|
|
|
Kaleidoscope upgrade notes
|
|
|
|
==========================
|
|
|
|
|
|
|
|
Noteworthy features
|
|
|
|
-------------------
|
|
|
|
|
|
|
|
### New plugin API
|
|
|
|
|
|
|
|
A new plugin API was introduced in May 2018, which replaces the old system
|
|
|
|
(which still continues to work, but see below). The new system is hopefully
|
|
|
|
easier to use and develop for:
|
|
|
|
|
|
|
|
- It does not require one to register / use hooks anymore. Implementing the
|
|
|
|
interface provided by `kaleidoscope::Plugin` is all that is required.
|
|
|
|
- The new system has more hook points, and the method names are much more clear
|
|
|
|
now.
|
|
|
|
|
|
|
|
### Kaleidoscope.millisAtCycleStart()
|
|
|
|
|
|
|
|
Many plugins use timers, and most of them will call `millis()`, which isn't
|
|
|
|
wrong, but isn't the most efficient either. While `millis()` isn't terribly
|
|
|
|
expensive, it's not cheap either. For most cases, we do not need an exact timer,
|
|
|
|
and one updated once per cycle is enough - which is what `.millisAtCycleStart()`
|
|
|
|
is. Having a timer that is consistent throughout the whole cycle may also be
|
|
|
|
beneficial.
|
|
|
|
|
|
|
|
While `millis()` should continue to work forever, plugins and user code should,
|
|
|
|
as a general rule, use `Kaleidoscope.millisAtCycleStart()` rather than
|
|
|
|
`millis()`.
|
|
|
|
|
|
|
|
### Kaleidoscope.detachFromHost() and Kaleidoscope.attachToHost()
|
|
|
|
|
|
|
|
These two require changes to the Hardware plugins, as they wrap functionality
|
|
|
|
provided by it. The intent of these methods is to allow one to apply some
|
|
|
|
configuration changes between detach and attach - because we only sever the link
|
|
|
|
between device and host, power remains connected, and the device does not
|
|
|
|
reboot. A quick way to re-initialize the endpoints.
|
|
|
|
|
|
|
|
See the [Kaleidoscope-USB-Quriks][plugin:USB-Quriks] plugin for a use-case.
|
|
|
|
|
|
|
|
[plugin:USB-Quirks]: https://github.com/keyboardio/Kaleidoscope-USB-Quirks
|
|
|
|
|
|
|
|
### The `RxCy` macros and peeking into the keyswitch state
|
|
|
|
|
|
|
|
The `RxCy` macros changed from being indexes into a per-hand bitmap to being an
|
|
|
|
index across the whole keyboard. This means they can no longer be `or`-ed
|
|
|
|
together to check against the keyswitch state of a given hand. Instead, the
|
|
|
|
`kaleidoscope::hid::getKeyswitchStateAtPosition()` method can be used to check
|
|
|
|
the state of a keyswitch at a given row and column; or at a given index.
|
|
|
|
|
|
|
|
### KALEIDOSCOPE_API_VERSION bump
|
|
|
|
|
|
|
|
`KALEIDOSCOPE_API_VERSION` has been bumped to **2** due to the plugin API
|
|
|
|
changes. It does not mean that version two of the API is final, though. The bump
|
|
|
|
is there so plugins can check it, and make compile-time decisions based on it.
|
|
|
|
Such as whether to compile for the version one, or for the version two API.
|
|
|
|
|
|
|
|
The API version will remain the same, even if we introduce breaking changes -
|
|
|
|
until a stable release is made from the v2 branch. From that point onwards, the
|
|
|
|
API version will change with further breaking changes.
|
|
|
|
|
Major redesign of the plugin and hooking interface
With this redesign, we introduce a new way to create plugins, which is easier to
extend with new hook points, provides a better interface, uses less memory, less
program space, and is a tiny bit faster too.
It all begins with `kaleidoscope::Plugin` being the base class, which provides
the hook methods plugins can implement. Plugins should be declared with
`KALEIDOSCOPE_INIT_PLUGINS` instead of `Kaleidoscope.use()`. Behind this macro
is a bit of magic (see the in-code documentation) that allows us to unroll the
hook method calls, avoid vtables, and so on. It creates an override for
`kaleidoscope::Hooks::*` methods, each of which will call the respective methods
of each initialized plugin.
With the new API come new names: all of the methods plugins can implement
received new, more descriptive names that all follow a similar pattern.
