From d0546744a9e0bb279e842473e2cdeb5442ee389a Mon Sep 17 00:00:00 2001 From: James Cash Date: Fri, 16 Jun 2017 19:25:57 -0400 Subject: [PATCH] Minor copy edits --- README.md | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/README.md b/README.md index f000271a..ebd394c6 100644 --- a/README.md +++ b/README.md @@ -10,12 +10,12 @@ [st:experimental]: https://img.shields.io/badge/experimental----black.svg?style=flat&colorA=dfb317&colorB=494e52 The `StalkerEffect` plugin provides an interesting new typing experience: the -LEDs light up as you tap keys, and play one of the selected effects: a haunting +LEDs light up as you tap keys and play one of the selected effects: a haunting trail of ghostly white lights, or a blazing trail of fire. ## Using the plugin -To use the plugin, one needs to include the header, and select the effect. +To use the plugin, one needs to include the header and select the effect. ```c++ #include @@ -33,8 +33,7 @@ void setup (){ It is recommended to place the activation of the plugin (the `USE_PLUGINS` call) as early as possible, so the plugin can catch all relevant key presses. The -configuration can happen at any time, but using the `STALKER` macro is highly -recommended. +configuration can happen at any time and should use the `STALKER` macro to do so. ## Plugin methods @@ -59,7 +58,7 @@ properties: ### `STALKER(effect, params)` > Returns an effect, to be used to assign a value the `.variant` property of the -> `StalkerEffect` object. Any arguments given to the macro, are also passed on +> `StalkerEffect` object. Any arguments given to the macro are passed on > to the effect. If the effect takes no arguments, use an empty `params` list. ## Plugin effects