENTARY_OFFSET}
#define Key_Keymap1_Momentary (Key){ KEY_FLAGS | SYNTHETIC | SWITCH_TO_KEYMAP, KEYMAP_1 + MOMENTARY_OFFSET}
#define Key_Keymap2_Momentary (Key){ KEY_FLAGS | SYNTHETIC | SWITCH_TO_KEYMAP, KEYMAP_2 + MOMENTARY_OFFSET }
#define Key_Keymap3_Momentary (Key){ KEY_FLAGS | SYNTHETIC | SWITCH_TO_KEYMAP, KEYMAP_3 + MOMENTARY_OFFSET }
#define Key_Keymap4_Momentary (Key){ KEY_FLAGS | SYNTHETIC | SWITCH_TO_KEYMAP, KEYMAP_4 + MOMENTARY_OFFSET }
#define Key_Keymap5_Momentary (Key){ KEY_FLAGS | SYNTHETIC | SWITCH_TO_KEYMAP, KEYMAP_5 + MOMENTARY_OFFSET }
#define Key_KeymapNext_Momentary (Key) {KEY_FLAGS | SYNTHETIC | SWITCH_TO_KEYMAP_MOMENTARY, KEYMAP_NEXT }
#define Key_KeymapPrevious_Momentary (Key) {KEY_FLAGS | SYNTHETIC | SWITCH_TO_KEYMAP_MOMENTARY, KEYMAP_PREVIOUS }
#define Key_KeymapNext_Momentary (Key) {KEY_FLAGS | SYNTHETIC | SWITCH_TO_KEYMAP, KEYMAP_NEXT + MOMENTARY_OFFSET }
#define Key_KeymapPrevious_Momentary (Key) {KEY_FLAGS | SYNTHETIC | SWITCH_TO_KEYMAP, KEYMAP_PREVIOUS + MOMENTARY_OFFSET }
#define Key_LEDEffectNext (Key) { KEY_FLAGS | SYNTHETIC | IS_INTERNAL, LED_TOGGLE }
#define Key_LEDEffectNext (Key) { KEY_FLAGS | SYNTHETIC | IS_INTERNAL | LED_TOGGLE, 0 }

@ -1,54 +1,40 @@
#include "key_events.h"
#include "layers.h"
static bool handle_synthetic_key_event(Key mappedKey, uint8_t keyState) {
if (mappedKey.flags & RESERVED)
return false;
if (!(mappedKey.flags & SYNTHETIC))
return false;
void handle_synthetic_key_event(Key mappedKey, uint8_t keyState) {
if (!key_toggled_on(keyState))
return;
return true;
if (mappedKey.flags & IS_CONSUMER) {
ConsumerControl.press(mappedKey.rawKey);
} else if (mappedKey.flags & IS_INTERNAL) {
if (mappedKey.rawKey == LED_TOGGLE) {
if (mappedKey.flags & IS_INTERNAL) {
if (mappedKey.flags & LED_TOGGLE) {
LEDControl.next_mode();
} else {
return false;
}
} else if (mappedKey.flags & IS_CONSUMER) {
ConsumerControl.press(mappedKey.rawKey);
} else if (mappedKey.flags & IS_SYSCTL) {
SystemControl.press(mappedKey.rawKey);
} else if (mappedKey.flags & SWITCH_TO_KEYMAP) {
// Should not happen, handled elsewhere.
}
}
custom_handler_t eventHandlers[HOOK_MAX];
Key lookup_key(byte keymap, byte row, byte col) {
Key mappedKey;
mappedKey.raw = pgm_read_word(&(keymaps[keymap][row][col]));
return mappedKey;
return true;
}
void handle_key_event(Key mappedKey, byte row, byte col, uint8_t keyState) {
if (!(keyState & INJECTED)) {
mappedKey = lookup_key(temporary_keymap, row, col);
}
for (byte i = 0; eventHandlers[i] != NULL && i < HOOK_MAX; i++) {
custom_handler_t handler = eventHandlers[i];
if ((*handler)(mappedKey, row, col, keyState))
return;
}
}
custom_handler_t eventHandlers[HOOK_MAX];
bool handle_key_event_default(Key mappedKey, byte row, byte col, uint8_t keyState) {
static bool handle_key_event_default(Key mappedKey, byte row, byte col, uint8_t keyState) {
//for every newly pressed button, figure out what logical key it is and send a key down event
// for every newly released button, figure out what logical key it is and send a key up event
Key baseKey = Key_NoKey;
if (!(keyState & INJECTED)) {
baseKey = lookup_key(primary_keymap, row, col);
}
if ((baseKey.flags & SWITCH_TO_KEYMAP
|| baseKey.flags & SWITCH_TO_KEYMAP_MOMENTARY)) {
handle_keymap_key_event(baseKey, keyState);
} else if (mappedKey.flags & SYNTHETIC) {
if (mappedKey.flags & SYNTHETIC) {
handle_synthetic_key_event( mappedKey, keyState);
} else if (key_is_pressed(keyState)) {
press_key(mappedKey);
@ -97,25 +83,14 @@ void release_key(Key mappedKey) {
Keyboard.release(mappedKey.rawKey);
}
void handle_keymap_key_event(Key keymapEntry, uint8_t keyState) {
if (keymapEntry.flags & SWITCH_TO_KEYMAP_MOMENTARY ) {
if (key_toggled_on(keyState)) {
if ( keymapEntry.rawKey == KEYMAP_NEXT) {
temporary_keymap++;
} else if ( keymapEntry.rawKey == KEYMAP_PREVIOUS) {
temporary_keymap--;
} else {
temporary_keymap = keymapEntry.rawKey;
}
}
if (key_toggled_off(keyState)) {
temporary_keymap = primary_keymap;
}
// switch keymap and stay there
} else if (key_toggled_on(keyState)) {
temporary_keymap = primary_keymap = keymapEntry.rawKey;
Storage.save_primary_keymap(primary_keymap);
void handle_key_event(Key mappedKey, byte row, byte col, uint8_t keyState) {
if (!(keyState & INJECTED)) {
mappedKey = Layer.lookup(row, col);
}
for (byte i = 0; eventHandlers[i] != NULL && i < HOOK_MAX; i++) {
custom_handler_t handler = eventHandlers[i];
if ((*handler)(mappedKey, row, col, keyState))
return;
}
handle_key_event_default(mappedKey, row, col, keyState);
}

