Slightly smoother rainbow effects

pull/34/head
Jesse Vincent 8 years ago
parent 597d2acae5
commit 24f693a69f

@ -199,7 +199,7 @@ void LEDControl_::effect_rainbow_update() {
hsv_to_rgb( &rainbow, rainbow_hue, rainbow_saturation, rainbow_value);
rainbow_hue += rainbow_steps;
if (rainbow_hue >= 255) {
rainbow_hue %= 255;
rainbow_hue -= 255;
}
set_all_leds_to(rainbow);
}
@ -214,14 +214,14 @@ void LEDControl_::effect_rainbow_wave_update() {
for (uint8_t i = 0; i < LED_COUNT; i++) {
uint16_t key_hue = rainbow_hue +16*(i/4);
if (key_hue >= 255) {
key_hue %= 255;
key_hue -= 255;
}
hsv_to_rgb(&rainbow, key_hue, rainbow_saturation, rainbow_value);
led_set_crgb_at(i,rainbow);
}
rainbow_hue += rainbow_wave_steps;
if (rainbow_hue >= 255) {
rainbow_hue %= 255;
rainbow_hue -= 255;
}
}
@ -271,9 +271,9 @@ void LEDControl_::hsv_to_rgb(cRGB *cRGB, uint16_t h, uint16_t s, uint16_t v) {
}
/* make hue 0-5 */
region = h / 43;
region = (h *6) >> 8;
/* find remainder part, make it from 0-255 */
fpart = (h - (region * 43)) * 6;
fpart = (h*6) - (region <<8);
/* calculate temp vars, doing integer multiplication */
p = (v * (255 - s)) >> 8;

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