Restructure MouseKeys to be aware of Macros virtual keys (#1114)

pull/1129/head
Michael Richters 3 years ago committed by GitHub
parent 72ee63386e
commit 06196fb20b
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GPG Key ID: 4AEE18F83AFDEB23

@ -37,6 +37,10 @@ uint16_t MouseKeys_::move_start_time_;
uint16_t MouseKeys_::accel_start_time_;
uint16_t MouseKeys_::wheel_start_time_;
uint8_t MouseKeys_::directions_ = 0;
uint8_t MouseKeys_::pending_directions_ = 0;
uint8_t MouseKeys_::buttons_ = 0;
// =============================================================================
// Configuration functions
@ -105,75 +109,12 @@ EventHandlerResult MouseKeys_::afterEachCycle() {
}
// Check timeout for position update interval.
bool update_position = Runtime.hasTimeExpired(move_start_time_, speedDelay);
if (update_position) {
move_start_time_ = Runtime.millisAtCycleStart();
// Determine which mouse movement directions are active by searching through
// all the currently active keys for mouse movement keys, and adding them to
// a bitfield (`directions`).
uint8_t directions = 0;
int8_t vx = 0;
int8_t vy = 0;
for (Key key : live_keys.all()) {
if (isMouseKey(key) && isMouseMoveKey(key)) {
directions |= key.getKeyCode();
}
}
if (directions == 0) {
// If there are no mouse movement keys held, reset speed to zero.
MouseWrapper.accelStep = 0;
} else {
// For each active direction, add the mouse movement speed.
if (directions & KEY_MOUSE_LEFT)
vx -= speed;
if (directions & KEY_MOUSE_RIGHT)
vx += speed;
if (directions & KEY_MOUSE_UP)
vy -= speed;
if (directions & KEY_MOUSE_DOWN)
vy += speed;
// Prepare the mouse report.
MouseWrapper.move(vx, vy);
// Send the report.
Runtime.hid().mouse().sendReport();
}
}
if (Runtime.hasTimeExpired(move_start_time_, speedDelay))
sendMouseMoveReport();
// Check timeout for scroll report interval.
bool update_wheel = Runtime.hasTimeExpired(wheel_start_time_, wheelDelay);
if (update_wheel) {
wheel_start_time_ = Runtime.millisAtCycleStart();
// Determine which scroll wheel keys are active, and add their directions to
// a bitfield (`directions`).
uint8_t directions = 0;
int8_t vx = 0;
int8_t vy = 0;
for (Key key : live_keys.all()) {
if (isMouseKey(key) && isMouseWheelKey(key)) {
directions |= key.getKeyCode();
}
}
if (directions != 0) {
// Horizontal scroll wheel:
if (directions & KEY_MOUSE_LEFT)
vx -= wheelSpeed;
if (directions & KEY_MOUSE_RIGHT)
vx += wheelSpeed;
// Vertical scroll wheel (note coordinates are opposite movement):
if (directions & KEY_MOUSE_UP)
vy += wheelSpeed;
if (directions & KEY_MOUSE_DOWN)
vy -= wheelSpeed;
// Add scroll wheel changes to HID report.
Runtime.hid().mouse().move(0, 0, vy, vx);
// Send the report.
Runtime.hid().mouse().sendReport();
}
}
if (Runtime.hasTimeExpired(wheel_start_time_, wheelDelay))
sendMouseWheelReport();
return EventHandlerResult::OK;
}
@ -183,50 +124,85 @@ EventHandlerResult MouseKeys_::onKeyEvent(KeyEvent &event) {
if (!isMouseKey(event.key))
return EventHandlerResult::OK;
pending_directions_ = 0;
if (isMouseButtonKey(event.key)) {
sendMouseButtonReport(event);
// Clear button state; it will be repopulated by `onAddToReport()`, and the
// report will be sent by `afterReportingState()`.
buttons_ = 0;
} else if (isMouseWarpKey(event.key)) {
if (keyToggledOn(event.state)) {
sendMouseWarpReport(event);
}
}
// Reports for mouse cursor and wheel movement keys are sent from the
// `afterReportingState()` handler (when first toggled on) and
// `afterEachCycle()` handler (when held). We need to return `OK` here so
// that processing of events for these keys will complete.
return EventHandlerResult::OK;
}
// -----------------------------------------------------------------------------
EventHandlerResult MouseKeys_::afterReportingState(const KeyEvent &event) {
if (!isMouseKey(event.key))
return EventHandlerResult::OK;
// If a mouse button key has toggled on or off, we send a mouse report with
// the updated information.
if (isMouseButtonKey(event.key)) {
sendMouseButtonReport();
}
// A mouse key event has been successfully registered, and we have now
// gathered all the information on held mouse movement and wheel keys, so it's
