Kaleidoscope/source/implementation/Model01.cpp

113 lines
3.0 KiB

#include "Model01.h"
9 years ago
KeyboardioScanner Model01::leftHand(0);
KeyboardioScanner Model01::rightHand(3);
Model01::Model01(void) {
}
void Model01::enable_scanner_power(void) {
pinMode(13, OUTPUT);
digitalWrite(13, HIGH);
}
// This lets the keyboard pull up to 1.6 amps from
// the host. That violates the USB spec. But it sure
// is pretty looking
void Model01::enable_high_power_leds(void) {
pinMode(7, OUTPUT);
digitalWrite(7, LOW);
}
void Model01::setup(void) {
enable_scanner_power();
// Consider not doing this until 30s after keyboard
// boot up, to make it easier to rescue things
// in case of power draw issues.
enable_high_power_leds();
leftHandState.all = 0;
rightHandState.all = 0;
Wire.begin();
TWBR=12; // This is 400mhz, which is the fastest we can drive the ATTiny
}
void Model01::led_set_crgb_at(uint8_t i, cRGB crgb) {
if(i<32) {
leftHand.ledData.leds[i] = crgb;
} else if (i<64) {
rightHand.ledData.leds[i-32] = crgb;
} else {
// TODO how do we want to handle debugging assertions about crazy user
// code that would overwrite other memory?
}
}
cRGB Model01::led_get_crgb_at(uint8_t i) {
if(i<32) {
return leftHand.ledData.leds[i];
} else if (i<64) {
return rightHand.ledData.leds[i-32] ;
}
}
void Model01::led_sync() {
rightHand.sendLEDData();
rightHand.sendLEDData();
rightHand.sendLEDData();
rightHand.sendLEDData();
leftHand.sendLEDData();
leftHand.sendLEDData();
leftHand.sendLEDData();
leftHand.sendLEDData();
}
void debug_key_event(keydata_t state, keydata_t previousState, uint8_t keynum, uint8_t row, uint8_t col) {
if (bitRead(state.all, keynum) != bitRead(previousState.all, keynum )) {
Serial.print("Looking at row ");
Serial.print(row);
Serial.print(", col ");
Serial.print(col);
Serial.print(" key # ");
Serial.print(keynum);
Serial.print(" ");
Serial.print(bitRead(previousState.all, keynum));
Serial.print(" -> ");
Serial.print(bitRead(state.all, keynum ));
Serial.println();
}
}
void Model01::scan_matrix() {
previousLeftHandState = leftHandState;
previousRightHandState = rightHandState;
if (leftHand.readKeys()) {
leftHandState = leftHand.getKeyData();
}
if (rightHand.readKeys()) {
rightHandState = rightHand.getKeyData();
}
for (byte row = 0; row < 4; row++) {
for (byte col = 0; col < 8; col++) {
uint8_t keynum = (col*4+row);
handle_key_event(row, col,
bitRead(leftHandState.all, keynum),
bitRead(previousLeftHandState.all, keynum)
);
handle_key_event(row, (8+ col),
bitRead(rightHandState.all, keynum),
bitRead(previousRightHandState.all, keynum)
);
}
}
//scan the Keyboard matrix looking for connections
}