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Kaleidoscope upgrade notes
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==========================
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Noteworthy features
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-------------------
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### New plugin API
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A new plugin API was introduced in May 2018, which replaces the old system
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(which still continues to work, but see below). The new system is hopefully
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easier to use and develop for:
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- It does not require one to register / use hooks anymore. Implementing the
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interface provided by `kaleidoscope::Plugin` is all that is required.
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- The new system has more hook points, and the method names are much more clear
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now.
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### Kaleidoscope.millisAtCycleStart()
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Many plugins use timers, and most of them will call `millis()`, which isn't
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wrong, but isn't the most efficient either. While `millis()` isn't terribly
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expensive, it's not cheap either. For most cases, we do not need an exact timer,
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and one updated once per cycle is enough - which is what `.millisAtCycleStart()`
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is. Having a timer that is consistent throughout the whole cycle may also be
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beneficial.
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While `millis()` should continue to work forever, plugins and user code should,
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as a general rule, use `Kaleidoscope.millisAtCycleStart()` rather than
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`millis()`.
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### Kaleidoscope.detachFromHost() and Kaleidoscope.attachToHost()
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These two require changes to the Hardware plugins, as they wrap functionality
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provided by it. The intent of these methods is to allow one to apply some
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configuration changes between detach and attach - because we only sever the link
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between device and host, power remains connected, and the device does not
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reboot. A quick way to re-initialize the endpoints.
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See the [Kaleidoscope-USB-Quriks][plugin:USB-Quriks] plugin for a use-case.
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[plugin:USB-Quirks]: https://github.com/keyboardio/Kaleidoscope-USB-Quirks
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### The `RxCy` macros and peeking into the keyswitch state
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The `RxCy` macros changed from being indexes into a per-hand bitmap to being an
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index across the whole keyboard. This means they can no longer be `or`-ed
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together to check against the keyswitch state of a given hand. Instead, the
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`kaleidoscope::hid::getKeyswitchStateAtPosition()` method can be used to check
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the state of a keyswitch at a given row and column; or at a given index.
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### KALEIDOSCOPE_API_VERSION bump
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`KALEIDOSCOPE_API_VERSION` has been bumped to **2** due to the plugin API
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changes. It does not mean that version two of the API is final, though. The bump
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is there so plugins can check it, and make compile-time decisions based on it.
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Such as whether to compile for the version one, or for the version two API.
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The API version will remain the same, even if we introduce breaking changes -
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until a stable release is made from the v2 branch. From that point onwards, the
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API version will change with further breaking changes.
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Major redesign of the plugin and hooking interface
With this redesign, we introduce a new way to create plugins, which is easier to
extend with new hook points, provides a better interface, uses less memory, less
program space, and is a tiny bit faster too.
It all begins with `kaleidoscope::Plugin` being the base class, which provides
the hook methods plugins can implement. Plugins should be declared with
`KALEIDOSCOPE_INIT_PLUGINS` instead of `Kaleidoscope.use()`. Behind this macro
is a bit of magic (see the in-code documentation) that allows us to unroll the
hook method calls, avoid vtables, and so on. It creates an override for
`kaleidoscope::Hooks::*` methods, each of which will call the respective methods
of each initialized plugin.
With the new API come new names: all of the methods plugins can implement
received new, more descriptive names that all follow a similar pattern.
The old (dubbed V1) API still remains in place, although deprecated. One can
turn it off by setting the `KALEIDOSCOPE_ENABLE_V1_PLUGIN_API` define to zero,
while compiling the firmware.
This work is based on #276, written by @noseglasses. @obra and @algernon did
some cleaning up and applied a little naming treatment.
Signed-off-by: noseglasses <shinynoseglasses@gmail.com>
Signed-off-by: Jesse Vincent <jesse@keyboard.io>
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
7 years ago
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Deprecated APIs and their replacements
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--------------------------------------
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Major redesign of the plugin and hooking interface
With this redesign, we introduce a new way to create plugins, which is easier to
extend with new hook points, provides a better interface, uses less memory, less
program space, and is a tiny bit faster too.