@ -9,9 +9,6 @@
#include "keymap_metadata.h"
#include "hooks.h"
//static const Key keymaps[KEYMAPS][ROWS][COLS];
extern uint8_t primary_keymap;
extern uint8_t temporary_keymap;
extern const Key keymaps[][ROWS][COLS];
// sending events to the computer
@ -46,10 +43,5 @@ extern const Key keymaps[][ROWS][COLS];
void handle_key_event(Key mappedKey, byte row, byte col, uint8_t keyState);
// Internal use
void handle_synthetic_key_event( Key mappedKey, uint8_t keyState);
void press_key(Key mappedKey);
void release_key(Key mappedKey);
void handle_keymap_key_event(Key keymapEntry, uint8_t keyState);
bool handle_key_event_default(Key mappedKey, byte row, byte col, uint8_t keyState);
Key lookup_key(byte keymap, byte row, byte col);

@ -0,0 +1,115 @@
#include "layers.h"
#include "key_events.h"
static uint8_t DefaultLayer;
static uint32_t LayerState;
static void handle_keymap_key_event(Key keymapEntry, uint8_t keyState) {
if (keymapEntry.rawKey >= MOMENTARY_OFFSET) {
uint8_t target = keymapEntry.rawKey - MOMENTARY_OFFSET;
if (key_toggled_on(keyState)) {
if ( target == KEYMAP_NEXT) {
Layer.next();
} else if ( target == KEYMAP_PREVIOUS) {
Layer.previous();
} else {
Layer.on(target);
}
}
if (key_toggled_off(keyState)) {
if ( target == KEYMAP_NEXT) {
Layer.previous();
} else if ( target == KEYMAP_PREVIOUS) {
Layer.next();
} else {
Layer.off(target);
}
}
// switch keymap and stay there
} else if (key_toggled_on(keyState)) {
Layer.on (keymapEntry.rawKey);
}
}
static bool
layerEventHandler(Key mappedKey, byte row, byte col, uint8_t keyState) {
if (mappedKey.flags != (SYNTHETIC | SWITCH_TO_KEYMAP))
return false;
handle_keymap_key_event(mappedKey, keyState);
return true;
}
Layer_::Layer_ (void) {
}
void Layer_::begin (void) {
defaultLayer (0);
event_handler_hook_add (layerEventHandler);
}
Key Layer_::lookup(byte row, byte col) {
Key mappedKey;
int8_t layer = 31;
mappedKey.raw = Key_Transparent.raw;
while (mappedKey.raw == Key_Transparent.raw &&
layer >= DefaultLayer) {
if (Layer.isOn (layer))
mappedKey.raw = pgm_read_word(&(keymaps[layer][row][col]));
layer--;
}
return mappedKey;
}
uint8_t Layer_::top (void) {
for (int8_t i = 31; i >= 0; i--) {
if (bitRead (LayerState, i))
return i;
}
return 0;
}
void Layer_::move (uint8_t layer) {
LayerState = 0;
on (layer);
}
void Layer_::on (uint8_t layer) {
bitSet (LayerState, layer);
}
void Layer_::off (uint8_t layer) {
bitClear (LayerState, layer);
}
boolean Layer_::isOn (uint8_t layer) {
return bitRead(LayerState, layer);
}
void Layer_::next (void) {
on (top () + 1);
}
void Layer_::previous (void) {
off (top ());
}
void Layer_::defaultLayer (uint8_t layer) {
move (layer);
DefaultLayer = layer;
}
uint8_t Layer_::defaultLayer (void) {
return DefaultLayer;
}
uint32_t Layer_::getLayerState (void) {
return LayerState;
}
Layer_ Layer;

@ -0,0 +1,30 @@
#pragma once
#include <Arduino.h>
#include "key_defs.h"
#include "plugin.h"
class Layer_ : public KeyboardioPlugin {
public:
Layer_(void);
virtual void begin(void) final;
static Key lookup(byte row, byte col);
static void on(uint8_t layer);
static void off(uint8_t layer);
static void move(uint8_t layer);
static uint8_t top(void);
static void next(void);
static void previous(void);
static boolean isOn(uint8_t layer);
static void defaultLayer(uint8_t layer);
static uint8_t defaultLayer(void);
static uint32_t getLayerState(void);
};
extern Layer_ Layer;

@ -0,0 +1,7 @@
#pragma once
class KeyboardioPlugin {
public:
virtual void begin(void) = 0;
};

@ -41,10 +41,15 @@ my %table = (
"'" => 'Key_Quote',
'`' => 'Key_Backtick',
'-' => 'Key_Minus',
'=' => 'Key_Equals');
'=' => 'Key_Equals',
'___' => '___',
'XXX' => 'XXX');
my $x = shift;
return $x if $x =~ /\(.*\)/;
return '___' if ($x =~ /_{2,}/);
return 'XXX' if ($x =~ /X{2,}/);
return 'Key_'.$x unless defined $table{$x};
return $table{$x};
}

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