Updated to use the new plugin APIs

Signed-off-by: Gergely Nagy <algernon@keyboard.io>
pull/389/head
Gergely Nagy 7 years ago
parent 2bf181b0f5
commit 0635518f9d

@ -83,9 +83,9 @@ void tapDanceAction(uint8_t tap_dance_index, byte row, byte col, uint8_t tap_cou
}
}
void setup() {
Kaleidoscope.use(&TapDance);
KALEIDOSCOPE_INIT_PLUGINS(TapDance);
void setup() {
Kaleidoscope.setup ();
}
```

@ -1,6 +1,6 @@
/* -*- mode: c++ -*-
* Kaleidoscope-TapDance -- Tap-dance keys
* Copyright (C) 2016, 2017 Gergely Nagy
* Copyright (C) 2016, 2017, 2018 Gergely Nagy
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -19,6 +19,7 @@
#include <Kaleidoscope.h>
#include <Kaleidoscope-TapDance.h>
// *INDENT-OFF*
const Key keymaps[][ROWS][COLS] PROGMEM = {
[0] = KEYMAP_STACKED
(
@ -32,12 +33,13 @@ const Key keymaps[][ROWS][COLS] PROGMEM = {
Key_skip, Key_6, Key_7, Key_8, Key_9, Key_0, Key_skip,
Key_Enter, Key_Y, Key_U, Key_I, Key_O, Key_P, Key_Equals,
Key_H, Key_J, Key_K, Key_L, Key_Semicolon, Key_Quote,
Key_H, Key_J, Key_K, Key_L, Key_Semicolon, Key_Quote,
Key_skip, Key_N, Key_M, Key_Comma, Key_Period, Key_Slash, Key_Minus,
Key_RightShift, Key_RightAlt, Key_Spacebar, Key_RightControl,
TD(1)),
};
// *INDENT-ON*
static void tapDanceEsc(uint8_t tap_dance_index, uint8_t tap_count, kaleidoscope::TapDance::ActionType tap_dance_action) {
tapDanceActionKeys(tap_count, tap_dance_action, Key_Escape, Key_Tab);
@ -52,9 +54,9 @@ void tapDanceAction(uint8_t tap_dance_index, byte row, byte col, uint8_t tap_cou
}
}
void setup() {
Kaleidoscope.use(&TapDance);
KALEIDOSCOPE_INIT_PLUGINS(TapDance);
void setup() {
Kaleidoscope.setup();
}

@ -1,6 +1,6 @@
/* -*- mode: c++ -*-
* Kaleidoscope-TapDance -- Tap-dance keys
* Copyright (C) 2016, 2017 Gergely Nagy
* Copyright (C) 2016, 2017, 2018 Gergely Nagy
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -73,37 +73,26 @@ void TapDance::timeout(void) {
release(idx);
}
Key TapDance::release(uint8_t tap_dance_index) {
void TapDance::release(uint8_t tap_dance_index) {
end_time_ = 0;
last_tap_dance_key_.raw = Key_NoKey.raw;
bitClear(pressed_state_, tap_dance_index);
bitClear(triggered_state_, tap_dance_index);
bitWrite(release_next_state_, tap_dance_index, 1);
return Key_NoKey;
}
Key TapDance::tap(void) {
void TapDance::tap(void) {
uint8_t idx = last_tap_dance_key_.raw - ranges::TD_FIRST;
tap_count_[idx]++;
end_time_ = millis() + time_out;
tapDanceAction(idx, last_tap_dance_row_, last_tap_dance_col_, tap_count_[idx], Tap);
return Key_NoKey;
}
// --- api ---
TapDance::TapDance(void) {
}
void TapDance::begin(void) {
Kaleidoscope.useEventHandlerHook(eventHandlerHook);
Kaleidoscope.useLoopHook(loopHook);
}
void TapDance::actionKeys(uint8_t tap_count, ActionType tap_dance_action, uint8_t max_keys, const Key tap_keys[]) {
if (tap_count > max_keys)
tap_count = max_keys;
@ -130,55 +119,63 @@ void TapDance::actionKeys(uint8_t tap_count, ActionType tap_dance_action, uint8_
// --- hooks ---
Key TapDance::eventHandlerHook(Key mapped_key, byte row, byte col, uint8_t key_state) {
if (key_state & INJECTED)
return mapped_key;
EventHandlerResult TapDance::onKeyswitchEvent(Key &mapped_key, byte row, byte col, uint8_t keyState) {
if (keyState & INJECTED)
return EventHandlerResult::OK;
if (!keyIsPressed(key_state) && !keyWasPressed(key_state)) {
if (isTapDance(mapped_key))
return Key_NoKey;
if (!keyIsPressed(keyState) && !keyWasPressed(keyState)) {
if (isTapDance(mapped_key)) {
return EventHandlerResult::EVENT_CONSUMED;
}
return mapped_key;
return EventHandlerResult::OK;
}
if (!isTapDance(mapped_key)) {
if (!isActive())
return mapped_key;
return EventHandlerResult::OK;
if (keyToggledOn(key_state))
if (keyToggledOn(keyState))
interrupt(row, col);
if (KeyboardHardware.isKeyMasked(row, col)) {
KeyboardHardware.unMaskKey(row, col);
return Key_NoKey;
return EventHandlerResult::EVENT_CONSUMED;
}
return mapped_key;
return EventHandlerResult::OK;
}
uint8_t tap_dance_index = mapped_key.raw - ranges::TD_FIRST;
if (keyToggledOff(key_state))
if (keyToggledOff(keyState))
bitClear(pressed_state_, tap_dance_index);
