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@ -105,8 +105,8 @@ cRGB Haunt::compute(uint8_t *step) {
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// BlazingTrail
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// BlazingTrail
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BlazingTrail::BlazingTrail(void) {
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BlazingTrail::BlazingTrail(void) {
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}
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}
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uint8_t hue_start = 50.0 / 360 * 0xff;
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constexpr uint8_t hue_start = 50.0 / 360 * 0xff;
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uint8_t hue_end = 0;
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constexpr uint8_t hue_end = 0;
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cRGB BlazingTrail::compute(uint8_t *step) {
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cRGB BlazingTrail::compute(uint8_t *step) {
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cRGB color;
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cRGB color;
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