|
|
|
/* -*- mode: c++ -*-
|
|
|
|
* KBD4x -- A very basic Kaleidoscope example for the KBDFans KBD4x keyboard
|
|
|
|
* Copyright (C) 2019 Keyboard.io, Inc
|
|
|
|
*
|
|
|
|
* This program is free software; you can redistribute it and/or modify
|
|
|
|
* it under the terms of the GNU General Public License as published by
|
|
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
|
|
* (at your option) any later version.
|
|
|
|
*
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTabILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License along
|
|
|
|
* with this program; if not, write to the Free Software Foundation, Inc.,
|
|
|
|
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "Kaleidoscope.h"
|
|
|
|
#include "Kaleidoscope-Macros.h"
|
|
|
|
|
|
|
|
enum {
|
|
|
|
_QWERTY,
|
|
|
|
_FN
|
|
|
|
};
|
|
|
|
|
|
|
|
enum {
|
|
|
|
RESET
|
|
|
|
};
|
|
|
|
|
|
|
|
#define MO(n) ShiftToLayer(n)
|
|
|
|
|
|
|
|
/* *INDENT-OFF* */
|
|
|
|
KEYMAPS(
|
|
|
|
|
|
|
|
/* Qwerty
|
|
|
|
* ,-------------------------------------------------------------------------.
|
|
|
|
* | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
|
|
|
|
* |------+-----+-----+-----+-----+-----------+-----+-----+-----+-----+------|
|
|
|
|
* | Tab | A | S | D | F | G | H | J | K | L | ; | " |
|
|
|
|
* |------+-----+-----+-----+-----+-----|-----+-----+-----+-----+-----+------|
|
|
|
|
* | Shift| Z | X | C | V | B | N | M | , | . | Up |Enter |
|
|
|
|
* |------+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+------|
|
|
|
|
* | Ctrl | GUI | 1 | 2 | 3 | Space | FN | / | Lft | Dn |Right |
|
|
|
|
* `-------------------------------------------------------------------------'
|
|
|
|
*/
|
|
|
|
|
|
|
|
[_QWERTY] = KEYMAP(
|
|
|
|
Key_Escape ,Key_Q ,Key_W ,Key_E ,Key_R ,Key_T ,Key_Y ,Key_U ,Key_I ,Key_O ,Key_P ,Key_Backspace
|
|
|
|
,Key_Tab ,Key_A ,Key_S ,Key_D ,Key_F ,Key_G ,Key_H ,Key_J ,Key_K ,Key_L ,Key_Semicolon ,Key_Quote
|
|
|
|
,Key_LeftShift ,Key_Z ,Key_X ,Key_C ,Key_V ,Key_B ,Key_N ,Key_M ,Key_Comma ,Key_Period ,Key_UpArrow ,Key_Enter
|
|
|
|
,Key_LeftControl ,Key_LeftGui ,Key_1 ,Key_2 ,Key_3 ,Key_Space ,MO(_FN) ,Key_Slash ,Key_LeftArrow ,Key_DownArrow ,Key_RightArrow
|
|
|
|
),
|
|
|
|
|
|
|
|
/* Fn
|
|
|
|
* ,-----------------------------------------------------------------------------------.
|
|
|
|
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
|
|
|
|
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
|
|
|
* | | | | | | | | | | | | RST |
|
|
|
|
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
|
|
|
* | | | | | | | | | | | | |
|
|
|
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
|
|
|
* | | | | | | | | | | | |
|
|
|
|
* `-----------------------------------------------------------------------------------'
|
|
|
|
*/
|
|
|
|
[_FN] = KEYMAP(
|
|
|
|
Key_Backtick ,Key_1 ,Key_2 ,Key_3 ,Key_4 ,Key_5 ,Key_6 ,Key_7 ,Key_8 ,Key_9 ,Key_0 ,___
|
|
|
|
,___ ,___ ,___ ,___ ,___ ,___ ,___ ,___ ,___ ,___ ,___ ,M(RESET)
|
|
|
|
,___ ,___ ,___ ,___ ,___ ,___ ,___ ,___ ,___ ,___ ,___ ,___
|
|
|
|
,___ ,___ ,___ ,___ ,___ ,___ ,___ ,___ ,___ ,___ ,___
|
|
|
|
)
|
|
|
|
);
|
|
|
|
/* *INDENT-ON* */
|
|
|
|
|
|
|
|
KALEIDOSCOPE_INIT_PLUGINS(Macros);
|
|
|
|
|
|
|
|
const macro_t *macroAction(uint8_t macroIndex, uint8_t keyState) {
|
|
|
|
switch (macroIndex) {
|
|
|
|
case RESET:
|
Redesign how the hardware objects are defined
Instead of having to define `HARDWARE_IMPLEMENTATION` to the class name of the
device, and define `KeyboardHardware` from within the plugin, let all devices
set `kaleidoscope::Device` to their own class via a typedef. Furthermore,
instead of `KeyboardHardware`, use `Kaleidoscope.device()` instead. This makes
device plugins a little bit simpler, and our naming more consistent.
Because some parts of the firmware need to access the device object before the
`Kaleidoscope` object is available, we can't make it a member of that. For this
reason, the device object is `kaleidoscope_internal::device`, and
`Kaleidoscope.device()` wraps it. In general, the wrapper should be used. But if
access to the device is required before `Kaleidoscope` is available, then that's
also available.
The `Kaleidoscope` object grew a few more wrappers: `storage()` and
`serialPort()`, so that one doesn't need to use `Kaleidoscope.device()`
directly, but can use the wrappers, which are noticably shorter to write.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
5 years ago
|
|
|
Kaleidoscope.device().resetDevice();
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
return MACRO_NONE;
|
|
|
|
}
|
|
|
|
|
|
|
|
void setup() {
|
|
|
|
Kaleidoscope.setup();
|
|
|
|
}
|
|
|
|
|
|
|
|
void loop() {
|
|
|
|
Kaleidoscope.loop();
|
|
|
|
}
|