Workaround for GD32 Serial writes dropping characters when running

at a high datarate. This is not a proper fix and should be dropped when
the following arduino sketch doesn't drop characters on a GD32F303:

void setup() {
  Serial.begin(9600);
}

void loop() {
 for(auto i=0 ;i<1024; i++)
  Serial.print("0");
 for(auto i=0; i<1024; i++)
  Serial.print("1");
 for(auto i=0; i<1024; i++)
  Serial.print("2");
 for(auto i=0 ;i<1024; i++)
  Serial.print("3");
 for(auto i=0 ;i<1024; i++)
  Serial.print("4");
 for(auto i=0; i<1024; i++)
  Serial.print("5");
 for(auto i=0; i<1024; i++)
  Serial.print("6");
 for(auto i=0 ;i<1024; i++)
  Serial.print("7");
 for(auto i=0 ;i<1024; i++)
  Serial.print("8");
 for(auto i=0 ;i<1024; i++)
  Serial.print("9");
  Serial.println();
  delay(2000);

}
pull/1154/head
Jesse Vincent 3 years ago
parent 80868274e5
commit c208f02715

@ -42,7 +42,9 @@ class FocusSerial : public kaleidoscope::Plugin {
EventHandlerResult sendName(const __FlashStringHelper *name) {
Runtime.serialPort().print(name);
delayAfterPrint();
Runtime.serialPort().print(NEWLINE);
delayAfterPrint();
return EventHandlerResult::OK;
}
@ -55,12 +57,16 @@ class FocusSerial : public kaleidoscope::Plugin {
}
void send(const bool b) {
printBool(b);
delayAfterPrint();
Runtime.serialPort().print(SEPARATOR);
delayAfterPrint();
}
template<typename V>
void send(V v) {
Runtime.serialPort().print(v);
delayAfterPrint();
Runtime.serialPort().print(SEPARATOR);
delayAfterPrint();
}
template<typename Var, typename... Vars>
void send(Var v, Vars... vars) {
@ -72,6 +78,7 @@ class FocusSerial : public kaleidoscope::Plugin {
template<typename Var, typename... Vars>
void sendRaw(Var v, Vars... vars) {
Runtime.serialPort().print(v);
delayAfterPrint();
sendRaw(vars...);
}
@ -107,6 +114,12 @@ class FocusSerial : public kaleidoscope::Plugin {
static char command_[32];
static uint8_t buf_cursor_;
static void printBool(bool b);
// This is a hacky workaround for the host seemingly dropping characters
// when a client spams its serial port too quickly
// Verified on GD32 and macOS 12.3 2022-03-29
static constexpr uint8_t focus_delay_us_after_character_ = 100;
static void delayAfterPrint() { delayMicroseconds(focus_delay_us_after_character_); }
};
} // namespace plugin

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