Add testcases for floating base layer

Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
pull/1013/head
Michael Richters 4 years ago
parent 5c12c8ee49
commit 96b708f5a1
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/* -*- mode: c++ -*-
* Copyright (C) 2021 Keyboard.io, Inc.
*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, version 3.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <Kaleidoscope.h>
// *INDENT-OFF*
KEYMAPS(
[0] = KEYMAP_STACKED
(
Key_A, ___, ___, ___, ___, ___, ___,
ShiftToLayer(0), ShiftToLayer(1), ShiftToLayer(2), ___, ___, ___, ___,
LockLayer(0), LockLayer(1), LockLayer(2), ___, ___, ___,
___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___,
___,
___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___,
___
),
[1] = KEYMAP_STACKED
(
Key_B, Key_X, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___,
___,
___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___,
___
),
[2] = KEYMAP_STACKED
(
Key_C, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___,
___,
___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___,
___
),
)
// *INDENT-ON*
//KALEIDOSCOPE_INIT_PLUGINS();
void setup() {
Kaleidoscope.setup();
}
void loop() {
Kaleidoscope.loop();
}

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{
"cpu": {
"fqbn": "keyboardio:virtual:model01",
"port": ""
}
}

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VERSION 1
KEYSWITCH A 0 0
KEYSWITCH X 0 1
KEYSWITCH LAYER_SHIFT_0 1 0
KEYSWITCH LAYER_SHIFT_1 1 1
KEYSWITCH LAYER_SHIFT_2 1 2
KEYSWITCH LAYER_LOCK_0 2 0
KEYSWITCH LAYER_LOCK_1 2 1
KEYSWITCH LAYER_LOCK_2 2 2
# ==============================================================================
# Previously, if only layer 0 was active, and the user pressed and then released
# `ShiftToLayer(0)`, the layer count would go to zero. This test would still
# pass, however, because Kaleidoscope falls back on layer 0 values anyway.
NAME Base layer stays active
RUN 5 cycles
PRESS A
RUN 1 cycle
EXPECT keyboard-report Key_A # Report should contain only `A`
RUN 5 ms
RELEASE A
RUN 1 cycle
EXPECT keyboard-report empty # Report should be empty
RUN 5 ms
PRESS LAYER_SHIFT_0
RUN 5 ms
RELEASE LAYER_SHIFT_0
RUN 5 ms
PRESS A
RUN 1 cycle
EXPECT keyboard-report Key_A # Report should contain only `A`
RUN 5 ms
RELEASE A
RUN 1 cycle
EXPECT keyboard-report empty # Report should be empty
RUN 5 ms
# ==============================================================================
NAME Lock layer 1
# Activate Layer 1
PRESS LAYER_LOCK_1
RUN 5 ms
RELEASE LAYER_LOCK_1
RUN 5 ms
PRESS A
RUN 1 cycle
EXPECT keyboard-report Key_B # Report should contain only `B`
RUN 5 ms
RELEASE A
RUN 1 cycle
EXPECT keyboard-report empty # Report should be empty
RUN 5 ms
# ==============================================================================
NAME Stack layer 0 on top of layer 1
# Deactivate Layer 0: Now the layer stack should contain only layer 1.
PRESS LAYER_LOCK_0
RUN 5 ms
RELEASE LAYER_LOCK_0
RUN 5 ms
PRESS A
RUN 1 cycle
EXPECT keyboard-report Key_B # Report should contain only `B`
RUN 5 ms
RELEASE A
RUN 1 cycle
EXPECT keyboard-report empty # Report should be empty
RUN 5 ms
# Activate Layer 0: There should now be two layers in the stack, with layer 0 on
# top of layer 1.
PRESS LAYER_LOCK_0
RUN 5 ms
RELEASE LAYER_LOCK_0
RUN 5 ms
PRESS A
RUN 1 cycle
EXPECT keyboard-report Key_A # Report should contain only `A`
RUN 5 ms
RELEASE A
RUN 1 cycle
EXPECT keyboard-report empty # Report should be empty
RUN 5 ms
# Deactivate Layer 0: Back to just layer 1 active.
PRESS LAYER_LOCK_0
RUN 5 ms
RELEASE LAYER_LOCK_0
RUN 5 ms
PRESS A
RUN 1 cycle
EXPECT keyboard-report Key_B # Report should contain only `B`
RUN 5 ms
RELEASE A
RUN 1 cycle
EXPECT keyboard-report empty # Report should be empty
RUN 5 ms
# Hold Layer 0: Now the same test, but with a layer shift instead of a layer
# lock. The stack should now have layer 0 on top of layer 1.
PRESS LAYER_SHIFT_0
RUN 5 ms
PRESS A
RUN 1 cycle
EXPECT keyboard-report Key_A # Report should contain only `A`
RUN 5 ms
RELEASE A
RUN 1 cycle
EXPECT keyboard-report empty # Report should be empty
RUN 5 ms
# Release Layer 0 shift: Back to just layer 1 active.
RELEASE LAYER_SHIFT_0
RUN 5 ms
PRESS A
RUN 1 cycle
EXPECT keyboard-report Key_B # Report should contain only `B`
RUN 5 ms
RELEASE A
RUN 1 cycle
EXPECT keyboard-report empty # Report should be empty
RUN 5 ms
# ==============================================================================
NAME Default to layer 0
# Unlock layer 1: This was the only active layer; layer 0 should activate
# automatically in response.
PRESS LAYER_LOCK_1
RUN 5 ms
RELEASE LAYER_LOCK_1
RUN 5 ms
PRESS A
RUN 1 cycle
EXPECT keyboard-report Key_A # Report should contain only `A`
RUN 5 ms
RELEASE A
RUN 1 cycle
EXPECT keyboard-report empty # Report should be empty
RUN 5 ms
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