diff --git a/src/kaleidoscope/plugin/TapDance.cpp b/src/kaleidoscope/plugin/TapDance.cpp index 08db28a0..3189cf8a 100644 --- a/src/kaleidoscope/plugin/TapDance.cpp +++ b/src/kaleidoscope/plugin/TapDance.cpp @@ -24,28 +24,18 @@ namespace plugin { // --- state --- uint32_t TapDance::end_time_; uint16_t TapDance::time_out = 200; -uint8_t TapDance::tap_count_[16]; -uint16_t TapDance::pressed_state_; -uint16_t TapDance::triggered_state_; -uint16_t TapDance::release_next_state_; +TapDance::TapDanceState TapDance::state_[TapDance::TAPDANCE_KEY_COUNT]; Key TapDance::last_tap_dance_key_; byte TapDance::last_tap_dance_row_; byte TapDance::last_tap_dance_col_; -// --- helpers --- - -#define isTapDance(k) (k.raw >= ranges::TD_FIRST && k.raw <= ranges::TD_LAST) -#define isInSeq(k) (last_tap_dance_key_.raw == k.raw) -#define stillHeld(idx) (tap_count_[idx]) -#define isActive() (last_tap_dance_key_.raw != Key_NoKey.raw) - // --- actions --- void TapDance::interrupt(byte row, byte col) { uint8_t idx = last_tap_dance_key_.raw - ranges::TD_FIRST; - tapDanceAction(idx, last_tap_dance_row_, last_tap_dance_col_, tap_count_[idx], Interrupt); - bitWrite(triggered_state_, idx, 1); + tapDanceAction(idx, last_tap_dance_row_, last_tap_dance_col_, state_[idx].count, Interrupt); + state_[idx].triggered = true; end_time_ = 0; @@ -53,7 +43,7 @@ void TapDance::interrupt(byte row, byte col) { kaleidoscope::hid::sendKeyboardReport(); kaleidoscope::hid::releaseAllKeys(); - if (bitRead(pressed_state_, idx)) + if (state_[idx].pressed) return; release(idx); @@ -62,10 +52,10 @@ void TapDance::interrupt(byte row, byte col) { void TapDance::timeout(void) { uint8_t idx = last_tap_dance_key_.raw - ranges::TD_FIRST; - tapDanceAction(idx, last_tap_dance_row_, last_tap_dance_col_, tap_count_[idx], Timeout); - bitWrite(triggered_state_, idx, 1); + tapDanceAction(idx, last_tap_dance_row_, last_tap_dance_col_, state_[idx].count, Timeout); + state_[idx].triggered = true; - if (bitRead(pressed_state_, idx)) + if (state_[idx].pressed) return; last_tap_dance_key_.raw = Key_NoKey.raw; @@ -77,18 +67,18 @@ void TapDance::release(uint8_t tap_dance_index) { end_time_ = 0; last_tap_dance_key_.raw = Key_NoKey.raw; - bitClear(pressed_state_, tap_dance_index); - bitClear(triggered_state_, tap_dance_index); - bitWrite(release_next_state_, tap_dance_index, 1); + state_[tap_dance_index].pressed = false; + state_[tap_dance_index].triggered = false; + state_[tap_dance_index].release_next = true; } void TapDance::tap(void) { uint8_t idx = last_tap_dance_key_.raw - ranges::TD_FIRST; - tap_count_[idx]++; + state_[idx].count++; end_time_ = millis() + time_out; - tapDanceAction(idx, last_tap_dance_row_, last_tap_dance_col_, tap_count_[idx], Tap); + tapDanceAction(idx, last_tap_dance_row_, last_tap_dance_col_, state_[idx].count, Tap); } // --- api --- @@ -123,8 +113,8 @@ EventHandlerResult TapDance::onKeyswitchEvent(Key &mapped_key, byte row, byte co if (keyState & INJECTED) return EventHandlerResult::OK; - if (!isTapDance(mapped_key)) { - if (!isActive()) + if (mapped_key.raw < ranges::TD_FIRST || mapped_key.raw > ranges::TD_LAST) { + if (last_tap_dance_key_.raw == Key_NoKey.raw) return EventHandlerResult::OK; if (keyToggledOn(keyState)) @@ -140,11 +130,11 @@ EventHandlerResult TapDance::onKeyswitchEvent(Key &mapped_key, byte row, byte co uint8_t tap_dance_index = mapped_key.raw - ranges::TD_FIRST; if (keyToggledOff(keyState)) - bitClear(pressed_state_, tap_dance_index); + state_[tap_dance_index].pressed = false; - if (!isInSeq(mapped_key)) { - if (!isActive()) { - if (bitRead(triggered_state_, tap_dance_index)) { + if (last_tap_dance_key_.raw != mapped_key.raw) { + if (last_tap_dance_key_.raw == Key_NoKey.raw) { + if (state_[tap_dance_index].triggered) { if (keyToggledOff(keyState)) { release(tap_dance_index); } @@ -160,7 +150,7 @@ EventHandlerResult TapDance::onKeyswitchEvent(Key &mapped_key, byte row, byte co return EventHandlerResult::EVENT_CONSUMED; } else { - if (keyToggledOff(keyState) && stillHeld(tap_dance_index)) { + if (keyToggledOff(keyState) && state_[tap_dance_index].count) { release(tap_dance_index); return EventHandlerResult::EVENT_CONSUMED; } @@ -182,30 +172,30 @@ EventHandlerResult TapDance::onKeyswitchEvent(Key &mapped_key, byte row, byte co last_tap_dance_key_.raw = mapped_key.raw; last_tap_dance_row_ = row; last_tap_dance_col_ = col; - bitSet(pressed_state_, tap_dance_index); + state_[tap_dance_index].pressed = true; if (keyToggledOn(keyState)) { tap(); return EventHandlerResult::EVENT_CONSUMED; } - if (bitRead(triggered_state_, tap_dance_index)) - tapDanceAction(tap_dance_index, row, col, tap_count_[tap_dance_index], Hold); + if (state_[tap_dance_index].triggered) + tapDanceAction(tap_dance_index, row, col, state_[tap_dance_index].count, Hold); return EventHandlerResult::EVENT_CONSUMED; } EventHandlerResult TapDance::afterEachCycle() { - for (uint8_t i = 0; i < 16; i++) { - if (!bitRead(release_next_state_, i)) + for (uint8_t i = 0; i < TAPDANCE_KEY_COUNT; i++) { + if (!state_[i].release_next) continue; - tapDanceAction(i, last_tap_dance_row_, last_tap_dance_col_, tap_count_[i], Release); - tap_count_[i] = 0; - bitClear(release_next_state_, i); + tapDanceAction(i, last_tap_dance_row_, last_tap_dance_col_, state_[i].count, Release); + state_[i].count = 0; + state_[i].release_next = false; } - if (!isActive()) + if (last_tap_dance_key_.raw == Key_NoKey.raw) return EventHandlerResult::OK; if (end_time_ && millis() > end_time_) diff --git a/src/kaleidoscope/plugin/TapDance.h b/src/kaleidoscope/plugin/TapDance.h index d57cb15f..c5ae2069 100644 --- a/src/kaleidoscope/plugin/TapDance.h +++ b/src/kaleidoscope/plugin/TapDance.h @@ -50,11 +50,16 @@ class TapDance : public kaleidoscope::Plugin { EventHandlerResult afterEachCycle(); private: + static constexpr uint8_t TAPDANCE_KEY_COUNT = 16; + struct TapDanceState { + bool pressed: 1; + bool triggered: 1; + bool release_next: 1; + uint8_t count; + }; + static TapDanceState state_[TAPDANCE_KEY_COUNT]; + static uint32_t end_time_; - static uint8_t tap_count_[16]; - static uint16_t pressed_state_; - static uint16_t triggered_state_; - static uint16_t release_next_state_; static Key last_tap_dance_key_; static byte last_tap_dance_row_; static byte last_tap_dance_col_;