Kaleidoscope Style Guide conformance

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
pull/389/head
Gergely Nagy 7 years ago
parent f23ce58644
commit 184e705b3a

@ -5,9 +5,9 @@
[travis:image]: https://travis-ci.org/keyboardio/Kaleidoscope-SpaceCadet.svg?branch=master
[travis:status]: https://travis-ci.org/keyboardio/Kaleidoscope-SpaceCadet
[st:stable]: https://img.shields.io/badge/stable-✔-black.png?style=flat&colorA=44cc11&colorB=494e52
[st:broken]: https://img.shields.io/badge/broken-X-black.png?style=flat&colorA=e05d44&colorB=494e52
[st:experimental]: https://img.shields.io/badge/experimental----black.png?style=flat&colorA=dfb317&colorB=494e52
[st:stable]: https://img.shields.io/badge/stable-✔-black.svg?style=flat&colorA=44cc11&colorB=494e52
[st:broken]: https://img.shields.io/badge/broken-X-black.svg?style=flat&colorA=e05d44&colorB=494e52
[st:experimental]: https://img.shields.io/badge/experimental----black.svg?style=flat&colorA=dfb317&colorB=494e52
[Space Cadet][space-cadet] Shift is a way to make it more convenient to input
parens - those `(` and `)` things -, symbols that a lot of programming languages
@ -36,44 +36,39 @@ enabling the plugin:
#include <Kaleidoscope.h>
#include <Kaleidoscope-SpaceCadet.h>
void setup () {
Kaleidoscope.setup ();
USE_PLUGINS (&SpaceCadetShift);
void setup() {
USE_PLUGINS(&SpaceCadetShift);
Kaleidoscope.setup();
}
```
This assumes a US QWERTY layout on the host computer, and will use the `9` and
`0` keys for the left and right parens, respectively. To change these keys, use
the [`.configure()`](#configureleft-right) method outlined below.
the `.opening_paren` and `.closing_paren` properties outlined below.
## Plugin methods
The plugin has a number of methods available on the `SpaceCadetShift` object:
The plugin provides the `SpaceCadetShift` object, with the following methods and
properties:
### `.configure(left, right)`
### `.opening_paren`
> Used to change the configuration of the plugin, namely, the keys used for the
> left and right parens. These keys will be pressed with `Shift` held, and
> should result in the opening and closing parens.
> Set this property to the key that - when shifted - will result in an opening paren.
>
> As an example, assuming a Hungarian QWERTZ layout where the parens are not on
> `9` and `0`, we can use the following little snippet in the `setup` method of
> our Sketch:
> Defaults to `Key_9`.
```c++
void setup () {
SpaceCadetShift.configure(Key_8, Key_9);
Kaleidoscope.setup ();
}
```
### `.closing_paren`
### `.timeOut`
> The number of milliseconds to wait before considering a held key in isolation
> as its secondary role. That is, we'd have to hold a `Shift` key this long, by
> itself, to trigger the `Shift` role in itself.
> Set this property to the key that - when shifted - will result in a closing paren.
>
> Not strictly a method, it is a variable one can assign a new value to.
> Defaults to `Key_0`.
### `.time_out`
> Set this property to the number of milliseconds to wait before considering a
> held key in isolation as its secondary role. That is, we'd have to hold a
> `Shift` key this long, by itself, to trigger the `Shift` role in itself.
>
> Defaults to 1000.

@ -40,8 +40,9 @@ const Key keymaps[][ROWS][COLS] PROGMEM = {
};
void setup() {
Kaleidoscope.setup();
USE_PLUGINS(&SpaceCadetShift);
Kaleidoscope.setup();
}
void loop() {

@ -18,89 +18,79 @@
#include <Kaleidoscope-SpaceCadet.h>
namespace KaleidoscopePlugins {
namespace kaleidoscope {
uint8_t SpaceCadetShift::parenNeeded;
uint32_t SpaceCadetShift::startTime;
uint16_t SpaceCadetShift::timeOut = 1000;
Key SpaceCadetShift::leftParen, SpaceCadetShift::rightParen;
uint8_t SpaceCadetShift::paren_needed_;
uint32_t SpaceCadetShift::start_time_;
uint16_t SpaceCadetShift::time_out = 1000;
Key SpaceCadetShift::opening_paren = Key_9, SpaceCadetShift::closing_paren = Key_0;
SpaceCadetShift::SpaceCadetShift() {
leftParen.raw = Key_9.raw;
rightParen.raw = Key_0.raw;
}
void
SpaceCadetShift::begin() {
event_handler_hook_use(this->eventHandlerHook);
void SpaceCadetShift::begin() {
event_handler_hook_use(eventHandlerHook);
}
void
SpaceCadetShift::configure(Key left, Key right) {
leftParen = left;
rightParen = right;
}
Key
SpaceCadetShift::eventHandlerHook(Key mappedKey, byte row, byte col, uint8_t keyState) {
Key SpaceCadetShift::eventHandlerHook(Key mapped_key, byte row, byte col, uint8_t key_state) {
// If nothing happened, bail out fast.
