@ -32,7 +32,7 @@ void EscapeOneShot::begin(void) {
Key EscapeOneShot::eventHandlerHook(Key mapped_key, byte row, byte col, uint8_t key_state) {
if (mapped_key.raw != Key_Escape.raw ||
(key_state & INJECTED) ||
!key_toggled_on(key_state))
!keyToggledOn(key_state))
return mapped_key;
if (!::OneShot.isActive())