Move the hid facade out into its own namespace

pull/144/merge
Jesse Vincent 8 years ago
parent 7e73341772
commit 7919922036
No known key found for this signature in database
GPG Key ID: 122F5DF7108E4046

@ -25,8 +25,8 @@ Kaleidoscope_::loop(void) {
(*hook)(false);
}
sendKeyboardReport();
releaseAllKeys();
kaleidoscope::hid::sendKeyboardReport();
kaleidoscope::hid::releaseAllKeys();
for (byte i = 0; loopHooks[i] != NULL && i < HOOK_MAX; i++) {
loopHook hook = loopHooks[i];

@ -19,8 +19,10 @@ void setup();
#include <stdio.h>
#include <math.h>
#include KALEIDOSCOPE_HARDWARE_H
#include "key_events.h"
#include "kaleidoscope/hid.h"
#include "layers.h"
#define HOOK_MAX 64

@ -1,6 +1,8 @@
#include "Kaleidoscope.h"
#include "hid.h"
#include "KeyboardioHID.h"
namespace kaleidoscope::hid {
namespace kaleidoscope {
namespace hid {
void initializeKeyboard() {
Keyboard.begin();
}
@ -139,4 +141,5 @@ void releaseAbsoluteMouseButtons(uint8_t buttons) {
AbsoluteMouse.release(buttons);
}
}
};

@ -1,7 +1,9 @@
#pragma once
#include <Arduino.h>
#include "key_defs.h"
namespace kaleidoscope::hid {
namespace kaleidoscope {
namespace hid {
// A facade on top of our HID implementation
@ -42,4 +44,5 @@ void clickAbsoluteMouseButtons(uint8_t buttons);
void pressAbsoluteMouseButtons(uint8_t buttons);
void releaseAbsoluteMouseButtons(uint8_t buttons);
}
};

@ -12,15 +12,15 @@ static bool handleSyntheticKeyswitchEvent(Key mappedKey, uint8_t keyState) {
return false;
} else if (mappedKey.flags & IS_CONSUMER) {
if (keyIsPressed(keyState)) {
pressConsumerControl(mappedKey);
kaleidoscope::hid::pressConsumerControl(mappedKey);
} else if (keyWasPressed(keyState)) {
releaseConsumerControl(mappedKey);
kaleidoscope::hid::releaseConsumerControl(mappedKey);
}
} else if (mappedKey.flags & IS_SYSCTL) {
if (keyIsPressed(keyState)) {
pressSystemControl(mappedKey);
kaleidoscope::hid::pressSystemControl(mappedKey);
} else if (keyWasPressed(keyState)) {
releaseSystemControl(mappedKey);
kaleidoscope::hid::releaseSystemControl(mappedKey);
}
} else if (mappedKey.flags & SWITCH_TO_KEYMAP) {
// Should not happen, handled elsewhere.
@ -36,9 +36,9 @@ static bool handleKeyswitchEventDefault(Key mappedKey, byte row, byte col, uint8
if (mappedKey.flags & SYNTHETIC) {
handleSyntheticKeyswitchEvent(mappedKey, keyState);
} else if (keyIsPressed(keyState)) {
pressKey(mappedKey);
kaleidoscope::hid::pressKey(mappedKey);
} else if (keyToggledOff(keyState) && (keyState & INJECTED)) {
releaseKey(mappedKey);
kaleidoscope::hid::releaseKey(mappedKey);
}
return true;
}

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