if (!key_is_pressed(keyState) && !key_was_pressed(keyState)) {
return mappedKey;
if (!key_is_pressed(key_state) && !key_was_pressed(key_state)) {
return mapped_key;
}
// If a key has been just toggled on...
if (key_toggled_on(keyState)) {
if (mappedKey.raw == Key_LeftShift.raw) { // if it is LShift, remember it
bitWrite(parenNeeded, 0, 1);
startTime = millis();
} else if (mappedKey.raw == Key_RightShift.raw) { // if it is RShift, remember it
bitWrite(parenNeeded, 1, 1);
startTime = millis();
if (key_toggled_on(key_state)) {
if (mapped_key.raw == Key_LeftShift.raw) { // if it is LShift, remember it
bitWrite(paren_needed_, 0, 1);
start_time_ = millis();
} else if (mapped_key.raw == Key_RightShift.raw) { // if it is RShift, remember it
bitWrite(paren_needed_, 1, 1);
start_time_ = millis();
} else { // if it is something else, we do not need a paren at the end.
parenNeeded = 0;
startTime = 0;
paren_needed_ = 0;
start_time_ = 0;
}
// this is all we need to do on keypress, let the next handler do its thing too.
return mappedKey;
return mapped_key;
}
// if the state is empty, that means that either the shifts weren't pressed,
// or we used another key in the interim. in both cases, nothing special to do.
if (!parenNeeded)
return mappedKey;
if (!paren_needed_)
return mapped_key;
// if we timed out, that means we need to keep pressing shift, but won't
// need the parens in the end.
if ((millis() - startTime) >= timeOut) {
parenNeeded = 0;
return mappedKey;
if ((millis() - start_time_) >= time_out) {
paren_needed_ = 0;
return mapped_key;
}
// if we have a state, but the key in question is not either of the shifts,
// return. This can happen when another key is released, and that should not
// interrupt us.
if (mappedKey.raw != Key_LeftShift.raw &&
mappedKey.raw != Key_RightShift.raw)
return mappedKey;
if (mapped_key.raw != Key_LeftShift.raw &&
mapped_key.raw != Key_RightShift.raw)
return mapped_key;
// if a key toggled off (and that must be one of the shifts at this point),
// send the parens too (if we were interrupted, we bailed out earlier).
if (key_toggled_off(keyState)) {
Key paren = leftParen;
if (bitRead(parenNeeded, 1))
paren = rightParen;
if (key_toggled_off(key_state)) {
Key paren = opening_paren;
if (bitRead(paren_needed_, 1))
paren = closing_paren;
handle_keyswitch_event(mappedKey, row, col, IS_PRESSED | INJECTED);
handle_keyswitch_event(mapped_key, row, col, IS_PRESSED | INJECTED);
handle_keyswitch_event(paren, row, col, IS_PRESSED | INJECTED);
Keyboard.sendReport();
parenNeeded = 0;
paren_needed_ = 0;
}
return mappedKey;
return mapped_key;
}
};
}
KaleidoscopePlugins::SpaceCadetShift SpaceCadetShift;
kaleidoscope::SpaceCadetShift SpaceCadetShift;

@ -20,23 +20,23 @@
#include <Kaleidoscope.h>
namespace KaleidoscopePlugins {
namespace kaleidoscope {
class SpaceCadetShift : public KaleidoscopePlugin {
public:
SpaceCadetShift(void);
void begin(void) final;
static void configure(Key left, Key right);
static uint16_t timeOut;
static uint16_t time_out;
static Key opening_paren, closing_paren;
private:
static uint8_t parenNeeded;
static uint32_t startTime;
static Key leftParen, rightParen;
static uint8_t paren_needed_;
static uint32_t start_time_;
static Key eventHandlerHook(Key mappedKey, byte row, byte col, uint8_t keyState);
static Key eventHandlerHook(Key mapped_key, byte row, byte col, uint8_t key_state);
};
};
extern KaleidoscopePlugins::SpaceCadetShift SpaceCadetShift;
extern kaleidoscope::SpaceCadetShift SpaceCadetShift;

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