It all begins with `kaleidoscope::Plugin` being the base class, which provides
the hook methods plugins can implement. Plugins should be declared with
`KALEIDOSCOPE_INIT_PLUGINS` instead of `Kaleidoscope.use()`. Behind this macro
is a bit of magic (see the in-code documentation) that allows us to unroll the
hook method calls, avoid vtables, and so on. It creates an override for
`kaleidoscope::Hooks::*` methods, each of which will call the respective methods
of each initialized plugin.
With the new API come new names: all of the methods plugins can implement
received new, more descriptive names that all follow a similar pattern.
The old (dubbed V1) API still remains in place, although deprecated. One can
turn it off by setting the `KALEIDOSCOPE_ENABLE_V1_PLUGIN_API` define to zero,
while compiling the firmware.
This work is based on #276, written by @noseglasses. @obra and @algernon did
some cleaning up and applied a little naming treatment.
Signed-off-by: noseglasses <shinynoseglasses@gmail.com>
Signed-off-by: Jesse Vincent <jesse@keyboard.io>
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
7 years ago
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As the firmware evolves, there are - and will be - APIs that we deprecate, and
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eventually remove. This document is a short guide that lists the deprecations -
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along with when it happened, and when the functionality will be removed -,
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suggested upgrade paths, and any other information that may be useful.
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If any of this does not make sense to you, or you have trouble updating your
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.ino sketch, do not hesitate to write us at help@keyboard.io, we can help you
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fix it.
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### Sheduled for removal by 2018-08-20
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Major redesign of the plugin and hooking interface
With this redesign, we introduce a new way to create plugins, which is easier to
extend with new hook points, provides a better interface, uses less memory, less
program space, and is a tiny bit faster too.
It all begins with `kaleidoscope::Plugin` being the base class, which provides
the hook methods plugins can implement. Plugins should be declared with
`KALEIDOSCOPE_INIT_PLUGINS` instead of `Kaleidoscope.use()`. Behind this macro
is a bit of magic (see the in-code documentation) that allows us to unroll the
hook method calls, avoid vtables, and so on. It creates an override for
`kaleidoscope::Hooks::*` methods, each of which will call the respective methods
of each initialized plugin.
With the new API come new names: all of the methods plugins can implement
received new, more descriptive names that all follow a similar pattern.
The old (dubbed V1) API still remains in place, although deprecated. One can
turn it off by setting the `KALEIDOSCOPE_ENABLE_V1_PLUGIN_API` define to zero,
while compiling the firmware.
This work is based on #276, written by @noseglasses. @obra and @algernon did
some cleaning up and applied a little naming treatment.
Signed-off-by: noseglasses <shinynoseglasses@gmail.com>
Signed-off-by: Jesse Vincent <jesse@keyboard.io>
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
7 years ago
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We aim at making a new release by mid-July, and APIs we deprecate now, will be
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removed shortly after the major release, before the next point release. We may
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deprecate further APIs during the next month (until mid-June), and those
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deprecations will share the same removal date. We will try our best to minimize
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deprecations, and do them as soon as possible, to give everyone at least a month
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to prepare and update.
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Major redesign of the plugin and hooking interface
With this redesign, we introduce a new way to create plugins, which is easier to
extend with new hook points, provides a better interface, uses less memory, less
program space, and is a tiny bit faster too.
It all begins with `kaleidoscope::Plugin` being the base class, which provides
the hook methods plugins can implement. Plugins should be declared with
`KALEIDOSCOPE_INIT_PLUGINS` instead of `Kaleidoscope.use()`. Behind this macro
is a bit of magic (see the in-code documentation) that allows us to unroll the
hook method calls, avoid vtables, and so on. It creates an override for
`kaleidoscope::Hooks::*` methods, each of which will call the respective methods
of each initialized plugin.
