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81 lines
2.4 KiB
81 lines
2.4 KiB
4 years ago
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/* -*- mode: c++ -*-
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* Copyright (C) 2021 Keyboard.io, Inc.
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*
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* This program is free software: you can redistribute it and/or modify it under
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* the terms of the GNU General Public License as published by the Free Software
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* Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <Kaleidoscope.h>
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// *INDENT-OFF*
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KEYMAPS(
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[0] = KEYMAP_STACKED
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(
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Key_0, ___, ___, ___, ___, ___, ___,
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Key_0, Key_0, ___, ___, ___, ___, ___,
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ShiftToLayer(0), ShiftToLayer(1), ShiftToLayer(2), ___, ___, ___,
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LockLayer(0), LockLayer(1), LockLayer(2), ___, ___, ___, ___,
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MoveToLayer(0), MoveToLayer(1), MoveToLayer(2), ___,
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___,
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___, Key_KeymapNext_Momentary, Key_KeymapPrevious_Momentary, ___, ___, ___, ___,
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___, ___, ___, ___, ___, ___, ___,
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ShiftToLayer(0), ShiftToLayer(1), ShiftToLayer(2), ___, ___, ___,
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___, ___, ___, ___, ___, ___, ___,
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___, ___, ___, ___,
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___
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),
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[1] = KEYMAP_STACKED
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(
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___, Key_1, ___, ___, ___, ___, ___,
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Key_1, ___, Key_1, ___, ___, ___, ___,
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___, ___, ___, ___, ___, ___,
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___, ___, ___, ___, ___, ___, ___,
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___, ___, ___, ___,
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___,
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___, ___, ___, ___, ___, ___, ___,
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___, ___, ___, ___, ___, ___, ___,
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___, ___, ___, ___, ___, ___,
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___, ___, ___, ___, ___, ___, ___,
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___, ___, ___, ___,
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___
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),
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[2] = KEYMAP_STACKED
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(
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___, ___, Key_2, ___, ___, ___, ___,
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___, Key_2, Key_2, ___, ___, ___, ___,
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___, ___, ___, ___, ___, ___,
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___, ___, ___, ___, ___, ___, ___,
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___, ___, ___, ___,
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___,
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___, ___, ___, ___, ___, ___, ___,
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___, ___, ___, ___, ___, ___, ___,
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___, ___, ___, ___, ___, ___,
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___, ___, ___, ___, ___, ___, ___,
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___, ___, ___, ___,
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___
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),
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)
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// *INDENT-ON*
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//KALEIDOSCOPE_INIT_PLUGINS();
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void setup() {
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Kaleidoscope.setup();
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}
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void loop() {
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Kaleidoscope.loop();
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}
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