diff --git a/examples/LED-Stalker/LED-Stalker.ino b/examples/LED-Stalker/LED-Stalker.ino index 3b82cbeb..80bbd351 100644 --- a/examples/LED-Stalker/LED-Stalker.ino +++ b/examples/LED-Stalker/LED-Stalker.ino @@ -22,35 +22,35 @@ const Key keymaps[][ROWS][COLS] PROGMEM = { - [0] = KEYMAP_STACKED - ( - Key_LEDEffectNext, Key_1, Key_2, Key_3, Key_4, Key_5, Key_LEDEffectNext, - Key_Backtick, Key_Q, Key_W, Key_E, Key_R, Key_T, Key_Tab, - Key_PageUp, Key_A, Key_S, Key_D, Key_F, Key_G, - Key_PageDown, Key_Z, Key_X, Key_C, Key_V, Key_B, Key_Escape, - - Key_LeftControl, Key_Backspace, Key_LeftGui, Key_LeftShift, - Key_NoKey, - - Key_skip, Key_6, Key_7, Key_8, Key_9, Key_0, Key_skip, - Key_Enter, Key_Y, Key_U, Key_I, Key_O, Key_P, Key_Equals, - Key_H, Key_J, Key_K, Key_L, Key_Semicolon, Key_Quote, - Key_skip, Key_N, Key_M, Key_Comma, Key_Period, Key_Slash, Key_Minus, - - Key_RightShift, Key_RightAlt, Key_Spacebar, Key_RightControl, - Key_NoKey - ), + [0] = KEYMAP_STACKED + ( + Key_LEDEffectNext, Key_1, Key_2, Key_3, Key_4, Key_5, Key_LEDEffectNext, + Key_Backtick, Key_Q, Key_W, Key_E, Key_R, Key_T, Key_Tab, + Key_PageUp, Key_A, Key_S, Key_D, Key_F, Key_G, + Key_PageDown, Key_Z, Key_X, Key_C, Key_V, Key_B, Key_Escape, + + Key_LeftControl, Key_Backspace, Key_LeftGui, Key_LeftShift, + Key_NoKey, + + Key_skip, Key_6, Key_7, Key_8, Key_9, Key_0, Key_skip, + Key_Enter, Key_Y, Key_U, Key_I, Key_O, Key_P, Key_Equals, + Key_H, Key_J, Key_K, Key_L, Key_Semicolon, Key_Quote, + Key_skip, Key_N, Key_M, Key_Comma, Key_Period, Key_Slash, Key_Minus, + + Key_RightShift, Key_RightAlt, Key_Spacebar, Key_RightControl, + Key_NoKey + ), }; -void setup () { - Kaleidoscope.setup (); +void setup() { + Kaleidoscope.setup(); - StalkerEffect.configure (STALKER (BlazingTrail, NULL)); - USE_PLUGINS (&LEDOff, &StalkerEffect); + StalkerEffect.configure(STALKER(BlazingTrail, NULL)); + USE_PLUGINS(&LEDOff, &StalkerEffect); - StalkerEffect.activate (); + StalkerEffect.activate(); } -void loop () { - Kaleidoscope.loop (); +void loop() { + Kaleidoscope.loop(); } diff --git a/src/Kaleidoscope/LED-Stalker.cpp b/src/Kaleidoscope/LED-Stalker.cpp index adc9b518..9aa14db7 100644 --- a/src/Kaleidoscope/LED-Stalker.cpp +++ b/src/Kaleidoscope/LED-Stalker.cpp @@ -26,66 +26,66 @@ StalkerEffect::ColorComputer *StalkerEffect::colorComputer; uint16_t StalkerEffect::stepLength = 50; uint32_t StalkerEffect::stepEndTime; -StalkerEffect::StalkerEffect (void) { +StalkerEffect::StalkerEffect(void) { } void -StalkerEffect::configure (ColorComputer *colorComputer_) { - colorComputer = colorComputer_; +StalkerEffect::configure(ColorComputer *colorComputer_) { + colorComputer = colorComputer_; } void -StalkerEffect::begin (void) { - event_handler_hook_use (eventHandlerHook); - LEDMode::begin (); +StalkerEffect::begin(void) { + event_handler_hook_use(eventHandlerHook); + LEDMode::begin(); } void -StalkerEffect::init (void) { - memset (map, 0, sizeof (map)); +StalkerEffect::init(void) { + memset(map, 0, sizeof(map)); } Key -StalkerEffect::eventHandlerHook (Key mappedKey, byte row, byte col, uint8_t keyState) { - if (row >= ROWS || col >= COLS) - return mappedKey; +StalkerEffect::eventHandlerHook(Key mappedKey, byte row, byte col, uint8_t keyState) { + if (row >= ROWS || col >= COLS) + return mappedKey; - if (key_is_pressed (keyState)) { - map[row][col] = 0xff; - } + if (key_is_pressed(keyState)) { + map[row][col] = 0xff; + } - return mappedKey; + return mappedKey; } void -StalkerEffect::update (void) { - if (!colorComputer) - return; - - bool timeOut = millis () >= stepEndTime; - - for (byte r = 0; r < ROWS; r++) { - for (byte c = 0; c < COLS; c++) { - uint8_t step = map[r][c]; - if (step) { - LEDControl.led_set_crgb_at (r, c, colorComputer->compute (&step)); - } - - bool wasZero = (map[r][c] == 0); - - if (timeOut) { - map[r][c] = step; - } - - if (!wasZero && !map[r][c]) - LEDControl.led_set_crgb_at (r, c, (cRGB) { - 0, 0, 0 - }); - } +StalkerEffect::update(void) { + if (!colorComputer) + return; + + bool timeOut = millis() >= stepEndTime; + + for (byte r = 0; r < ROWS; r++) { + for (byte c = 0; c < COLS; c++) { + uint8_t step = map[r][c]; + if (step) { + LEDControl.led_set_crgb_at(r, c, colorComputer->compute(&step)); + } + + bool wasZero = (map[r][c] == 