From 60b5b24bd6e97c752031e3021fe139f34e8828f0 Mon Sep 17 00:00:00 2001 From: Gergely Nagy Date: Wed, 28 Oct 2020 04:29:36 +0100 Subject: [PATCH] Layers: Fix the initial state of layer 0 When starting up, we correctly set the active layer counter to one, and the active layer stack will therefore correctly contain layer 0 as an active layer. However, we weren't setting the `layer_state_` bitmap up properly, and as such, `Layer.isActive(0)` was returning false, despite the layer being active as far as lookups were concerned. To fix this, we explicitly flip the 0th bit on in the newly introduced `Layer.setup()` method, where the initial keymap cache update was moved to, too. Fixes #951. Signed-off-by: Gergely Nagy --- src/kaleidoscope/Runtime.cpp | 6 +----- src/kaleidoscope/layers.cpp | 11 +++++++++++ src/kaleidoscope/layers.h | 2 ++ 3 files changed, 14 insertions(+), 5 deletions(-) diff --git a/src/kaleidoscope/Runtime.cpp b/src/kaleidoscope/Runtime.cpp index 4f45f0c8..380ec63a 100644 --- a/src/kaleidoscope/Runtime.cpp +++ b/src/kaleidoscope/Runtime.cpp @@ -42,11 +42,7 @@ Runtime_::setup(void) { device().setup(); - // Update the keymap cache, so we start with a non-empty state. - Layer.updateActiveLayers(); - for (auto key_addr : KeyAddr::all()) { - Layer.updateLiveCompositeKeymap(key_addr); - } + Layer.setup(); } void diff --git a/src/kaleidoscope/layers.cpp b/src/kaleidoscope/layers.cpp index af283773..48053d42 100644 --- a/src/kaleidoscope/layers.cpp +++ b/src/kaleidoscope/layers.cpp @@ -46,6 +46,17 @@ Key Layer_::live_composite_keymap_[Runtime.device().numKeys()]; uint8_t Layer_::active_layer_keymap_[Runtime.device().numKeys()]; Layer_::GetKeyFunction Layer_::getKey = &Layer_::getKeyFromPROGMEM; +void Layer_::setup() { + // Explicitly set layer 0's state to 1 + bitSet(layer_state_, 0); + + // Update the keymap cache, so we start with a non-empty state. + Layer.updateActiveLayers(); + for (auto key_addr : KeyAddr::all()) { + Layer.updateLiveCompositeKeymap(key_addr); + } +} + void Layer_::handleKeymapKeyswitchEvent(Key keymapEntry, uint8_t keyState) { if (keymapEntry.getKeyCode() >= LAYER_MOVE_OFFSET) { if (keyToggledOn(keyState)) { diff --git a/src/kaleidoscope/layers.h b/src/kaleidoscope/layers.h index 22ceb9cb..9b6175b9 100644 --- a/src/kaleidoscope/layers.h +++ b/src/kaleidoscope/layers.h @@ -51,6 +51,8 @@ class Layer_ { public: Layer_() {} + void setup(); + /* There are two lookup functions, because we have two caches, and different * parts of the firmware will want to use either this or that (or perhaps * both, in rare cases).