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@ -4,8 +4,9 @@ static uint8_t DefaultLayer;
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static uint32_t LayerState;
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uint8_t Layer_::highestLayer;
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uint8_t Layer_::keyMap[ROWS][COLS];
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Key Layer_::keyMap[ROWS][COLS];
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Key(*Layer_::getKey)(uint8_t layer, byte row, byte col) = Layer.getKeyFromPROGMEM;
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bool Layer_::repeat_first_press = true;
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static void handleKeymapKeyswitchEvent(Key keymapEntry, uint8_t keyState) {
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if (keymapEntry.keyCode >= MOMENTARY_OFFSET) {
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@ -44,6 +45,7 @@ static void handleKeymapKeyswitchEvent(Key keymapEntry, uint8_t keyState) {
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* ignore held keys after releasing a layer key, until they are pressed
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* again, to avoid the aforementioned issue.
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*/
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if (!Layer.repeat_first_press)
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KeyboardHardware.maskHeldKeys();
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}
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@ -79,36 +81,19 @@ Layer_::getKeyFromPROGMEM(uint8_t layer, byte row, byte col) {
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}
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void
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Layer_::mergeLayers(void) {
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memset(keyMap, DefaultLayer, ROWS * COLS);
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if (LayerState == (uint32_t)(1 << DefaultLayer))
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return;
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for (uint8_t r = 0; r < ROWS; r++) {
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for (uint8_t c = 0; c < COLS; c++) {
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Layer_::updateKeyCache(byte row, byte col) {
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int8_t layer = highestLayer;
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while (layer > DefaultLayer) {
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for (layer = highestLayer; layer >= DefaultLayer; layer--) {
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if (Layer.isOn(layer)) {
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Key mappedKey = (*getKey)(layer, r, c);
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Key mappedKey = (*getKey)(layer, row, col);
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if (mappedKey != Key_Transparent) {
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keyMap[r][c] = layer;
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keyMap[row][col] = mappedKey;
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break;
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}
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}
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layer--;
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}
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}
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}
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}
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Key Layer_::lookup(byte row, byte col) {
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uint8_t layer = keyMap[row][col];
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return (*getKey)(layer, row, col);
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}
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uint8_t Layer_::top(void) {
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@ -128,14 +113,12 @@ void Layer_::on(uint8_t layer) {
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bitSet(LayerState, layer);
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if (layer > highestLayer)
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highestLayer = layer;
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mergeLayers();
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}
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void Layer_::off(uint8_t layer) {
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bitClear(LayerState, layer);
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if (layer == highestLayer)
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highestLayer = top();
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mergeLayers();
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}
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boolean Layer_::isOn(uint8_t layer) {
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