Update UPGRADING.md to show the newest Focus APIs

Signed-off-by: Gergely Nagy <algernon@keyboard.io>
pull/1231/head
Gergely Nagy 2 years ago
parent a5afaf1eb4
commit 75b911b27d
No known key found for this signature in database
GPG Key ID: AC1E90BAC433F68F

@ -273,8 +273,13 @@ class FocusExampleCommand : public Plugin {
return ::Focus.sendName(F("FocusExampleCommand"));
}
EventHandlerResult onFocusEvent(const char *command) {
if (strcmp_P(command, PSTR("example")) != 0)
EventHandlerResult onFocusEvent(const char *input) {
const char *cmd = PSTR("example");
if (::Focus.inputMatchesHelp(input))
return ::Focus.printHelp(cmd);
if (!::Focus.inputMatchesCommand(input, cmd))
return EventHandlerResult::OK;
::Focus.send(F("This is an example response. Hello world!"));
@ -348,8 +353,8 @@ class ExamplePlugin : public Plugin {
public:
ExamplePlugin();
EventHandlerResult onFocusEvent(const char *command) {
if (strcmp_P(command, PSTR("example.toggle")) != 0)
EventHandlerResult onFocusEvent(const char *input) {
if (!::Focus.inputMatchesCommand(input, PSTR("example.toggle")))
return EventHandlerResult::OK;
example_toggle_ = !example_toggle_;
@ -408,8 +413,8 @@ class ExampleOptionalCommand : public Plugin {
public:
ExampleOptionalCommand() {}
EventHandlerResult onFocusEvent(const char *command) {
if (strcmp_P(command, PSTR("optional")) != 0)
EventHandlerResult onFocusEvent(const char *input) {
if (!::Focus.inputMatchesCommand(input, PSTR("optional")))
return EventHandlerResult::OK;
::Focus.send(Layer.getLayerState());
@ -793,7 +798,7 @@ void macroNewSentence(KeyEvent &event) {
`kaleidoscope-builder` has been removed.
We replaced it with a new Makefile based build system that uses `arduino-cli` instead of of the full Arduino IDE. This means that you can now check out development copies of Kaliedoscope into any directory, using the `KALEIDOSCOPE_DIR` environment variable to point to your installation.
We replaced it with a new Makefile based build system that uses `arduino-cli` instead of of the full Arduino IDE. This means that you can now check out development copies of Kaliedoscope into any directory, using the `KALEIDOSCOPE_DIR` environment variable to point to your installation.
### OneShot meta keys

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