|
|
|
@ -40,13 +40,13 @@ const Key keymaps[][ROWS][COLS] PROGMEM = {
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
static void tapDanceEsc(uint8_t tap_dance_index, uint8_t tap_count, kaleidoscope::TapDance::ActionType tap_dance_action) {
|
|
|
|
|
tap_dance_actionKeys(tap_count, tap_dance_action, Key_Escape, Key_Tab);
|
|
|
|
|
tapDanceActionKeys(tap_count, tap_dance_action, Key_Escape, Key_Tab);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void tap_dance_action(uint8_t tap_dance_index, byte row, byte col, uint8_t tap_count, kaleidoscope::TapDance::ActionType tap_dance_action) {
|
|
|
|
|
void tapDanceAction(uint8_t tap_dance_index, byte row, byte col, uint8_t tap_count, kaleidoscope::TapDance::ActionType tap_dance_action) {
|
|
|
|
|
switch (tap_dance_index) {
|
|
|
|
|
case 0:
|
|
|
|
|
return tap_dance_actionKeys(tap_count, tap_dance_action, Key_Tab, Key_Escape);
|
|
|
|
|
return tapDanceActionKeys(tap_count, tap_dance_action, Key_Tab, Key_Escape);
|
|
|
|
|
case 1:
|
|
|
|
|
return tapDanceEsc(tap_dance_index, tap_count, tap_dance_action);
|
|
|
|
|
}
|
|
|
|
|