With the new API come new names: all of the methods plugins can implement
received new, more descriptive names that all follow a similar pattern.
The old (dubbed V1) API still remains in place, although deprecated. One can
turn it off by setting the `KALEIDOSCOPE_ENABLE_V1_PLUGIN_API` define to zero,
while compiling the firmware.
This work is based on #276, written by @noseglasses. @obra and @algernon did
some cleaning up and applied a little naming treatment.
Signed-off-by: noseglasses <shinynoseglasses@gmail.com>
Signed-off-by: Jesse Vincent <jesse@keyboard.io>
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
7 years ago
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#### Kaleidoscope.use()
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Major redesign of the plugin and hooking interface
With this redesign, we introduce a new way to create plugins, which is easier to
extend with new hook points, provides a better interface, uses less memory, less
program space, and is a tiny bit faster too.
It all begins with `kaleidoscope::Plugin` being the base class, which provides
the hook methods plugins can implement. Plugins should be declared with
`KALEIDOSCOPE_INIT_PLUGINS` instead of `Kaleidoscope.use()`. Behind this macro
is a bit of magic (see the in-code documentation) that allows us to unroll the
hook method calls, avoid vtables, and so on. It creates an override for
`kaleidoscope::Hooks::*` methods, each of which will call the respective methods
of each initialized plugin.
With the new API come new names: all of the methods plugins can implement
received new, more descriptive names that all follow a similar pattern.
The old (dubbed V1) API still remains in place, although deprecated. One can
turn it off by setting the `KALEIDOSCOPE_ENABLE_V1_PLUGIN_API` define to zero,
while compiling the firmware.
This work is based on #276, written by @noseglasses. @obra and @algernon did
some cleaning up and applied a little naming treatment.
Signed-off-by: noseglasses <shinynoseglasses@gmail.com>
Signed-off-by: Jesse Vincent <jesse@keyboard.io>
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
7 years ago
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Deprecated in May 2018, this method is part of the old plugin API, replaced by
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`KALEIDOSCOPE_INIT_PLUGINS`. To upgrade, you need to modify your .ino sketch
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file, and replace the text `Kaleidoscope.use` with `KALEIDOSCOPE_INIT_PLUGINS`,
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then remove the `&` from all of the plugins inside it, and finally, move it
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outside of `setup()`.
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If your current sketch looks like this:
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```c++
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void setup() {
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Kaleidoscope.use(&Plugin1, &Plugin2);
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Kaleidoscope.setup();
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}
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```
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You should change it so that it looks like this instead:
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```c++
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KALEIDOSCOPE_INIT_PLUGINS(Plugin1, Plugin2);
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void setup() {
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Kaleidoscope.setup();
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}
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```
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#### The old-style (v1) plugin API
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Major redesign of the plugin and hooking interface
With this redesign, we introduce a new way to create plugins, which is easier to
extend with new hook points, provides a better interface, uses less memory, less
program space, and is a tiny bit faster too.
It all begins with `kaleidoscope::Plugin` being the base class, which provides
the hook methods plugins can implement. Plugins should be declared with
`KALEIDOSCOPE_INIT_PLUGINS` instead of `Kaleidoscope.use()`. Behind this macro
is a bit of magic (see the in-code documentation) that allows us to unroll the
hook method calls, avoid vtables, and so on. It creates an override for
`kaleidoscope::Hooks::*` methods, each of which will call the respective methods
of each initialized plugin.
With the new API come new names: all of the methods plugins can implement
received new, more descriptive names that all follow a similar pattern.
The old (dubbed V1) API still remains in place, although deprecated. One can
turn it off by setting the `KALEIDOSCOPE_ENABLE_V1_PLUGIN_API` define to zero,
while compiling the firmware.
This work is based on #276, written by @noseglasses. @obra and @algernon did
some cleaning up and applied a little naming treatment.