if (!isInSeq(mapped_key)) {
if (!isActive()) {
if (bitRead(triggered_state_, tap_dance_index)) {
if (keyToggledOff(key_state))
return release(tap_dance_index);
return Key_NoKey;
if (keyToggledOff(keyState)) {
release(tap_dance_index);
}
return EventHandlerResult::EVENT_CONSUMED;
}
last_tap_dance_key_.raw = mapped_key.raw;
last_tap_dance_row_ = row;
last_tap_dance_col_ = col;
return tap();
tap();
return EventHandlerResult::EVENT_CONSUMED;
} else {
if (keyToggledOff(key_state) && stillHeld(tap_dance_index)) {
return release(tap_dance_index);
if (keyToggledOff(keyState) && stillHeld(tap_dance_index)) {
release(tap_dance_index);
return EventHandlerResult::EVENT_CONSUMED;
}
if (!keyToggledOn(key_state))
return Key_NoKey;
if (!keyToggledOn(keyState)) {
return EventHandlerResult::EVENT_CONSUMED;
}
interrupt(row, col);
}
@ -186,28 +183,27 @@ Key TapDance::eventHandlerHook(Key mapped_key, byte row, byte col, uint8_t key_s
// in sequence
if (keyToggledOff(key_state))
return Key_NoKey;
if (keyToggledOff(keyState)) {
return EventHandlerResult::EVENT_CONSUMED;
}
last_tap_dance_key_.raw = mapped_key.raw;
last_tap_dance_row_ = row;
last_tap_dance_col_ = col;
bitSet(pressed_state_, tap_dance_index);
if (keyToggledOn(key_state))
return tap();
if (keyToggledOn(keyState)) {
tap();
return EventHandlerResult::EVENT_CONSUMED;
}
if (bitRead(triggered_state_, tap_dance_index))
tapDanceAction(tap_dance_index, row, col, tap_count_[tap_dance_index], Hold);
return Key_NoKey;
return EventHandlerResult::EVENT_CONSUMED;
}
void
TapDance::loopHook(bool is_post_clear) {
if (!is_post_clear)
return;
EventHandlerResult TapDance::afterEachCycle() {
for (uint8_t i = 0; i < 16; i++) {
if (!bitRead(release_next_state_, i))
continue;
@ -218,11 +214,36 @@ TapDance::loopHook(bool is_post_clear) {
}
if (!isActive())
return;
return EventHandlerResult::OK;
if (end_time_ && millis() > end_time_)
timeout();
return EventHandlerResult::OK;
}
// Legacy V1 API
#if KALEIDOSCOPE_ENABLE_V1_PLUGIN_API
void TapDance::begin() {
Kaleidoscope.useEventHandlerHook(legacyEventHandler);
Kaleidoscope.useLoopHook(legacyLoopHook);
}
Key TapDance::legacyEventHandler(Key mapped_key, byte row, byte col, uint8_t key_state) {
EventHandlerResult r = ::TapDance.onKeyswitchEvent(mapped_key, row, col, key_state);
if (r == EventHandlerResult::OK)
return mapped_key;
return Key_NoKey;
}
void TapDance::legacyLoopHook(bool is_post_clear) {
if (!is_post_clear)
return;
::TapDance.afterEachCycle();
}
#endif
}

@ -1,6 +1,6 @@
/* -*- mode: c++ -*-
* Kaleidoscope-TapDance -- Tap-dance keys
* Copyright (C) 2016, 2017 Gergely Nagy
* Copyright (C) 2016, 2017, 2018 Gergely Nagy
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -30,7 +30,7 @@
})
namespace kaleidoscope {
class TapDance : public KaleidoscopePlugin {
class TapDance : public kaleidoscope::Plugin {
public:
typedef enum {
Tap,
@ -40,13 +40,22 @@ class TapDance : public KaleidoscopePlugin {
Release,
} ActionType;
TapDance(void);
TapDance(void) {}
void begin(void) final;
static uint16_t time_out;
void actionKeys(uint8_t tap_count, ActionType tap_dance_action, uint8_t max_keys, const Key tap_keys[]);
EventHandlerResult onKeyswitchEvent(Key &mapped_key, byte row, byte col, uint8_t keyState);
EventHandlerResult afterEachCycle();
#if KALEIDOSCOPE_ENABLE_V1_PLUGIN_API
protected:
void begin();
static Key legacyEventHandler(Key mapped_key, byte row, byte col, uint8_t key_state);
static void legacyLoopHook(bool is_post_clear);
#endif
private:
static uint32_t end_time_;
static uint8_t tap_count_[16];
@ -57,13 +66,10 @@ class TapDance : public KaleidoscopePlugin {
static byte last_tap_dance_row_;
static byte last_tap_dance_col_;
static Key eventHandlerHook(Key mapped_key, byte row, byte col, uint8_t key_state);
static void loopHook(bool is_post_clear);
static Key tap(void);
static void tap(void);
static void interrupt(byte row, byte col);
static void timeout(void);
static Key release(uint8_t tap_dance_index);
static void release(uint8_t tap_dance_index);
};
}

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