The old (dubbed V1) API still remains in place, although deprecated. One can
turn it off by setting the `KALEIDOSCOPE_ENABLE_V1_PLUGIN_API` define to zero,
while compiling the firmware.
This work is based on #276, written by @noseglasses. @obra and @algernon did
some cleaning up and applied a little naming treatment.
Signed-off-by: noseglasses <shinynoseglasses@gmail.com>
Signed-off-by: Jesse Vincent <jesse@keyboard.io>
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
7 years ago
|
|
|
Deprecated APIs and their replacements
|
|
|
|
--------------------------------------
|
Major redesign of the plugin and hooking interface
With this redesign, we introduce a new way to create plugins, which is easier to
extend with new hook points, provides a better interface, uses less memory, less
program space, and is a tiny bit faster too.
It all begins with `kaleidoscope::Plugin` being the base class, which provides
the hook methods plugins can implement. Plugins should be declared with
`KALEIDOSCOPE_INIT_PLUGINS` instead of `Kaleidoscope.use()`. Behind this macro
is a bit of magic (see the in-code documentation) that allows us to unroll the
hook method calls, avoid vtables, and so on. It creates an override for
`kaleidoscope::Hooks::*` methods, each of which will call the respective methods
of each initialized plugin.
With the new API come new names: all of the methods plugins can implement
received new, more descriptive names that all follow a similar pattern.
The old (dubbed V1) API still remains in place, although deprecated. One can
turn it off by setting the `KALEIDOSCOPE_ENABLE_V1_PLUGIN_API` define to zero,
while compiling the firmware.
This work is based on #276, written by @noseglasses. @obra and @algernon did
some cleaning up and applied a little naming treatment.
Signed-off-by: noseglasses <shinynoseglasses@gmail.com>
Signed-off-by: Jesse Vincent <jesse@keyboard.io>
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
7 years ago
|
|
|
|
|
|
|
As the firmware evolves, there are - and will be - APIs that we deprecate, and
|
|
|
|
eventually remove. This document is a short guide that lists the deprecations -
|
|
|
|
along with when it happened, and when the functionality will be removed -,
|
|
|
|
suggested upgrade paths, and any other information that may be useful.
|
|
|
|
|
|
|
|
If any of this does not make sense to you, or you have trouble updating your
|
|
|
|
.ino sketch, do not hesitate to write us at help@keyboard.io, we can help you
|
|
|
|
fix it.
|
|
|
|
|
|
|
|
### Sheduled for removal by 2018-05-26
|
Major redesign of the plugin and hooking interface
With this redesign, we introduce a new way to create plugins, which is easier to
extend with new hook points, provides a better interface, uses less memory, less
program space, and is a tiny bit faster too.
It all begins with `kaleidoscope::Plugin` being the base class, which provides
the hook methods plugins can implement. Plugins should be declared with
`KALEIDOSCOPE_INIT_PLUGINS` instead of `Kaleidoscope.use()`. Behind this macro
is a bit of magic (see the in-code documentation) that allows us to unroll the
hook method calls, avoid vtables, and so on. It creates an override for
`kaleidoscope::Hooks::*` methods, each of which will call the respective methods
of each initialized plugin.
With the new API come new names: all of the methods plugins can implement
received new, more descriptive names that all follow a similar pattern.
The old (dubbed V1) API still remains in place, although deprecated. One can
turn it off by setting the `KALEIDOSCOPE_ENABLE_V1_PLUGIN_API` define to zero,
while compiling the firmware.
This work is based on #276, written by @noseglasses. @obra and @algernon did
some cleaning up and applied a little naming treatment.
Signed-off-by: noseglasses <shinynoseglasses@gmail.com>
Signed-off-by: Jesse Vincent <jesse@keyboard.io>
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
7 years ago
|
|
|
|
|
|
|
These APIs and functions have been deprecated for a long time, and as far as we
|
|
|
|
can tell, aren't used by any third party or user code anymore.
|
|
|
|
|
|
|
|
#### Kaleidoscope.setup(KEYMAP_SIZE)
|
Major redesign of the plugin and hooking interface
With this redesign, we introduce a new way to create plugins, which is easier to
extend with new hook points, provides a better interface, uses less memory, less
program space, and is a tiny bit faster too.
It all begins with `kaleidoscope::Plugin` being the base class, which provides
the hook methods plugins can implement. Plugins should be declared with
`KALEIDOSCOPE_INIT_PLUGINS` instead of `Kaleidoscope.use()`. Behind this macro
is a bit of magic (see the in-code documentation) that allows us to unroll the
hook method calls, avoid vtables, and so on. It creates an override for
`kaleidoscope::Hooks::*` methods, each of which will call the respective methods
of each initialized plugin.