Signed-off-by: noseglasses <shinynoseglasses@gmail.com>
Signed-off-by: Jesse Vincent <jesse@keyboard.io>
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
7 years ago
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This includes using `KaleidoscopePlugin`, `Kaleidoscope.useEventHandlerHook`,
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`Kaleidoscope.replaceEventHandlerHook`, `Kaleidoscope.appendEventHandlerHook`,
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`Kaleidoscope.useLoopHook`, `Kaleidoscope.replaceLoopHook`,
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`Kaleidoscope.appendLoopHook`. They were deprecated in May 2017.
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Their replacement is the new plugin API:
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```c++
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namespace kaleidoscope {
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enum class EventHandlerResult {
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OK,
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EVENT_CONSUMED,
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ERROR,
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};
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class Plugin {
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public:
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EventHandlerResult onSetup();
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EventHandlerResult beforeEachCycle();
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EventHandlerResult onKeyswitchEvent(Key &mapped_key, byte row, byte col, uint8_t key_state);
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EventHandlerResult beforeReportingState();
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EventHandlerResult afterEachCycle();
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};
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}
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```
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Plugins are supposed to implement this new API, and then be initialised via
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`KALEIDOSCOPE_INIT_PLUGINS`.
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Remove some long-deprecated methods and symbols
As per UPGRADE.md, remove `Kaleidoscope.setup(KEYMAP_SIZE)`,
`event_handler_hook_use`, `loop_hook_use`, `USE_PLUGINS`, `MOMENTARY_OFFSET`,
`key_was_pressed`, `key_is_pressed`, `key_toggled_on`, and `key_toggled_off`.
These were deprecated between July and October 2017, and have been marked for
deletion for over a month.
Also updated UPGRADE.md, moving the section about these to a new, "deprecated
and removed" section.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
7 years ago
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#### Consumer_SNapshot
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A key with a typo in its name, which was left in place after fixing the typo, so
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as to not break any code that may be using it already, however unlikely.
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Remove some long-deprecated methods and symbols
As per UPGRADE.md, remove `Kaleidoscope.setup(KEYMAP_SIZE)`,
`event_handler_hook_use`, `loop_hook_use`, `USE_PLUGINS`, `MOMENTARY_OFFSET`,
`key_was_pressed`, `key_is_pressed`, `key_toggled_on`, and `key_toggled_off`.
These were deprecated between July and October 2017, and have been marked for
deletion for over a month.
Also updated UPGRADE.md, moving the section about these to a new, "deprecated
and removed" section.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
7 years ago
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Deprecated and removed APIs
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---------------------------
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### Removed on 2018-06-10 (originally scheduled for 2018-05-27)
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These APIs and functions have been deprecated for a long time, and as far as we
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can tell, aren't used by any third party or user code anymore. They were removed
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as of the June 10th, 2018.
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#### Kaleidoscope.setup(KEYMAP_SIZE)
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The `Kaleidoscope.setup()` method is still around, and is **not** deprecated,
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but the variant of it that takes a keymap size is, and has been since October
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2017.
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Instead, one should use the argument-less `Kaleidoscope.setup()`, and the new
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`KEYMAP()` macros to define a keymap.
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#### event_handler_hook_use, loop_hook_use, and USE_PLUGINS
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Deprecated in October 2017, these are old aliases that should no longer be in
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use. They were replaced by `Kaleidoscope.useEventHandlerHook`,
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`Kaleidoscope.useLoopHook`, and `Kaleidoscope.use`, respectively.
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The replacements themselves are also deprecated - see below -, but their removal
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will come at a later date.
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#### MOMENTARY_OFFSET
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Deprecated in October 2017, replaced by `LAYER_SHIFT_OFFSET`.
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This symbol was meant to be used by plugins, not user code, and as far as we
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know, no third party plugin ever used it.
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#### key_was_pressed, key_is_pressed, key_toggled_on, key_toggled_off
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Deprecated in July 2017, replaced by `keyWasPressed`, `keyIsPressed`,
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`keyToggledOn`, and `keyToggledOff`, respectively.
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