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#pragma once
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#include "Arduino.h"
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#include "KeyboardioHID.h"
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// Buttons
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#define MOUSE_BUTTON_LEFT 0x01
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#define MOUSE_BUTTON_MIDDLE 0x02
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#define MOUSE_BUTTON_RIGHT 0x04
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// Warping commands
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#define WARP_END 1
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#define WARP_UP 2
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#define WARP_DOWN 4
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#define WARP_LEFT 8
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#define WARP_RIGHT 16
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// apparently, the mac discards 15% of the value space for mouse movement.
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// need to test this on other platforms
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#define MAX_WARP_WIDTH 32767
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#define MAX_WARP_HEIGHT 32767
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#define WARP_ABS_TOP 0
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#define WARP_ABS_LEFT 0
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// Mouse acceleration
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// we want the whole s curve, not just the bit
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// that's usually above the x and y axes;
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#define ATAN_LIMIT 1.57079633
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#define ACCELERATION_FLOOR 0.25
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#define ACCELERATION_MULTIPLIER 5
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#define ACCELERATION_RUNWAY 5
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// Climb speed is how fast we get to max speed
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// 1 is "instant"
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// 0.05 is just right
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// 0.001 is insanely slow
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#define ACCELERATION_CLIMB_SPEED 0.05
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class MouseWrapper_ {
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public:
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MouseWrapper_(void);
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void move( int8_t x, int8_t y);
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void warp(uint8_t warp_cmd);
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void press_button(uint8_t button);
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void release_button(uint8_t button);
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private:
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double mouseActiveForCycles = 0;
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float carriedOverX = 0;
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float carriedOverY = 0;
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int next_width;
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int next_height;
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int section_top;
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int section_left;
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boolean is_warping = false;
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double acceleration (double cycles);
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void begin_warping();
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void end_warping();
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void warp_jump(long left, long top, long height, long width);
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};
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extern MouseWrapper_ MouseWrapper;
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