0); + + if (timeOut) { + map[r][c] = step; + } + + if (!wasZero && !map[r][c]) + LEDControl.led_set_crgb_at(r, c, (cRGB) { + 0, 0, 0 + }); } + } - if (timeOut) - stepEndTime = millis () + stepLength; + if (timeOut) + stepEndTime = millis() + stepLength; } namespace Stalker { @@ -93,55 +93,55 @@ namespace Stalker { cRGB Haunt::highlightColor; // Haunt -Haunt::Haunt (const cRGB highlightColor_) { - highlightColor = highlightColor_; +Haunt::Haunt(const cRGB highlightColor_) { + highlightColor = highlightColor_; } cRGB -Haunt::compute (uint8_t *step) { - cRGB color = CRGB((uint8_t)min(*step * highlightColor.r / 255, 255), - (uint8_t)min(*step * highlightColor.g / 255, 255), - (uint8_t)min(*step * highlightColor.b / 255, 255)); - - if (*step >= 0xf0) - *step -= 1; - else if (*step >= 0x40) - *step -= 16; - else if (*step >= 32) - *step -= 32; - else - *step = 0; - - return color; +Haunt::compute(uint8_t *step) { + cRGB color = CRGB((uint8_t)min(*step * highlightColor.r / 255, 255), + (uint8_t)min(*step * highlightColor.g / 255, 255), + (uint8_t)min(*step * highlightColor.b / 255, 255)); + + if (*step >= 0xf0) + *step -= 1; + else if (*step >= 0x40) + *step -= 16; + else if (*step >= 32) + *step -= 32; + else + *step = 0; + + return color; } // BlazingTrail -BlazingTrail::BlazingTrail (...) { +BlazingTrail::BlazingTrail(...) { } cRGB -BlazingTrail::compute (uint8_t *step) { - cRGB color; - - if (*step >= 0xff - 30) { - color = hsv_to_rgb (0xff - *step, 255, 255); - } else { - color = hsv_to_rgb (30, 255, 255); - - color.r = min(*step * color.r / 255, 255); - color.g = min(*step * color.g / 255, 255); - } - - if (*step >= 0xf0 - 30) - *step -= 1; - else if (*step >= 0x40) - *step -= 16; - else if (*step >= 32) - *step -= 32; - else - *step = 0; - - return color; +BlazingTrail::compute(uint8_t *step) { + cRGB color; + + if (*step >= 0xff - 30) { + color = hsv_to_rgb(0xff - *step, 255, 255); + } else { + color = hsv_to_rgb(30, 255, 255); + + color.r = min(*step * color.r / 255, 255); + color.g = min(*step * color.g / 255, 255); + } + + if (*step >= 0xf0 - 30) + *step -= 1; + else if (*step >= 0x40) + *step -= 16; + else if (*step >= 32) + *step -= 32; + else + *step = 0; + + return color; } }; diff --git a/src/Kaleidoscope/LED-Stalker.h b/src/Kaleidoscope/LED-Stalker.h index de5e1ee4..9954c674 100644 --- a/src/Kaleidoscope/LED-Stalker.h +++ b/src/Kaleidoscope/LED-Stalker.h @@ -24,49 +24,49 @@ namespace KaleidoscopePlugins { namespace LEDEffects { class StalkerEffect : public LEDMode { - public: - class ColorComputer { - public: - virtual cRGB compute (uint8_t *step) = 0; - }; + public: + class ColorComputer { + public: + virtual cRGB compute(uint8_t *step) = 0; + }; - StalkerEffect (void); + StalkerEffect(void); - virtual void begin (void) final; - virtual void init (void) final; - virtual void update (void) final; + virtual void begin(void) final; + virtual void init(void) final; + virtual void update(void) final; - static void configure (ColorComputer *colorComputer); - static uint16_t stepLength; + static void configure(ColorComputer *colorComputer); + static uint16_t stepLength; - private: - static uint32_t stepEndTime; - static ColorComputer *colorComputer; - static uint8_t map[ROWS][COLS]; + private: + static uint32_t stepEndTime; + static ColorComputer *colorComputer; + static uint8_t map[ROWS][COLS]; - static Key eventHandlerHook (Key mappedKey, byte row, byte col, uint8_t keyState); + static Key eventHandlerHook(Key mappedKey, byte row, byte col, uint8_t keyState); }; namespace Stalker { class Haunt : public StalkerEffect::ColorComputer { - public: - Haunt (const cRGB highlightColor); - Haunt (void) : Haunt ( { - 0x40, 0x80, 0x80 - }) {}; - Haunt (void *) : Haunt () {}; - - virtual cRGB compute (uint8_t *step) final; - private: - static cRGB highlightColor; + public: + Haunt(const cRGB highlightColor); + Haunt(void) : Haunt( { + 0x40, 0x80, 0x80 + }) {}; + Haunt(void *) : Haunt() {}; + + virtual cRGB compute(uint8_t *step) final; + private: + static cRGB highlightColor; }; class BlazingTrail : public StalkerEffect::ColorComputer { - public: - BlazingTrail (...); + public: + BlazingTrail(...); - virtual cRGB compute (uint8_t *step) final; + virtual cRGB compute(uint8_t *step) final; }; };