With the new API come new names: all of the methods plugins can implement
received new, more descriptive names that all follow a similar pattern.
The old (dubbed V1) API still remains in place, although deprecated. One can
turn it off by setting the `KALEIDOSCOPE_ENABLE_V1_PLUGIN_API` define to zero,
while compiling the firmware.
This work is based on #276, written by @noseglasses. @obra and @algernon did
some cleaning up and applied a little naming treatment.
Signed-off-by: noseglasses <shinynoseglasses@gmail.com>
Signed-off-by: Jesse Vincent <jesse@keyboard.io>
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
7 years ago
|
|
|
|
|
|
|
The `Kaleidoscope.setup()` method is still around, and is **not** deprecated,
|
|
|
|
but the variant of it that takes a keymap size is, and has been since October
|
|
|
|
2017.
|
|
|
|
|
|
|
|
Instead, one should use the argument-less `Kaleidoscope.setup()`, and the new
|
|
|
|
`KEYMAP()` macros to define a keymap.
|
|
|
|
|
|
|
|
#### event_handler_hook_use, loop_hook_use, and USE_PLUGINS
|
Major redesign of the plugin and hooking interface
With this redesign, we introduce a new way to create plugins, which is easier to
extend with new hook points, provides a better interface, uses less memory, less
program space, and is a tiny bit faster too.
It all begins with `kaleidoscope::Plugin` being the base class, which provides
the hook methods plugins can implement. Plugins should be declared with
`KALEIDOSCOPE_INIT_PLUGINS` instead of `Kaleidoscope.use()`. Behind this macro
is a bit of magic (see the in-code documentation) that allows us to unroll the
hook method calls, avoid vtables, and so on. It creates an override for
`kaleidoscope::Hooks::*` methods, each of which will call the respective methods
of each initialized plugin.
With the new API come new names: all of the methods plugins can implement
received new, more descriptive names that all follow a similar pattern.
The old (dubbed V1) API still remains in place, although deprecated. One can
turn it off by setting the `KALEIDOSCOPE_ENABLE_V1_PLUGIN_API` define to zero,
while compiling the firmware.
This work is based on #276, written by @noseglasses. @obra and @algernon did
some cleaning up and applied a little naming treatment.
Signed-off-by: noseglasses <shinynoseglasses@gmail.com>
Signed-off-by: Jesse Vincent <jesse@keyboard.io>
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
7 years ago
|
|
|
|
|
|
|
Deprecated in October 2017, these are old aliases that should no longer be in
|
|
|
|
use. They were replaced by `Kaleidoscope.useEventHandlerHook`,
|
|
|
|
`Kaleidoscope.useLoopHook`, and `Kaleidoscope.use`, respectively.
|
|
|
|
|
|
|
|
The replacements themselves are also deprecated - see below -, but their removal
|
|
|
|
will come at a later date.
|
|
|
|
|
|
|
|
#### MOMENTARY_OFFSET
|
Major redesign of the plugin and hooking interface
With this redesign, we introduce a new way to create plugins, which is easier to
extend with new hook points, provides a better interface, uses less memory, less
program space, and is a tiny bit faster too.
It all begins with `kaleidoscope::Plugin` being the base class, which provides
the hook methods plugins can implement. Plugins should be declared with
`KALEIDOSCOPE_INIT_PLUGINS` instead of `Kaleidoscope.use()`. Behind this macro
is a bit of magic (see the in-code documentation) that allows us to unroll the
hook method calls, avoid vtables, and so on. It creates an override for
`kaleidoscope::Hooks::*` methods, each of which will call the respective methods
of each initialized plugin.
With the new API come new names: all of the methods plugins can implement
received new, more descriptive names that all follow a similar pattern.
The old (dubbed V1) API still remains in place, although deprecated. One can
turn it off by setting the `KALEIDOSCOPE_ENABLE_V1_PLUGIN_API` define to zero,
while compiling the firmware.
This work is based on #276, written by @noseglasses. @obra and @algernon did
some cleaning up and applied a little naming treatment.
