|
|
|
#pragma once
|
|
|
|
|
|
|
|
#include "Arduino.h"
|
|
|
|
#include "KeyboardioHID.h"
|
|
|
|
|
|
|
|
// Warping commands
|
|
|
|
|
|
|
|
#define WARP_END 1
|
|
|
|
#define WARP_UP 2
|
|
|
|
#define WARP_DOWN 4
|
|
|
|
#define WARP_LEFT 8
|
|
|
|
#define WARP_RIGHT 16
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// apparently, the mac discards 15% of the value space for mouse movement.
|
|
|
|
// need to test this on other platforms
|
|
|
|
|
|
|
|
#define MAX_WARP_WIDTH 32767
|
|
|
|
#define MAX_WARP_HEIGHT 32767
|
|
|
|
|
|
|
|
#define WARP_ABS_TOP 0
|
|
|
|
#define WARP_ABS_LEFT 0
|
|
|
|
|
|
|
|
// Mouse acceleration
|
|
|
|
|
|
|
|
// we want the whole s curve, not just the bit
|
|
|
|
// that's usually above the x and y axes;
|
|
|
|
#define ATAN_LIMIT 1.57079633
|
|
|
|
#define ACCELERATION_FLOOR 0.25
|
|
|
|
#define ACCELERATION_MULTIPLIER 5
|
|
|
|
#define ACCELERATION_RUNWAY 5
|
|
|
|
// Climb speed is how fast we get to max speed
|
|
|
|
// 1 is "instant"
|
|
|
|
// 0.05 is just right
|
|
|
|
// 0.001 is insanely slow
|
|
|
|
|
|
|
|
#define ACCELERATION_CLIMB_SPEED 0.05
|
|
|
|
|
|
|
|
|
|
|
|
class MouseWrapper_ {
|
|
|
|
public:
|
|
|
|
MouseWrapper_(void);
|
|
|
|
void move( int8_t x, int8_t y);
|
|
|
|
void warp(uint8_t warp_cmd);
|
|
|
|
void press_button(uint8_t button);
|
|
|
|
void release_button(uint8_t button);
|
|
|
|
|
|
|
|
private:
|
|
|
|
double mouseActiveForCycles = 0;
|
|
|
|
float carriedOverX = 0;
|
|
|
|
float carriedOverY = 0;
|
|
|
|
|
|
|
|
|
|
|
|
uint16_t next_width = 0;
|
|
|
|
uint16_t next_height = 0;
|
|
|
|
uint16_t section_top = 0;
|
|
|
|
uint16_t section_left = 0;
|
|
|
|
boolean is_warping = false;
|
|
|
|
|
|
|
|
double acceleration (double cycles);
|
|
|
|
void begin_warping();
|
|
|
|
void end_warping();
|
|
|
|
void warp_jump(long left, long top, long height, long width);
|
|
|
|
|
|
|
|
};
|
|
|
|
extern MouseWrapper_ MouseWrapper;
|