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Kaleidoscope/src/kaleidoscope_internal/eventhandler_signature_check.h

141 lines
7.3 KiB

/* Kaleidoscope - Firmware for computer input devices
* Copyright (C) 2013-2018 Keyboard.io, Inc.
*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, version 3.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "kaleidoscope/macro_helpers.h"
#include "kaleidoscope/plugin.h"
// *************************************************************************
// *************************************************************************
// NOTHING IN THIS HEADER WILL RESULT IN ANY CODE COMPILED INTO KALEIDOSCOPE
//
// YOU DO NOT NEED TO LOOK INSIDE THIS FILE IF YOU'RE TRYING TO UNDERSTAND
// HOW KALEIDOSCOPE WORKS.
// *************************************************************************
// *************************************************************************
// This header file implements compile-time method signature verification for
// plugins' event handlers as the _VALIDATE_EVENT_HANDLER_SIGNATURE macro.
// If the method signatures don't match the API definitions, compilation
// should fail with a helpful error message.
// *************************************************************************
// *************************************************************************
// We use non-virtual methods for event handlers. This reduces RAM (and to a
// smaller extent, PROGMEM) consumption, runtime call overhead, and allows the
// compiler to a better job removing dead code.
//
// The downside is that event handler methods in derived plugins are hidden,
// rather than overridden. Because only virtual methods can be overridden, we
// can't apply C++'s `override` keyword to hook methods.
//
// To make it easier to debug issues with plugins' event handler method
// signatures, the _VALIDATE_EVENT_HANDLER_SIGNATURE macro compares a plugin's
// event handler signatures with those of the kaleidoscope::Plugin baseclass. If
// any differences are detected, it outputs a compile-time error message.
//
// Ideally, we'd be able to use this (much simpler) code.
//
// decltype(&::kaleidoscope::Plugin::fooEventHandler)
// == decltype(&childPlugin::fooEventHandler)
//
// Unfortunately, this is not possible with C++-11, as it does not allow
// comparing function-types for equality. As a workaround, we can use the trait
// class EventHandlerSignaturesMatch to perform the comparison.
//
// It defines the bool constant 'value' as true if both signatures match.
// It checks the return value, argument types and const specification.
// (As of this writing, we don't have any const hook method.)
template<typename T1, typename T2>
struct EventHandlerSignaturesMatch {
static constexpr bool value = false;
};
// R: The return value,
// T1: Type of the first class (plugin),
// T2: Type of the second class (plugin),
// EventHandlerArgs: Variadic types of plugin event handler arguments.
template<typename R, typename T1, typename T2, typename... EventHandlerArgs>
struct EventHandlerSignaturesMatch<R(T1::*)(EventHandlerArgs...), R(T2::*)(EventHandlerArgs...)> {
static constexpr bool value = true;
};
// Equivalent to allow for const-eventhandlers, e.g. bool getFooEventHandler() const
template<typename R, typename T1, typename T2, typename... EventHandlerArgs> struct
EventHandlerSignaturesMatch<R(T1::*)(EventHandlerArgs...) const, R(T2::*)(EventHandlerArgs...) const> {
static constexpr bool value = true;
};
// This template is instantiated when something goes wrong.
// Because it does not define a constant 'value', it triggers a compiler error.
template<typename Plugin__, bool result> struct
___________Culprit_Plugin___________ { };
// This specialization is instantiated when everything is ok.
template<typename Plugin__> struct
___________Culprit_Plugin___________ <Plugin__, true> {
static constexpr bool value = true;
};
// If the pointer types are the same, the signatures match, causing
// the first or second specialization to be instantiated. This makes
// the causes the compile time constant `value` to be defined as `true`.
// Otherwise, the unspecialized version of the template class is instantiated
// and `value` is defined as `false`
#define _VALIDATE_EVENT_HANDLER_SIGNATURE(EVENTHANDLER, PLUGIN) \
{ __NL__ \
/* Check if the signatures match. If not, the plugin has implemented */ __NL__ \
/* a method with a hook's name, but a different signature. */ __NL__ \
typedef EventHandlerSignaturesMatch< __NL__ \
decltype(&::kaleidoscope::Plugin::EVENTHANDLER), __NL__ \
decltype(&PLUGIN::EVENTHANDLER) __NL__ \
> Check; __NL__ \
__NL__ \
static_assert(Check::value, __NL__ \
VERBOSE_STATIC_ASSERT_HEADER __NL__ \
"\nOne of your plugins implemented the \"" #EVENTHANDLER "\"" __NL__ \
"\nevent handler, but its signature didn't match the base class." __NL__ \
"\n" __NL__ \
"\nThe plugin with this issue will be marked in the compiler" __NL__ \
"\noutput with the string:" __NL__ \
"\n" __NL__ \
"\n ___________Culprit_Plugin___________." __NL__ \
"\n" __NL__ \
"\nYou should compare the event handlers implemented in this plugin" __NL__ \
"\nto those in \"kaleidoscope::Plugin\"." __NL__ \
"\n" __NL__ \
"\nAll of the event handler's argument types, return values and" __NL__ \
"\nconst qualifiers need to match." __NL__ \
"\n" __NL__ \
VERBOSE_STATIC_ASSERT_FOOTER __NL__ \
); __NL__ \
__NL__ \
/* The following construct is necessary enable reporting of the */ __NL__ \
/* type of a plugin that implements an event handler with an */ __NL__ \
/* incorrect signature, because it's not possible to include any */ __NL__ \
/* non-literal string constant in a static_assert error message. */ __NL__ \
__attribute__((unused)) constexpr bool dummy __NL__ \
= ___________Culprit_Plugin___________ __NL__ \
<PLUGIN, Check::value>::value; __NL__ \
}