Signed-off-by: noseglasses <shinynoseglasses@gmail.com>
Signed-off-by: Jesse Vincent <jesse@keyboard.io>
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
7 years ago
|
|
|
|
|
|
|
Deprecated in October 2017, replaced by `LAYER_SHIFT_OFFSET`.
|
|
|
|
|
|
|
|
This symbol was meant to be used by plugins, not user code, and as far as we
|
|
|
|
know, no third party plugin ever used it.
|
|
|
|
|
|
|
|
#### key_was_pressed, key_is_pressed, key_toggled_on, key_toggled_off
|
Major redesign of the plugin and hooking interface
With this redesign, we introduce a new way to create plugins, which is easier to
extend with new hook points, provides a better interface, uses less memory, less
program space, and is a tiny bit faster too.
It all begins with `kaleidoscope::Plugin` being the base class, which provides
the hook methods plugins can implement. Plugins should be declared with
`KALEIDOSCOPE_INIT_PLUGINS` instead of `Kaleidoscope.use()`. Behind this macro
is a bit of magic (see the in-code documentation) that allows us to unroll the
hook method calls, avoid vtables, and so on. It creates an override for
`kaleidoscope::Hooks::*` methods, each of which will call the respective methods
of each initialized plugin.
With the new API come new names: all of the methods plugins can implement
received new, more descriptive names that all follow a similar pattern.
The old (dubbed V1) API still remains in place, although deprecated. One can
turn it off by setting the `KALEIDOSCOPE_ENABLE_V1_PLUGIN_API` define to zero,
while compiling the firmware.
This work is based on #276, written by @noseglasses. @obra and @algernon did
some cleaning up and applied a little naming treatment.
Signed-off-by: noseglasses <shinynoseglasses@gmail.com>
Signed-off-by: Jesse Vincent <jesse@keyboard.io>
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
7 years ago
|
|
|
|
|
|
|
Deprecated in July 2017, replaced by `keyWasPressed`, `keyIsPressed`,
|
|
|
|
`keyToggledOn`, and `keyToggledOff`, respectively.
|
|
|
|
|
|
|
|
### Sheduled for removal by 2018-07-12
|
Major redesign of the plugin and hooking interface
With this redesign, we introduce a new way to create plugins, which is easier to
extend with new hook points, provides a better interface, uses less memory, less
program space, and is a tiny bit faster too.
It all begins with `kaleidoscope::Plugin` being the base class, which provides
the hook methods plugins can implement. Plugins should be declared with
`KALEIDOSCOPE_INIT_PLUGINS` instead of `Kaleidoscope.use()`. Behind this macro
is a bit of magic (see the in-code documentation) that allows us to unroll the
hook method calls, avoid vtables, and so on. It creates an override for
`kaleidoscope::Hooks::*` methods, each of which will call the respective methods
of each initialized plugin.
With the new API come new names: all of the methods plugins can implement
received new, more descriptive names that all follow a similar pattern.
The old (dubbed V1) API still remains in place, although deprecated. One can
turn it off by setting the `KALEIDOSCOPE_ENABLE_V1_PLUGIN_API` define to zero,
while compiling the firmware.
This work is based on #276, written by @noseglasses. @obra and @algernon did
some cleaning up and applied a little naming treatment.
Signed-off-by: noseglasses <shinynoseglasses@gmail.com>
Signed-off-by: Jesse Vincent <jesse@keyboard.io>
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
7 years ago
|
|
|
|
|
|
|
We aim at making a new release by mid-July, and APIs we deprecate now, will be
|
|
|
|
removed shortly before the major release. We may deprecate further APIs during
|
|
|
|
the next month (until mid-June), and those deprecations will share the same
|
|
|
|
removal date. We will try our best to minimize deprecations, and do them as soon
|
|
|
|
as possible, to give everyone at least a month to prepare and update.
|
|
|
|
|
|
|
|
#### Kaleidoscope.use()
|
Major redesign of the plugin and hooking interface
With this redesign, we introduce a new way to create plugins, which is easier to
extend with new hook points, provides a better interface, uses less memory, less
program space, and is a tiny bit faster too.
It all begins with `kaleidoscope::Plugin` being the base class, which provides
the hook methods plugins can implement. Plugins should be declared with
`KALEIDOSCOPE_INIT_PLUGINS` instead of `Kaleidoscope.use()`. Behind this macro
is a bit of magic (see the in-code documentation) that allows us to unroll the
hook method calls, avoid vtables, and so on. It creates an override for
`kaleidoscope::Hooks::*` methods, each of which will call the respective methods
of each initialized plugin.
With the new API come new names: all of the methods plugins can implement
received new, more descriptive names that all follow a similar pattern.
The old (dubbed V1) API still remains in place, although deprecated. One can
turn it off by setting the `KALEIDOSCOPE_ENABLE_V1_PLUGIN_API` define to zero,
while compiling the firmware.
