diff --git a/src/Kaleidoscope-Model01-TestMode.cpp b/src/Kaleidoscope-Model01-TestMode.cpp index 863903bf..6a045625 100644 --- a/src/Kaleidoscope-Model01-TestMode.cpp +++ b/src/Kaleidoscope-Model01-TestMode.cpp @@ -8,7 +8,7 @@ #define CHATTER_CYCLE_LIMIT 15 #define TOGGLED_OFF 2 #define TOGGLED_ON 1 -#define HELD 3 +#define HELD 3 #define RELEASED 0 @@ -89,7 +89,7 @@ void TestMode_::testMatrix() { LEDControl.set_all_leds_to(200, 0, 0); // Clear out the key event buffer so we don't get messed up information from // taps during LED test mode. - for(auto temp =0; temp<16; temp++) { + for (auto temp = 0; temp < 16; temp++) { KeyboardHardware.readMatrix(); } while (1) { @@ -102,19 +102,19 @@ void TestMode_::testMatrix() { uint8_t keynum = (row * 8) + (col); uint8_t keyState = ((bitRead(KeyboardHardware.previousLeftHandState.all, keynum) << 1) | - (bitRead(KeyboardHardware.leftHandState.all, keynum) << 0)); + (bitRead(KeyboardHardware.leftHandState.all, keynum) << 0)); - if ( keyState == TOGGLED_ON ) { - if (cyclesSinceStateChange[keynum] < CHATTER_CYCLE_LIMIT) { - bitSet(leftBadKeys, keynum); - } - cyclesSinceStateChange[keynum] = 0; - } else if (cyclesSinceStateChange[keynum] <= CHATTER_CYCLE_LIMIT) { - cyclesSinceStateChange[keynum]++; + if (keyState == TOGGLED_ON) { + if (cyclesSinceStateChange[keynum] < CHATTER_CYCLE_LIMIT) { + bitSet(leftBadKeys, keynum); + } + cyclesSinceStateChange[keynum] = 0; + } else if (cyclesSinceStateChange[keynum] <= CHATTER_CYCLE_LIMIT) { + cyclesSinceStateChange[keynum]++; + + } - } - // If the key is held down if (keyState == HELD) { @@ -132,24 +132,24 @@ void TestMode_::testMatrix() { keyState = ((bitRead(KeyboardHardware.previousRightHandState.all, keynum) << 1) | - (bitRead(KeyboardHardware.rightHandState.all, keynum) << 0)); + (bitRead(KeyboardHardware.rightHandState.all, keynum) << 0)); - if ( keyState == TOGGLED_ON) { - if (cyclesSinceStateChange[keynum+32] < CHATTER_CYCLE_LIMIT) { - bitSet(rightBadKeys, keynum); - } - cyclesSinceStateChange[keynum+32] = 0; - } else if (cyclesSinceStateChange[keynum+32] <= CHATTER_CYCLE_LIMIT) { - cyclesSinceStateChange[keynum+32]++; - } + if (keyState == TOGGLED_ON) { + if (cyclesSinceStateChange[keynum + 32] < CHATTER_CYCLE_LIMIT) { + bitSet(rightBadKeys, keynum); + } + cyclesSinceStateChange[keynum + 32] = 0; + } else if (cyclesSinceStateChange[keynum + 32] <= CHATTER_CYCLE_LIMIT) { + cyclesSinceStateChange[keynum + 32]++; + } // If the key is held down if (keyState == HELD) { KeyboardHardware.setCrgbAt(row, 15 - col, green); } // If we triggered chatter detection ever on this key - else if (bitRead(rightBadKeys, keynum) == 1 ) { + else if (bitRead(rightBadKeys, keynum) == 1) { KeyboardHardware.setCrgbAt(row, 15 - col, red); }