If multiple events are processed in a single cycle, we want a OneShot key whose release is triggered by the first one to only affect that key, and not subsequent ones. For example, if we tap `OSM(LeftShift)`, then `TD(0)`, then `Key_X`, the OneShot shift should only apply to the output of the TapDance key, not the `x`. Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>pull/1035/head
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