Define flushing_queue_ & fix logic error

pull/389/head
Michael Richters 7 years ago
parent 94db15ad08
commit 71d2be1264

@ -44,6 +44,7 @@ uint16_t Qukeys::time_limit_ = 500;
QueueItem Qukeys::key_queue_[] = {};
uint8_t Qukeys::key_queue_length_ = 0;
byte Qukeys::qukey_state_[] = {};
bool Qukeys::flushing_queue_ = false;
// Empty constructor; nothing is stored at the instance level
Qukeys::Qukeys(void) {}
@ -130,7 +131,7 @@ void Qukeys::flushKey(bool qukey_state, uint8_t keyswitch_state) {
handleKeyswitchEvent(keycode, row, col, IS_PRESSED | WAS_PRESSED);
// Now that we're done sending the report(s), Qukeys can process events again:
flushing_queue_ = true;
flushing_queue_ = false;
// Shift the queue, so key_queue[0] is always the first key that gets processed
for (byte i = 0; i < key_queue_length_; i++) {

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