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@ -117,16 +117,6 @@ void Qukeys::flushKey(bool qukey_state, uint8_t keyswitch_state) {
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// Now we send the report (if there were any changes)
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hid::sendKeyboardReport();
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/* I think this is now unnecessary
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// Now for the tricky bit; we need to know if the key was actually
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// released, or if it's still being held. Otherwise, we'll screw up
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// the next call to flushKey().
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if (keyToggledOff(keyswitch_state)) {
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handleKeyswitchEvent(keycode, row, col, keyswitch_state | INJECTED);
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hid::sendKeyboardReport();
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}
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*/
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// Next, we restore the current state of the report
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memcpy(Keyboard.keyReport.allkeys, hid_report.allkeys, sizeof(hid_report));
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@ -166,8 +156,6 @@ void Qukeys::flushQueue(void) {
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}
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Key Qukeys::keyScanHook(Key mapped_key, byte row, byte col, uint8_t key_state) {
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// Uncomment this for debugging, so as not to make flashing difficult
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//if (row == 0 && col == 0) return mapped_key;
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// If Qukeys is turned off, continue to next plugin
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if (!active_)
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