Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>f/keymap-cache-redesign
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// -*- mode: c++ -*-
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/* Kaleidoscope - Firmware for computer input devices
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* Copyright (C) 2020 Keyboard.io, Inc.
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*
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* This program is free software: you can redistribute it and/or modify it under
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* the terms of the GNU General Public License as published by the Free Software
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* Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <cstdint>
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namespace kaleidoscope {
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namespace testing {
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} // namespace testing
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} // namespace kaleidoscope
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/* -*- mode: c++ -*-
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* Copyright (C) 2020 Keyboard.io, Inc.
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*
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* This program is free software: you can redistribute it and/or modify it under
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* the terms of the GNU General Public License as published by the Free Software
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* Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <Kaleidoscope.h>
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#include <Kaleidoscope-Macros.h>
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#include "./common.h"
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#undef min
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#undef max
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#include <iostream>
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// *INDENT-OFF*
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KEYMAPS(
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[0] = KEYMAP_STACKED
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(
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Key_A, ___, ___, ___, ___, ___, ___,
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ShiftToLayer(1), ___, ___, ___, ___, ___, ___,
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___, ___, ___, ___, ___, ___,
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___, ___, ___, ___, ___, ___, ___,
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___, ___, ___, ___,
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___,
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___, ___, ___, ___, ___, ___, ___,
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___, ___, ___, ___, ___, ___, ___,
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___, ___, ___, ___, ___, ___,
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___, ___, ___, ___, ___, ___, ___,
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___, ___, ___, ___,
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___
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),
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[1] = KEYMAP_STACKED
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(
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M(0), ___, ___, ___, ___, ___, ___,
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___, ___, ___, ___, ___, ___, ___,
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___, ___, ___, ___, ___, ___,
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___, ___, ___, ___, ___, ___, ___,
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___, ___, ___, ___,
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___,
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___, ___, ___, ___, ___, ___, ___,
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___, ___, ___, ___, ___, ___, ___,
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___, ___, ___, ___, ___, ___,
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___, ___, ___, ___, ___, ___, ___,
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___, ___, ___, ___,
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___
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),
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)
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// *INDENT-ON*
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const macro_t *macroAction(uint8_t index, uint8_t key_state) {
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if (keyToggledOn(key_state)) {
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switch (index) {
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case 0:
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Kaleidoscope.hid().keyboard().pressKey(Key_Y);
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break;
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}
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}
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return MACRO_NONE;
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}
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KALEIDOSCOPE_INIT_PLUGINS(Macros);
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void setup() {
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Kaleidoscope.setup();
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}
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void loop() {
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Kaleidoscope.loop();
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}
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{
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"cpu": {
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"fqbn": "keyboardio:virtual:model01",
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"port": ""
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}
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}
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@ -0,0 +1,51 @@
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VERSION 1
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KEYSWITCH A 0 0
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KEYSWITCH LAYER_SHIFT 1 0
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# ==============================================================================
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# Active Keys Cache
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NAME Active keys cache cleared
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RUN 10 ms
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PRESS A
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RUN 1 cycle
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EXPECT keyboard-report Key_A # Report should contain only `A`
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RUN 5 ms
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RELEASE A
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RUN 1 cycle
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EXPECT keyboard-report empty # Report should be empty
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RUN 5 ms
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# Press and hold `ShiftToLayer(1)`, changing the `A` key to `X`
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PRESS LAYER_SHIFT
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RUN 5 ms
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PRESS A
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RUN 1 cycle
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EXPECT keyboard-report Key_Y # Report should contain only `Y`
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RUN 1 cycle
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EXPECT keyboard-report empty # Report should be empty
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RUN 5 ms
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RELEASE A
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RUN 5 ms
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RELEASE LAYER_SHIFT
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RUN 5 ms
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PRESS A
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RUN 1 cycle
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EXPECT keyboard-report Key_A # Report should contain only `A`
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RUN 5 ms
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RELEASE A
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RUN 1 cycle
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EXPECT keyboard-report empty # Report should be empty
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