// safe to update the direction information.
directions_ = pending_directions_;
pending_directions_ = 0;
} else if (isMouseMoveKey(event.key)) {
// No report is sent here; that's handled in `afterEachCycle()`.
move_start_time_ = Runtime.millisAtCycleStart() - speedDelay;
if (isMouseMoveKey(event.key)) {
// When a cursor movement key toggles on, set the acceleration start time in
// order to get consistent behavior.
accel_start_time_ = Runtime.millisAtCycleStart();
sendMouseMoveReport();
} else if (isMouseWheelKey(event.key)) {
// No report is sent here; that's handled in `afterEachCycle()`.
wheel_start_time_ = Runtime.millisAtCycleStart() - wheelDelay;
sendMouseWheelReport();
}
return EventHandlerResult::EVENT_CONSUMED;
return EventHandlerResult::OK;
}
// -----------------------------------------------------------------------------
// This handler is responsible for gathering information on which mouse cursor
// and wheel movement keys are currently pressed, so the direction(s) of motion
// will be up to date at the end of processing a mouse key event. We add bits
// to the `pending` directions only; these get copied later if the event isn't
// aborted.
EventHandlerResult MouseKeys_::onAddToReport(Key key) {
if (!isMouseKey(key))
return EventHandlerResult::OK;
if (isMouseButtonKey(key))
buttons_ |= (key.getKeyCode() & ~KEY_MOUSE_BUTTON);
if (isMouseMoveKey(key))
pending_directions_ |= key.getKeyCode();
if (isMouseWheelKey(key))
pending_directions_ |= (key.getKeyCode() << wheel_offset_);
return EventHandlerResult::OK;
}
// =============================================================================
// HID report helper functions
// -----------------------------------------------------------------------------
void MouseKeys_::sendMouseButtonReport(const KeyEvent &event) const {
// Get ready to send a new mouse report by building it from live_keys. Note
// that this also clears the movement and scroll values, but since those are
// relative, that's what we want.
void MouseKeys_::sendMouseButtonReport() const {
Runtime.hid().mouse().releaseAllButtons();
uint8_t buttons = 0;
for (KeyAddr key_addr : KeyAddr::all()) {
if (key_addr == event.addr)
continue;
Key key = live_keys[key_addr];
if (isMouseKey(key) && isMouseButtonKey(key)) {
buttons |= key.getKeyCode();
}
}
if (keyToggledOn(event.state))
buttons |= event.key.getKeyCode();
buttons &= ~KEY_MOUSE_BUTTON;
Runtime.hid().mouse().pressButtons(buttons);
Runtime.hid().mouse().pressButtons(buttons_);
Runtime.hid().mouse().sendReport();
}
@ -240,6 +216,62 @@ void MouseKeys_::sendMouseWarpReport(const KeyEvent &event) const {
((event.key.getKeyCode() & KEY_MOUSE_RIGHT) ? WARP_RIGHT : 0x00));
}
// -----------------------------------------------------------------------------
void MouseKeys_::sendMouseMoveReport() {
move_start_time_ = Runtime.millisAtCycleStart();
int8_t vx = 0;
int8_t vy = 0;
uint8_t direction = directions_ & move_mask_;
if (direction == 0) {
// If there are no mouse movement keys held, reset speed to zero.
MouseWrapper.accelStep = 0;
} else {
// For each active direction, add the mouse movement speed.
if (direction & KEY_MOUSE_LEFT)
vx -= speed;
if (direction & KEY_MOUSE_RIGHT)
vx += speed;
if (direction & KEY_MOUSE_UP)
vy -= speed;
if (direction & KEY_MOUSE_DOWN)
vy += speed;
// Prepare the mouse report.
MouseWrapper.move(vx, vy);
// Send the report.
Runtime.hid().mouse().sendReport();
}
}
// -----------------------------------------------------------------------------
void MouseKeys_::sendMouseWheelReport() {
wheel_start_time_ = Runtime.millisAtCycleStart();
int8_t vx = 0;
int8_t vy = 0;
uint8_t direction = directions_ >> wheel_offset_;
if (direction != 0) {
// Horizontal scroll wheel:
if (direction & KEY_MOUSE_LEFT)
vx -= wheelSpeed;
if (direction & KEY_MOUSE_RIGHT)
vx += wheelSpeed;
// Vertical scroll wheel (note coordinates are opposite movement):
if (direction & KEY_MOUSE_UP)
vy += wheelSpeed;
if (direction & KEY_MOUSE_DOWN)
vy -= wheelSpeed;
// Add scroll wheel changes to HID report.
Runtime.hid().mouse().move(0, 0, vy, vx);
// Send the report.
Runtime.hid().mouse().sendReport();
}
}
} // namespace plugin
} // namespace kaleidoscope

