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42 lines
1.0 KiB
42 lines
1.0 KiB
5 years ago
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# Escape-OneShot
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6 years ago
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Turn the `Esc` key into a special key, that can cancel any active `OneShot`
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effect - or act as the normal `Esc` key if none are active, or if any of them
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are still held. For those times when one accidentally presses a one-shot key, or
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change their minds.
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## Using the plugin
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To use the plugin, one needs to include the header, and activate it. No further
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configuration is necessary.
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```c++
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#include <Kaleidoscope.h>
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#include <Kaleidoscope-OneShot.h>
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#include <Kaleidoscope-Escape-OneShot.h>
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KALEIDOSCOPE_INIT_PLUGINS(OneShot,
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EscapeOneShot);
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void setup () {
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Kaleidoscope.setup ();
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}
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```
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The plugin only makes sense when using one-shot keys.
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## Plugin methods
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The plugin provides the `EscapeOneShot` object, which has no public methods.
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## Dependencies
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6 years ago
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* [Kaleidoscope-OneShot](OneShot.md)
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6 years ago
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## Further reading
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Starting from the [example][plugin:example] is the recommended way of getting
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started with the plugin.
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4 years ago
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[plugin:example]: /examples/Keystrokes/Escape-OneShot/Escape-OneShot.ino
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