From 91e256a91387ea9bb2e8e31981f60f17e57db7ab Mon Sep 17 00:00:00 2001 From: Jesse Vincent Date: Tue, 26 Jan 2016 20:38:54 -0800 Subject: [PATCH] move the set_keymap conditional outside the set_keymap function --- KeyboardioFirmware.ino | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/KeyboardioFirmware.ino b/KeyboardioFirmware.ino index 256f24ef..340084e2 100644 --- a/KeyboardioFirmware.ino +++ b/KeyboardioFirmware.ino @@ -11,7 +11,6 @@ LEDControl BlinkyLights; void set_keymap(Key keymapEntry, byte matrixStateEntry) { - if (keymapEntry.flags & SWITCH_TO_KEYMAP) { // this logic sucks. there is a better way TODO this if (! (keymapEntry.flags ^ ( MOMENTARY | SWITCH_TO_KEYMAP))) { if (key_toggled_on(matrixStateEntry)) { @@ -34,7 +33,6 @@ void set_keymap(Key keymapEntry, byte matrixStateEntry) { Storage.save_primary_keymap(primary_keymap); } } - } } void scan_matrix() { @@ -138,8 +136,9 @@ void handle_key_event(byte row, byte col) { byte switchState = matrixState[row][col]; Key mappedKey = keymaps[temporary_keymap][row][col]; - set_keymap(keymaps[primary_keymap][row][col], switchState); - + if (keymapEntry.flags & SWITCH_TO_KEYMAP) { + set_keymap(keymaps[primary_keymap][row][col], switchState); + } if (mappedKey.flags & SYNTHETIC_KEY) { handle_synthetic_key_press(switchState, mappedKey); } else {