@ -41,20 +41,34 @@ class MouseKeys_ : public kaleidoscope::Plugin {
EventHandlerResult onNameQuery();
EventHandlerResult afterEachCycle();
EventHandlerResult onKeyEvent(KeyEvent &event);
EventHandlerResult onAddToReport(Key key);
EventHandlerResult afterReportingState(const KeyEvent &event);
private:
static uint16_t move_start_time_;
static uint16_t accel_start_time_;
static uint16_t wheel_start_time_;
// Mouse cursor and wheel movement directions are stored in a single bitfield
// to save space. The low four bits are for cursor movement, and the high
// four are for wheel movement.
static constexpr uint8_t wheel_offset_ = 4;
static constexpr uint8_t wheel_mask_ = 0b11110000;
static constexpr uint8_t move_mask_ = 0b00001111;
static uint8_t directions_;
static uint8_t pending_directions_;
static uint8_t buttons_;
bool isMouseKey(const Key &key) const;
bool isMouseButtonKey(const Key &key) const;
bool isMouseMoveKey(const Key &key) const;
bool isMouseWarpKey(const Key &key) const;
bool isMouseWheelKey(const Key &key) const;
void sendMouseButtonReport(const KeyEvent &event) const;
void sendMouseButtonReport() const;
void sendMouseWarpReport(const KeyEvent &event) const;
void sendMouseMoveReport();
void sendMouseWheelReport();
};
}

@ -0,0 +1,67 @@
/* -*- mode: c++ -*-
* Copyright (C) 2022 Keyboard.io, Inc.
*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, version 3.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <Kaleidoscope.h>
#include <Kaleidoscope-Macros.h>
#include <Kaleidoscope-MouseKeys.h>
// *INDENT-OFF*
KEYMAPS(
[0] = KEYMAP_STACKED
(
Key_mouseUp, Key_mouseDn, Key_mouseL, Key_mouseR, ___, ___, ___,
Key_mouseScrollUp, Key_mouseScrollDn, Key_mouseScrollL, Key_mouseScrollR, ___, ___, ___,
Key_mouseBtnL, Key_mouseBtnM, Key_mouseBtnR, ___, ___, ___,
M(0), M(1), ___, ___, ___, ___, ___,
___, ___, ___, ___,
___,
___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___,
___, ___, ___, ___, ___, ___, ___,
___, ___, ___, ___,
___
),
)
// *INDENT-ON*
const macro_t *macroAction(uint8_t macro_id, KeyEvent &event) {
if (keyToggledOn(event.state)) {
switch (macro_id) {
case 0:
Macros.tap(Key_mouseBtnR);
break;
case 1:
Macros.press(Key_mouseScrollUp);
Macros.release(Key_mouseScrollUp);
break;
default:
break;
}
}
return MACRO_NONE;
}
KALEIDOSCOPE_INIT_PLUGINS(Macros, MouseKeys);
void setup() {
Kaleidoscope.setup();
}
void loop() {
Kaleidoscope.loop();
}

@ -0,0 +1,6 @@
{
"cpu": {
"fqbn": "keyboardio:virtual:model01",
"port": ""
}
}

@ -0,0 +1,49 @@
VERSION 1
KEYSWITCH MOVE_UP 0 0
KEYSWITCH MOVE_DOWN 0 1
KEYSWITCH MOVE_LEFT 0 2
KEYSWITCH MOVE_RIGHT 0 3
KEYSWITCH SCROLL_UP 1 0
KEYSWITCH SCROLL_DOWN 1 1
KEYSWITCH SCROLL_LEFT 1 2
KEYSWITCH SCROLL_RIGHT 1 3
KEYSWITCH BUTTON_L 2 0
KEYSWITCH BUTTON_M 2 1
KEYSWITCH BUTTON_R 2 2
KEYSWITCH MACRO_0 3 0
KEYSWITCH MACRO_1 3 1
# ==============================================================================
NAME Mouse button key tap in Macros
RUN 3 ms
PRESS MACRO_0
RUN 1 cycle
EXPECT mouse-report button=R
EXPECT mouse-report empty
RUN 5 ms
RELEASE MACRO_0
RUN 1 cycle
EXPECT no mouse-report
RUN 5 ms
# ==============================================================================
NAME Mouse scroll key tap in Macros
RUN 4 ms
PRESS MACRO_1
RUN 1 cycle
EXPECT mouse-report v=1
RUN 5 ms
RELEASE MACRO_1
RUN 1 cycle
EXPECT no mouse-report
RUN 5 ms
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