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/* -*- mode: c++ -*-
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* Copyright (C) 2020 Keyboard.io, Inc.
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*
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* This program is free software: you can redistribute it and/or modify it under
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* the terms of the GNU General Public License as published by the Free Software
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* Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Kaleidoscope.h"
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#include "Kaleidoscope-Macros.h"
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// *INDENT-OFF*
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KEYMAPS(
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[0] = KEYMAP_STACKED
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(
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Key_0 ,XXX ,XXX ,XXX ,XXX ,XXX ,XXX
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,XXX ,XXX ,XXX ,XXX ,XXX ,XXX ,XXX
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,XXX ,XXX ,XXX ,XXX ,XXX ,XXX
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,XXX ,XXX ,XXX ,XXX ,XXX ,XXX ,XXX
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,XXX ,XXX ,XXX ,M(0)
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,ShiftToLayer(1)
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,XXX ,XXX ,XXX ,XXX ,XXX ,XXX ,Key_0
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,XXX ,XXX ,XXX ,XXX ,XXX ,XXX ,XXX
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,XXX ,XXX ,XXX ,XXX ,XXX ,XXX
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,XXX ,XXX ,XXX ,XXX ,XXX ,XXX ,XXX
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,XXX ,XXX ,XXX ,XXX
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,ShiftToLayer(2)
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),
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[1] = KEYMAP_STACKED
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(
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Key_1 ,XXX ,XXX ,XXX ,XXX ,XXX ,XXX
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,XXX ,XXX ,XXX ,XXX ,XXX ,XXX ,XXX
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,XXX ,XXX ,XXX ,XXX ,XXX ,XXX
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,XXX ,XXX ,XXX ,XXX ,XXX ,XXX ,XXX
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,XXX ,XXX ,XXX ,XXX
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,___
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,XXX ,XXX ,XXX ,XXX ,XXX ,XXX ,Key_1
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,XXX ,XXX ,XXX ,XXX ,XXX ,XXX ,XXX
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,XXX ,XXX ,XXX ,XXX ,XXX ,XXX
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,XXX ,XXX ,XXX ,XXX ,XXX ,XXX ,XXX
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,XXX ,XXX ,XXX ,XXX
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,___
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),
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[2] = KEYMAP_STACKED
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(
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Key_2 ,XXX ,XXX ,XXX ,XXX ,XXX ,XXX
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,XXX ,XXX ,XXX ,XXX ,XXX ,XXX ,XXX
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,XXX ,XXX ,XXX ,XXX ,XXX ,XXX
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,XXX ,XXX ,XXX ,XXX ,XXX ,XXX ,XXX
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,XXX ,XXX ,XXX ,XXX
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,___
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,XXX ,XXX ,XXX ,XXX ,XXX ,XXX ,Key_2
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,XXX ,XXX ,XXX ,XXX ,XXX ,XXX ,XXX
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,XXX ,XXX ,XXX ,XXX ,XXX ,XXX
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,XXX ,XXX ,XXX ,XXX ,XXX ,XXX ,XXX
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,XXX ,XXX ,XXX ,XXX
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,___
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)
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) // KEYMAPS(
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// *INDENT-ON*
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KALEIDOSCOPE_INIT_PLUGINS(Macros);
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const macro_t *macroAction(uint8_t macroIndex, uint8_t keyState) {
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switch (macroIndex) {
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case 0:
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if (keyToggledOn(keyState))
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Layer.deactivate(0);
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else
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Layer.activate(0);
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break;
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}
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return MACRO_NONE;
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}
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void setup() {
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Kaleidoscope.setup();
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}
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void loop() {
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Kaleidoscope.loop();
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}
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