Rename 'keyCache' to 'keymapCache', as it's a little bit more

descriptive
pull/175/head
Jesse Vincent 7 years ago
parent 6778581bcf
commit c8e846247c
No known key found for this signature in database
GPG Key ID: 122F5DF7108E4046

@ -17,8 +17,8 @@ Kaleidoscope_::setup(void) {
// TODO: figure out how to hint the compiler in a more reasonable way
handleKeyswitchEvent(Key_NoKey, 255, 255, 0);
// Update the key cache, so we start with a non-empty state.
Layer.updateKeyCache();
// Update the keymap cache, so we start with a non-empty state.
Layer.updateKeymapCache();
}
void

@ -45,7 +45,7 @@ static bool handleKeyswitchEventDefault(Key mappedKey, byte row, byte col, uint8
void handleKeyswitchEvent(Key mappedKey, byte row, byte col, uint8_t keyState) {
if (keyToggledOn(keyState) || keyToggledOff(keyState))
Layer.updateKeyCache(row, col);
Layer.updateKeymapCache(row, col);
/* If the key we are dealing with is masked, ignore it until it is released.
* When releasing it, clear the mask, so future key events can be handled

@ -62,7 +62,7 @@ Layer_::getKeyFromPROGMEM(uint8_t layer, byte row, byte col) {
}
void
Layer_::updateKeyCache(byte row, byte col) {
Layer_::updateKeymapCache(byte row, byte col) {
int8_t layer = highestLayer;
if (row >= ROWS || col >= COLS)
@ -81,10 +81,10 @@ Layer_::updateKeyCache(byte row, byte col) {
}
void
Layer_::updateKeyCache(void) {
Layer_::updateKeymapCache(void) {
for (byte row = 0; row < ROWS; row++) {
for (byte col = 0; col < COLS; col++) {
updateKeyCache(row, col);
updateKeymapCache(row, col);
}
}
}
@ -109,7 +109,7 @@ void Layer_::on(uint8_t layer) {
// Update the key cache, so that if anything depends on knowing the active
// layout, the layout will be in sync.
updateKeyCache();
updateKeymapCache();
}
void Layer_::off(uint8_t layer) {
@ -119,7 +119,7 @@ void Layer_::off(uint8_t layer) {
// Update the key cache, so that if anything depends on knowing the active
// layout, the layout will be in sync.
updateKeyCache();
updateKeymapCache();
}
boolean Layer_::isOn(uint8_t layer) {

@ -32,8 +32,8 @@ class Layer_ {
static Key getKeyFromPROGMEM(uint8_t layer, byte row, byte col);
static void updateKeyCache(byte row, byte col);
static void updateKeyCache(void);
static void updateKeymapCache(byte row, byte col);
static void updateKeymapCache(void);
private:
static uint8_t highestLayer;

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