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@ -137,17 +137,26 @@ EventHandlerResult AutoShift::onKeyswitchEvent(KeyEvent &event) {
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if (!queue_.isEmpty()) {
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// There's an unresolved AutoShift key press.
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if (queue_.isFull()) {
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if (keyToggledOn(event.state) ||
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event.addr == queue_.addr(0) ||
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queue_.isFull()) {
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// If a new key toggled on, the unresolved key toggled off (it was a
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// "tap"), or if the queue is full, we clear the queue, and the key event
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// does not get modified.
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flushEvent(false);
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flushQueue();
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} else {
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// Otherwise, add the release event to the queue. We do this so that
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// rollover from a modifier to an auto-shifted key will result in the
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// modifier being applied to the key.
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queue_.append(event);
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return EventHandlerResult::ABORT;
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}
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if (queue_.isEmpty())
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return EventHandlerResult::OK;
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queue_.append(event);
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return EventHandlerResult::ABORT;
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}
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if (keyToggledOn(event.state) && isAutoShiftable(event.key)) {
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// The key is eligible to be auto-shifted, so we add it to the queue and
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// defer processing of the event.
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queue_.append(event);
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return EventHandlerResult::ABORT;
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}
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