This work is based on #276, written by @noseglasses. @obra and @algernon did
some cleaning up and applied a little naming treatment.
Signed-off-by: noseglasses <shinynoseglasses@gmail.com>
Signed-off-by: Jesse Vincent <jesse@keyboard.io>
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
7 years ago
|
|
|
|
|
|
|
Deprecated in May 2018, this method is part of the old plugin API, replaced by
|
|
|
|
`KALEIDOSCOPE_INIT_PLUGINS`. To upgrade, you need to modify your .ino sketch
|
|
|
|
file, and replace the text `Kaleidoscope.use` with `KALEIDOSCOPE_INIT_PLUGINS`,
|
|
|
|
then remove the `&` from all of the plugins inside it, and finally, move it
|
|
|
|
outside of `setup()`.
|
|
|
|
|
|
|
|
If your current sketch looks like this:
|
|
|
|
|
|
|
|
```c++
|
|
|
|
void setup() {
|
|
|
|
Kaleidoscope.use(&Plugin1, &Plugin2);
|
|
|
|
Kaleidoscope.setup();
|
|
|
|
}
|
|
|
|
```
|
|
|
|
|
|
|
|
You should change it so that it looks like this instead:
|
|
|
|
|
|
|
|
```c++
|
|
|
|
KALEIDOSCOPE_INIT_PLUGINS(Plugin1, Plugin2);
|
|
|
|
|
|
|
|
void setup() {
|
|
|
|
Kaleidoscope.setup();
|
|
|
|
}
|
|
|
|
```
|
|
|
|
|
|
|
|
#### The old-style (v1) plugin API
|
Major redesign of the plugin and hooking interface
With this redesign, we introduce a new way to create plugins, which is easier to
extend with new hook points, provides a better interface, uses less memory, less
program space, and is a tiny bit faster too.
It all begins with `kaleidoscope::Plugin` being the base class, which provides
the hook methods plugins can implement. Plugins should be declared with
`KALEIDOSCOPE_INIT_PLUGINS` instead of `Kaleidoscope.use()`. Behind this macro
is a bit of magic (see the in-code documentation) that allows us to unroll the
hook method calls, avoid vtables, and so on. It creates an override for
`kaleidoscope::Hooks::*` methods, each of which will call the respective methods
of each initialized plugin.
With the new API come new names: all of the methods plugins can implement
received new, more descriptive names that all follow a similar pattern.
The old (dubbed V1) API still remains in place, although deprecated. One can
turn it off by setting the `KALEIDOSCOPE_ENABLE_V1_PLUGIN_API` define to zero,
while compiling the firmware.
This work is based on #276, written by @noseglasses. @obra and @algernon did
some cleaning up and applied a little naming treatment.
Signed-off-by: noseglasses <shinynoseglasses@gmail.com>
Signed-off-by: Jesse Vincent <jesse@keyboard.io>
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
7 years ago
|
|
|
|
|
|
|
This includes using `KaleidoscopePlugin`, `Kaleidoscope.useEventHandlerHook`,
|
|
|
|
`Kaleidoscope.replaceEventHandlerHook`, `Kaleidoscope.appendEventHandlerHook`,
|
|
|
|
`Kaleidoscope.useLoopHook`, `Kaleidoscope.replaceLoopHook`,
|
|
|
|
`Kaleidoscope.appendLoopHook`. They were deprecated in May 2017.
|
|
|
|
|
|
|
|
Their replacement is the new plugin API:
|
|
|
|
|
|
|
|
```c++
|
|
|
|
namespace kaleidoscope {
|
|
|
|
|
|
|
|
enum class EventHandlerResult {
|
|
|
|
OK,
|
|
|
|
EVENT_CONSUMED,
|
|
|
|
ERROR,
|
|
|
|
};
|
|
|
|
|
|
|
|
class Plugin {
|
|
|
|
public:
|
|
|
|
EventHandlerResult onSetup();
|
|
|
|
EventHandlerResult beforeEachCycle();
|
|
|
|
EventHandlerResult onKeyswitchEvent(Key &mapped_key, byte row, byte col, uint8_t key_state);
|
|
|
|
EventHandlerResult beforeReportingState();
|
|
|
|
EventHandlerResult afterEachCycle();
|
|
|
|
};
|
|
|
|
|
|
|
|
}
|
|
|
|
```
|
|
|
|
|
|
|
|
Plugins are supposed to implement this new API, and then be initialised via
|
|
|
|
`KALEIDOSCOPE_INIT_PLUGINS`.
|