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/* -*- mode: c++ -*-
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* Kaleidoscope-LEDEffect-BootAnimation -- Small greeting at boot time
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* Copyright (C) 2018 Keyboard.io, Inc
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*
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* This program is free software: you can redistribute it and/or modify it under
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* the terms of the GNU General Public License as published by the Free Software
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* Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Kaleidoscope/plugin/LEDEffect-BootAnimation.h"
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#include <Arduino.h> // for PROGMEM, pgm_read_byte
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#include <stdint.h> // for uint16_t, uint8_t
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#include "kaleidoscope/KeyAddr.h" // for KeyAddr, MatrixAddr
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#include "kaleidoscope/Runtime.h" // for Runtime, Runtime_
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#include "kaleidoscope/device/device.h" // for CRGB, cRGB
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#include "kaleidoscope/event_handler_result.h" // for EventHandlerResult
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#include "kaleidoscope/key_defs.h" // for Key, Key_O, Key_A, Key_B
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#include "kaleidoscope/layers.h" // for Layer, Layer_
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#include "kaleidoscope/plugin/LEDControl.h" // for LEDControl
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namespace kaleidoscope {
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namespace plugin {
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bool BootAnimationEffect::done_ = false;
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cRGB BootAnimationEffect::color = CRGB(150, 0, 0);
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uint16_t BootAnimationEffect::start_time_ = 0;
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uint16_t BootAnimationEffect::timeout = 1000;
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uint8_t BootAnimationEffect::current_index_ = 0;
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const uint8_t BootAnimationEffect::greeting_[11] PROGMEM = {
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Key_K.getKeyCode(),
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Key_E.getKeyCode(),
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Key_Y.getKeyCode(),
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Key_B.getKeyCode(),
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Key_O.getKeyCode(),
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Key_A.getKeyCode(),
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Key_R.getKeyCode(),
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Key_D.getKeyCode(),
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Key_Period.getKeyCode(),
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Key_I.getKeyCode(),
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Key_O.getKeyCode()
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};
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EventHandlerResult BootAnimationEffect::onSetup() {
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return EventHandlerResult::OK;
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}
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EventHandlerResult BootAnimationEffect::afterEachCycle() {
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if (!Runtime.has_leds)
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return EventHandlerResult::OK;
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//If already done or we're not in a ready state, bail
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if (done_) {
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return EventHandlerResult::OK;
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}
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KeyAddr key_addr_found;
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for (auto key_addr : KeyAddr::all()) {
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Key k = Layer.lookupOnActiveLayer(key_addr);
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Key g(pgm_read_byte(&greeting_[current_index_]), // key_code
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0); // flags
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if (k == g) {
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key_addr_found = key_addr;
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break;
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}
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}
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if (Runtime.hasTimeExpired(start_time_, timeout)) {
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current_index_++;
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if (current_index_ == sizeof(greeting_))
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done_ = true;
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start_time_ += timeout;
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if (key_addr_found.isValid())
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::LEDControl.refreshAt(KeyAddr(key_addr_found));
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return EventHandlerResult::OK;
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}
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if (key_addr_found.isValid()) {
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::LEDControl.setCrgbAt(KeyAddr(key_addr_found), color);
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}
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return EventHandlerResult::OK;
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}
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Standardize namespace block closing comments
This standardizes namespace closing brackets for namespace blocks. Each one is
on its own line, with a comment clearly marking which namespace it closes.
Consecutive lines closing namespace blocks have no whitespace between them, but
there is one blank line before and after a set of namespace block closing lines.
To generate the namespace comments, I used clang-format, with
`FixNamespaceComments: true`. But since clang-format can't exactly duplicate
our astyle formatting, it made lots of other changes, too. To isolate the
namespace comments from the other formatting changes, I first ran clang-format
with `FixNamespaceComments: false`, committed those changes, then ran it again
to generate the namespace comments. Then I stashed the namespace comments,
reset `HEAD` to remove the other changes, applied the stashed namespace
comments, and committed the results (after examining them and making a few minor
adjustments by hand).
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
3 years ago
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} // namespace plugin
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} // namespace kaleidoscope
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kaleidoscope::plugin::BootAnimationEffect BootAnimationEffect;
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